diff options
author | Tor Andersson <tor@ccxvii.net> | 2023-01-07 12:43:24 +0100 |
---|---|---|
committer | Tor Andersson <tor@ccxvii.net> | 2023-02-18 13:02:38 +0100 |
commit | 66109f31ee3b70436f264b9cc0abe55c5933b126 (patch) | |
tree | e639f61566c3977c4b55d8149cba35071e1ac18d | |
parent | 0a7a9756c973438329ab18ec21b3a3cf6e485e88 (diff) | |
download | nevsky-66109f31ee3b70436f264b9cc0abe55c5933b126.tar.gz |
Remove/Discdard No Event as well as No Capability!
-rw-r--r-- | rules.js | 45 |
1 files changed, 30 insertions, 15 deletions
@@ -3051,9 +3051,33 @@ function draw_two_cards() { return [ draw_card(deck), draw_card(deck) ] } +function discard_card_capability(c) { + if (is_no_event_card(c) && should_remove_no_event_card()) { + logi(`C${c} - removed`) + if (game.active === P1) + game.no1-- + else + game.no2-- + } else { + logi(`C${c} - discarded`) + } +} + +function discard_card_event(c) { + if (is_no_event_card(c) && should_remove_no_event_card()) { + log(`Removed E${c}`) + if (game.active === P1) + game.no1-- + else + game.no2-- + } else { + log(`Discarded E${c}`) + } +} + function goto_levy_arts_of_war_first() { log_br() - log(game.active) + log_h3(game.active) game.state = "levy_arts_of_war_first" game.what = draw_two_cards() } @@ -3104,21 +3128,12 @@ states.levy_arts_of_war_first = { discard() { push_undo() let c = game.what.shift() - - if (is_no_event_card(c) && should_remove_no_event_card()) { - logi(`C${c} - removed`) - if (game.active === P1) - game.no1-- - else - game.no2-- - } else { - logi(`C${c} - discarded`) - } - + discard_card_capability(c) resume_levy_arts_of_war_first() }, } + function end_levy_arts_of_war_first() { clear_undo() game.what = NOTHING @@ -3133,7 +3148,7 @@ function end_levy_arts_of_war_first() { function goto_levy_arts_of_war() { log_br() - log(game.active) + log_h3(game.active) game.what = draw_two_cards() resume_levy_arts_of_war() } @@ -3173,7 +3188,7 @@ states.levy_arts_of_war = { }, hold() { let c = game.what.shift() - log(`Held event card.`) + log(`Held.`) if (game.active === P1) set_add(game.hand1, c) else @@ -3182,7 +3197,7 @@ states.levy_arts_of_war = { }, discard() { let c = game.what.shift() - log(`Discarded E${c}.`) + discard_card_event(c) resume_levy_arts_of_war() }, } |