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authorTor Andersson <tor@ccxvii.net>2024-11-08 19:12:19 +0100
committerTor Andersson <tor@ccxvii.net>2024-11-08 20:31:15 +0100
commit6c465b792393062fd9ff70bf3aa8ddccd4a7fa4f (patch)
treecf11d7f9c173e09f4e685d09d1504881adff4e3b /rules.js
parentd668454c484348c0eb23e26c40fd213d443e2480 (diff)
downloadmaria-6c465b792393062fd9ff70bf3aa8ddccd4a7fa4f.tar.gz
WIP log draw
Diffstat (limited to 'rules.js')
-rw-r--r--rules.js50
1 files changed, 30 insertions, 20 deletions
diff --git a/rules.js b/rules.js
index 21262a8..30eece2 100644
--- a/rules.js
+++ b/rules.js
@@ -1,6 +1,6 @@
"use strict"
-const DEBUG = 0
+const DEBUG = 1
const R_LOUIS_XV = "Louis XV"
const R_FREDERICK = "Frederick"
@@ -1754,7 +1754,6 @@ function draw_tc(draw, n, pow) {
let k = 0
while (n > 0) {
if (game.deck.length === 0) {
- log_draw_tc(k, pow)
k = 0
next_tactics_deck()
if (game.deck.length === 0) {
@@ -1766,20 +1765,19 @@ function draw_tc(draw, n, pow) {
++k
--n
}
-
- log_draw_tc(k, pow)
}
function give_subsidy(other) {
if (other === P_BAVARIA && is_enemy_controlled_fortress(MUNCHEN)) {
- log("Bavaria TC subsidy lost\nS" + MUNCHEN + " is enemy controlled")
+ log(">1 Bavaria subsidy lost\nS" + MUNCHEN + " is enemy controlled")
return
}
if (other === P_SAXONY && is_enemy_controlled_fortress(DRESDEN)) {
- log("Saxony TC subsidy lost\nS" + DRESDEN + " is enemy controlled")
+ log(">1 Saxony subsidy lost\nS" + DRESDEN + " is enemy controlled")
return
}
draw_tc(game.hand2[other], 1, other)
+ log(">1 " + power_name[other] + " subsidy")
}
function goto_tactical_cards() {
@@ -1805,24 +1803,19 @@ function draw_tactical_cards() {
} else if (game.power === P_SAXONY && is_enemy_controlled_fortress(DRESDEN)) {
log("Saxony TC draw lost\nS" + DRESDEN + " is enemy controlled.")
} else {
- let n_cards = tc_per_turn()
-
- // count active subsidies
- if (game.contracts[game.power])
- for (let other of all_powers)
- if (map_get(game.contracts[game.power], other, 0) > 0)
- --n_cards
+ let base = tc_per_turn_base()
+ let mod = tc_per_turn_modifier()
+ let sub = count_subsidies(game.power)
// Too many subsidies to hand out!
// NOTE: This can only happen with Prussia.
// If giving subsidies to Saxony, Bavaria, and/or France
// while at the -1 or -2 TC on the Russia track.
- while (n_cards < 0) {
+ while (base + mod - sub < 0) {
// Cancel cooperative subsidy first.
if (map_get(game.contracts[P_PRUSSIA], P_SAXONY, 0) > 0) {
log("Canceled subsidy to Saxony (forced).")
map_delete(game.contracts[P_PRUSSIA], P_SAXONY)
- n_cards++
continue
}
@@ -1840,22 +1833,39 @@ function draw_tactical_cards() {
if (n_france > 0) {
log("Canceled subsidy to France (forced).")
map_delete(game.contracts[P_PRUSSIA], P_FRANCE)
- n_cards++
continue
}
if (n_bavaria > 0) {
log("Canceled subsidy to Bavaria (forced).")
map_delete(game.contracts[P_PRUSSIA], P_BAVARIA)
- n_cards++
continue
}
- // Should never happen!
- n_cards = 0
+ break // impossible
}
- draw_tc(game.draw, n_cards, game.power)
+ /*
+ let str = power_name[game.power] + " " + base
+ if (mod < 0)
+ str += " \u2212 " + (-mod)
+ else if (mod > 0)
+ str += " + " + (mod)
+ if (sub > 0)
+ str += " \u2212 " + (sub)
+ str += " TC."
+ log(str)
+ */
+ log("Draw TC")
+ let n = base + mod - sub
+ if (mod < 0)
+ log(`>${n} ${power_name[game.power]} (\u2212${-mod} politics)`)
+ else if (mod > 0)
+ log(`>${n} ${power_name[game.power]} (+${mod} politics)`)
+ else
+ log(`>${n} ${power_name[game.power]}`)
+
+ draw_tc(game.draw, base + mod - sub, game.power)
if (game.contracts[game.power]) {
for (let other of all_powers) {