diff options
author | Tor Andersson <tor@ccxvii.net> | 2023-02-02 19:43:49 +0100 |
---|---|---|
committer | Tor Andersson <tor@ccxvii.net> | 2023-02-18 13:02:39 +0100 |
commit | d7cdb35e89496d488c3a1f1a8ef4c81781b6167d (patch) | |
tree | 18cdf029d08078b5d4ffa0bbc6532b50a5de1944 | |
parent | e8a45b59da74cb9e4748bbcb45d78b7b12280a0b (diff) | |
download | nevsky-d7cdb35e89496d488c3a1f1a8ef4c81781b6167d.tar.gz |
Strike prompt. Inactive assign hits prompt.
-rw-r--r-- | rules.js | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -8472,7 +8472,7 @@ states.strike_group = { view.prompt = `${format_strike_step()}: Strike with Garrison.` view.actions.garrison = 1 } else { - view.prompt = `${format_strike_step()}: Strike with a Lord.` + view.prompt = `${format_strike_step()}: Strike.` for (let pos of current_strike_positions()) if (has_strike(pos)) gen_action_lord(game.battle.array[pos]) @@ -8817,7 +8817,7 @@ function prompt_hit_forces() { states.assign_hits = { get inactive() { - return format_strike_step() + " \u2014 Assign Hits" + return format_strike_step() + " \u2014 Assign " + format_hits() }, prompt() { view.prompt = `${format_strike_step()}: Assign ${format_hits()} to units.` |