summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--rules.js20
1 files changed, 14 insertions, 6 deletions
diff --git a/rules.js b/rules.js
index 0931f74..a6a64a8 100644
--- a/rules.js
+++ b/rules.js
@@ -6530,7 +6530,7 @@ states.accept_deal_to = {
},
accept() {
game.deals.push(game.proposal.deal)
- end_accept_deal()
+ goto_notify_deal()
},
reject() {
goto_reject_deal()
@@ -6538,34 +6538,42 @@ states.accept_deal_to = {
}
function goto_reject_deal() {
+ game.proposal.reject = 1
+ goto_notify_deal()
+}
+
+function goto_notify_deal() {
let from = game.proposal.deal[DI_A_POWER]
let to = game.proposal.deal[DI_B_POWER]
if (game.power === to)
set_active_to_power_keep_undo(from)
else
set_active_to_power_keep_undo(game.proposal.save_power)
- game.state = "reject_deal"
+ game.state = "notify_deal"
}
-function next_reject_deal() {
+function next_notify_deal() {
if (game.power !== game.proposal.save_power)
set_active_to_power_keep_undo(game.proposal.save_power)
else
end_accept_deal()
}
-states.reject_deal = {
+states.notify_deal = {
dont_snap: true,
inactive: "resume play",
prompt() {
let from = game.proposal.deal[DI_A_POWER]
let to = game.proposal.deal[DI_B_POWER]
- prompt(`Deal between ${power_name[from]} and ${power_name[to]} was NOT accepted.`)
+ if (game.proposal.reject)
+ prompt(`Deal between ${power_name[from]} and ${power_name[to]} was NOT accepted.`)
+ else
+ prompt(`Deal between ${power_name[from]} and ${power_name[to]} accepted.`)
view.actions.resume = 1
view.actions.undo = 0
},
resume() {
- next_reject_deal()
+ next_notify_deal()
},
}