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"use strict"
var game, view
// piece list:
// generals, trains, and hussars - have location (loc)
// generals - have strength (str)
// space list:
// objective/fortress have control (0 or power)
exports.roles = [ "Maria Theresa", "Frederick", "Louis XV" ]
exports.scenarios = [ "Standard", "Introductory" ]
const P_AUSTRIA = 0
const P_PRUSSIA = 1
const P_SAXONY = 2
const P_PRAGMATIC = 3
const P_FRANCE = 4
const P_BAVARIA = 5
const PLAYERS = {
"Maria Theresa": [ P_AUSTRIA ],
"Frederick": [ P_PRUSSIA, P_SAXONY, P_PRAGMATIC ],
"Louis XV": [ P_FRANCE, P_BAVARIA ],
}
const MAJOR_POWERS = [ P_AUSTRIA, P_PRUSSIA, P_FRANCE, P_PRAGMATIC ]
const MINOR_POWERS = [ P_BAVARIA, P_SAXONY ]
const ALLIED = [
[ P_FRANCE, P_BAVARIA, P_PRUSSIA, P_SAXONY ],
[ P_AUSTRIA, P_PRAGMATIC ],
]
const COOPERATE = [
[ P_FRANCE, P_BAVARIA ],
[ P_PRUSSIA, P_SAXONY ],
[ P_AUSTRIA, P_PRAGMATIC ],
]
exports.setup = function (seed, scenario, options) {
game = {
seed: seed,
log: [],
undo: [],
active: 0, // player
power: 0, // power
state: "setup",
turn: 1,
ctl: [],
loc: [],
str: [],
}
/* SETUP
Austria 6 Malmedy
Austria T Geel
Austria 1 Austerlitz
Austria 2 Steinamanger
Austria 3 Stuhlweißenburg
Austria 4 Stuhlweißenburg
Austria 5 Trübau
Austria T Hlinsko
Austria T Bruck
Austria H1 Off-map
Austria H2 Off-map
Prussia 1 Steinau
Prussia 2 Steinau
Prussia 3 Sprottau
Prussia 4 Ostpreussen Box
Prussia T Grünberg
Prussia T Silesia Box
Saxony 1 Radeberg
Saxony T Meißen
Bavaria 1 Ergoldsbach
Bavaria T Falkenstein
France 1 Beaune
France T Bar-le-Duc
France 5 Sarreguemines
France 4 Créspy-en-V.
France 2 Schwandorf
France 3 Ergoldsbach
France T Regensburg
Pragmatic T Tilburg
Pragmatic 3 Dordecht
Pragmatic 1 Delfzijl
Pragmatic 2 Delfzijl
*/
return game
}
exports.view = function (state) {
game = state
view = {
log: game.log
power: game.power
turn: game.turn,
ctl: game.ctl,
loc: game.loc,
str: game.str, // TODO: redact!
}
return view
}
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