diff options
author | Tor Andersson <tor@ccxvii.net> | 2023-01-21 19:04:04 +0100 |
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committer | Tor Andersson <tor@ccxvii.net> | 2023-02-18 13:02:39 +0100 |
commit | 10505553517ee6742014124e79b47b9a552abade (patch) | |
tree | fe9b80a0dd9b64e9308d3a748f6696eae132b630 | |
parent | 0f1429defc3e5ee4b9dd726f17115a1133872752 (diff) | |
download | nevsky-10505553517ee6742014124e79b47b9a552abade.tar.gz |
Array 3 or fewer attacking lords automatically.
-rw-r--r-- | rules.js | 19 |
1 files changed, 16 insertions, 3 deletions
@@ -6696,11 +6696,10 @@ function start_battle() { log_h2(`Battle at %${here}`) - // TODO: array <= 3 attacking lords automatically - init_battle(here, 0, 0) - for (let lord = first_lord; lord <= last_lord; ++lord) { + // All attacking lords to reserve + for (let lord = first_friendly_lord; lord <= last_friendly_lord; ++lord) { if (get_lord_locale(lord) === here && !is_lord_besieged(lord)) { set_lord_moved(lord, 1) if (lord !== game.command) @@ -6708,6 +6707,20 @@ function start_battle() { } } + // Array attacking lords if fewer than 3. + if (game.battle.reserves.length === 2) + game.battle.array[A3] = game.battle.reserves.pop() + if (game.battle.reserves.length === 1) + game.battle.array[A1] = game.battle.reserves.pop() + + // All defending lords to reserve + for (let lord = first_enemy_lord; lord <= last_enemy_lord; ++lord) { + if (get_lord_locale(lord) === here && !is_lord_besieged(lord)) { + set_lord_moved(lord, 1) + set_add(game.battle.reserves, lord) + } + } + goto_relief_sally() } |