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-rw-r--r--tools/gencolors.js76
1 files changed, 76 insertions, 0 deletions
diff --git a/tools/gencolors.js b/tools/gencolors.js
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+++ b/tools/gencolors.js
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+const { parse_hex, format_hex, lrgb_from_any, rgb_from_any, oklab_from_any } = require("./colors.js")
+
+const white = "#ffffff"
+const black = "#000000"
+
+function lerp(a, b, n) {
+ return a + (b - a) * n
+}
+
+function blend(a, b, n) {
+ a = lrgb_from_any(parse_hex(a))
+ b = lrgb_from_any(parse_hex(b))
+ return format_hex({
+ mode: "lrgb",
+ r: lerp(a.r, b.r, n),
+ g: lerp(a.g, b.g, n),
+ b: lerp(a.b, b.b, n)
+ })
+}
+
+function multiply_luminance(hex, m) {
+ let oklab = oklab_from_any(parse_hex(hex))
+ oklab.l = Math.max(0, Math.min(1, oklab.l * m))
+ return format_hex(oklab)
+}
+
+function add_luminance(hex, m) {
+ let oklab = oklab_from_any(parse_hex(hex))
+ oklab.l = Math.max(0, Math.min(1, oklab.l + m))
+ return format_hex(oklab)
+}
+
+function make_3d_colors(base) {
+ return [
+ base,
+ multiply_luminance(base, 0.9),
+ multiply_luminance(base, 0.8),
+ multiply_luminance(base, 0.7),
+ multiply_luminance(base, 0.4)
+ ]
+}
+
+function make_2d_colors(base) {
+ return [
+ base,
+ multiply_luminance(base, 1.2),
+ multiply_luminance(base, 0.8),
+ multiply_luminance(base, 0.4)
+ ]
+}
+
+function make_2d_colors_add(base) {
+ return [
+ base,
+ add_luminance(base, 0.2),
+ add_luminance(base, -0.2),
+ add_luminance(base, -0.5),
+ ]
+}
+
+function print(x) {
+ console.log(x)
+}
+
+function gencss(color, sel) {
+ let [ bg, hi, lo, sh ] = make_2d_colors(color)
+ print(`${sel} { background-color: ${color}; border-color: ${hi} ${lo} ${lo} ${hi}; box-shadow: 0 0 0 1px ${sh}; }`)
+ print(`${sel}:active:hover { border-color: ${lo} ${hi} ${hi} ${lo}; }`)
+}
+
+gencss("#bbbbbb", "button:has(.austria)")
+gencss("#ffc825", "button:has(.bavaria)")
+gencss("#ed1c24", "button:has(.france)")
+gencss("#5f5c5c", "button:has(.pragmatic)")
+gencss("#005988", "button:has(.prussia)")
+gencss("#157d36", "button:has(.saxony)")