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-rw-r--r--rules.js10
1 files changed, 5 insertions, 5 deletions
diff --git a/rules.js b/rules.js
index bb1fc72..596ebba 100644
--- a/rules.js
+++ b/rules.js
@@ -5210,17 +5210,17 @@ function has_prussia_conquered_silesia() {
states.offer_peace = {
inactive: "offer peace",
prompt() {
- prompt("Annex Silesia and offer temporary peace with Austria?")
+ prompt("Annex Silesia and offer peace with Austria?")
view.actions.peace = 1
view.actions.pass = 1
},
peace() {
- log("Prussia wants to annex Silesia.")
+ log("Annexion of Silesia proposed.")
set_active_to_power(P_AUSTRIA)
game.state = "accept_peace"
},
pass() {
- log("Prussia does not offer to annex Silesia.")
+ log("Annexion of Silesia passed.")
next_sequence_of_play()
},
}
@@ -5228,7 +5228,7 @@ states.offer_peace = {
states.accept_peace = {
inactive: "accept peace",
prompt() {
- prompt("Accept Prussia's offer of temporary peace to annex Silesia?")
+ prompt("Accept Prussia's offer of peace for annexion of Silesia?")
view.actions.accept = 1
view.actions.refuse = 1
},
@@ -5244,7 +5244,7 @@ states.accept_peace = {
function goto_annex_silesia() {
log_br()
- log("=1 Silesia Annexed")
+ log("=1 Annexion of Silesia")
game.flags |= F_SILESIA_ANNEXED
game.flags |= F_PRUSSIA_NEUTRAL