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author | Tor Andersson <tor@ccxvii.net> | 2023-02-09 10:32:34 +0100 |
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committer | Tor Andersson <tor@ccxvii.net> | 2023-02-18 13:02:40 +0100 |
commit | 518e57949dc9601c06f4d146f6ff52246c2c5dd2 (patch) | |
tree | b0597dd0e5fc74fcb06a0f337da46c3700f2c8a8 | |
parent | 01b99a18db90d77eaa5ce539dc1786d1710a80fc (diff) | |
download | nevsky-518e57949dc9601c06f4d146f6ff52246c2c5dd2.tar.gz |
Remove some debugging messages.
-rw-r--r-- | rules.js | 4 |
1 files changed, 0 insertions, 4 deletions
@@ -4645,7 +4645,6 @@ function release_besieged_lords(loc) { } function lift_sieges() { -console.log("LIFT SIEGE CHECK!") for (let i = 0; i < game.pieces.sieges.length; i += 2) { let loc = game.pieces.sieges[i] if (is_enemy_stronghold(loc)) { @@ -5884,7 +5883,6 @@ function search_summer_path_pass2(path, here, end, boats, carts, gate) { return if (here === end) { - console.log(" path", path.map(wl=>data.locales[wl>>8].name).join(","), boats, carts) let out1 = game.supply.path for (let i = 0; i < path.length; ++i) { let wayloc = path[i] @@ -8951,8 +8949,6 @@ function rout_lord(lord) { // Strike left or right or defender -console.log("ROUT LORD", pos) - if (pos >= A1 && pos <= A3) { game.battle.fc = strike_left_or_right(D2, A1, A2, A3) } |