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authorTor Andersson <tor@ccxvii.net>2023-01-20 16:15:54 +0100
committerTor Andersson <tor@ccxvii.net>2023-02-18 13:02:39 +0100
commit2551858571a90fdd0f94e7bf0c2a5c6f786c6b5c (patch)
tree24f5a3b78050790b81e7631a82798f8ca9e5b138 /rules.js
parent46422bacaa4b3d05e3f6a359cde0fb7447a778c1 (diff)
downloadnevsky-2551858571a90fdd0f94e7bf0c2a5c6f786c6b5c.tar.gz
Show walls and siegeworks in battle array.
Diffstat (limited to 'rules.js')
-rw-r--r--rules.js10
1 files changed, 0 insertions, 10 deletions
diff --git a/rules.js b/rules.js
index a849084..bfd56fa 100644
--- a/rules.js
+++ b/rules.js
@@ -2,19 +2,9 @@
// TODO: Bridge - kn, sgt, 1x lh, maa, militia, serf, lh, ah
-// PLESKAU: Enemy Lords Removed marker and VP
-
-// TODO: feed x2 marker
-// TODO: end marker
-
// FIXME: lift_sieges / besieged needs checking! (automatic after disband_lord, manual after move/sail, extra careful manual after battle)
// FIXME: remove_legate_if_endangered needs checking! (automatic after disband_lord, manual after move/sail, manual after battle)
-// GUI: siegeworks markers for walls and siegeworks (colored by side)
-// GUI: show moved/fought markers on mats during Feed phase
-// GUI: show sally/relief sally as unbesieged on map
-// GUI: show feed x2 on lord mats with > 6 units
-
// WONTFIX: choose crossbow/normal hit application order
// Check all push/clear_undo