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const fs = require("fs")
let points = {}
let rects = {}
let edges = []
let mode, name, x, y, w, h, cx, cy, rx, ry, x2, y2
function add_point(x, y) {
if (name in points)
points[name].push([x,y])
else
points[name] = [ [x,y] ]
}
function add_rect(x, y, w, h) {
if (name in rects)
rects[name].push([x,y,x+w,y+h])
else
rects[name] = [ [x,y,x+w,y+h] ]
}
function flush() {
if (mode === 'path') {
edges.push([ x, y, x2, y2 ])
}
if (mode === 'rect') {
if (name.startsWith("$"))
add_rect(x, y, w, h)
else
add_point( x + w/2, y + h/2 )
}
if (mode === 'circle') {
add_point( cx, cy )
}
x = y = x2 = y2 = w = h = cx = cy = rx = ry = 0
}
function parse_path_data(path) {
let cx = 0
let cy = 0
let abs = 0
for (let i = 0; i < path.length;) {
switch (path[i]) {
case 'M':
x = cx = Number(path[i+1])
y = cy = Number(path[i+2])
i += 3
abs = true
break
case 'm':
x = cx = cx + Number(path[i+1])
y = cy = cy + Number(path[i+2])
i += 3
abs = false
break
case 'C':
x2 = cx = Number(path[i+5])
y2 = cy = Number(path[i+6])
i += 7
abs = true
break
case 'L':
i += 1
abs = true
break
case 'H':
x2 = cx = Number(path[i+1])
i += 2
abs = true
break
case 'V':
y2 = cy = Number(path[i+1])
i += 2
abs = true
break
case 'c':
x2 = cx = cx + Number(path[i+5])
y2 = cy = cy + Number(path[i+6])
i += 7
break
case 'l':
i += 1
abs = false
break
case 'h':
x2 = cx = cx + Number(path[i+1])
i += 2
abs = false
break
case 'v':
y2 = cy = cy + Number(path[i+1])
i += 2
abs = false
break
default:
if (abs) {
x2 = cx = Number(path[i+0])
y2 = cy = Number(path[i+1])
} else {
x2 = cx = cx + Number(path[i+0])
y2 = cy = cy + Number(path[i+1])
}
i += 2
break
}
}
}
for (let line of fs.readFileSync("tools/layout.svg", "utf-8").split("\n")) {
line = line.trim()
if (line.startsWith("<rect")) {
flush()
mode = "rect"
x = y = w = h = 0
}
else if (line.startsWith("<ellipse") || line.startsWith("<circle")) {
flush()
mode = "circle"
cx = cy = rx = ry = 0
}
else if (line.startsWith("<path")) {
flush()
mode = "path"
}
else if (line.startsWith("<g")) {
flush()
mode = "g"
}
else if (line.startsWith('x="'))
x = (Number(line.split('"')[1]))
else if (line.startsWith('y="'))
y = (Number(line.split('"')[1]))
else if (line.startsWith('width="'))
w = (Number(line.split('"')[1]))
else if (line.startsWith('height="'))
h = (Number(line.split('"')[1]))
else if (line.startsWith('cx="'))
cx = (Number(line.split('"')[1]))
else if (line.startsWith('cy="'))
cy = (Number(line.split('"')[1]))
else if (line.startsWith('r="'))
rx = ry = (Number(line.split('"')[1]))
else if (line.startsWith('rx="'))
rx = (Number(line.split('"')[1]))
else if (line.startsWith('ry="'))
ry = (Number(line.split('"')[1]))
else if (line.startsWith('inkscape:label="') && mode === "g")
name = line.split('"')[1]
else if (line.startsWith('d="'))
parse_path_data(line.split('"')[1].split(/[ ,]/))
}
flush()
let labels = []
// names.txt is layout.svg cleaned up by svgo and filtered to only include text nodes
for (let line of fs.readFileSync("tools/names.txt", "utf-8").split("\n")) {
let m = line.match(/<tspan x="([\d.]*)" y="([\d.]*)">([^<]*)</)
if (m)
labels.push({x: Number(m[1]), y: Number(m[2]), name: m[3]})
}
function find_closest_node(list, x, y) {
let nd = Infinity, nn = null
for (let n of list) {
let d = Math.hypot(n.x - x, n.y - y)
if (d < nd) {
nd = d
nn = n
}
}
if (!nn) {
console.log("NOT FOUND", x, y)
return [ null, 0 ]
}
return [ nn, nd ]
}
function find_enclosing_rect(list, x, y) {
for (let [x1, y1, x2, y2] of list) {
if (x >= x1 && x <= x2)
if (y >= y1 && y <= y2)
return true
}
return false
}
// FIND and label all points!
let all_labels = labels.slice()
let out = {}
for (let key in points) {
out = {}
for (let [x, y] of points[key]) {
let [ node, dist ] = find_closest_node(labels, x, y)
if (dist > 10) {
console.log(key,x,y, dist)
}
if (node) {
if (node.name in out)
console.log("DUPLICATE", node.name, x, y, out[node.name])
labels = labels.filter(x => x !== node)
let suit = "UNKNOWN"
if (find_enclosing_rect(rects.$CLUBS, x, y))
suit = "clubs"
else if (find_enclosing_rect(rects.$HEARTS, x, y))
suit = "hearts"
else if (find_enclosing_rect(rects.$DIAMONDS, x, y))
suit = "diamonds"
else if (find_enclosing_rect(rects.$SPADES, x, y))
suit = "spades"
else
console.log("NOT ASSIGNED SUIT", x, y)
out[node.name] = [x, y, dist, suit]
} else {
let [ dupname, dupdist ] = find_closest_node(all_labels, x, y)
console.log("ALREADY USED", dupname, dupdist, x, y, "OLD", out[dupname])
}
}
}
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