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authorTor Andersson <tor@ccxvii.net>2024-10-27 20:23:04 +0100
committerTor Andersson <tor@ccxvii.net>2024-10-27 20:23:04 +0100
commite25758efa7da42308fe9611ab0c7dbf59a55c140 (patch)
tree54593ed0aae1970ede6f907f90fbdb9696de6c7d /play.js
parentca168e3d99fd49602ea290c04045e7140c5da70e (diff)
downloadmaria-e25758efa7da42308fe9611ab0c7dbf59a55c140.tar.gz
tweak ui when ending movement (on flanders map particularly)
Diffstat (limited to 'play.js')
-rw-r--r--play.js3
1 files changed, 3 insertions, 0 deletions
diff --git a/play.js b/play.js
index fffe5ba..6d02d51 100644
--- a/play.js
+++ b/play.js
@@ -1373,11 +1373,14 @@ function on_update() {
action_button("end_cards", "End card draw")
action_button("end_setup", "End setup")
action_button("end_recruit", "End recruit")
+ action_button("end_flanders", "Pass Flanders moves")
action_button("end_movement", "End movement")
action_button("end_combat", "End combat")
action_button("end_supply", "End supply")
action_button("end_turn", "End turn")
+ confirm_action_button("confirm_end_flanders", "Pass Flanders moves",
+ "You have NOT moved ANY pieces on the FLANDERS map!\nAre you sure you want to SKIP movement for the FLANDERS map?")
confirm_action_button("confirm_end_movement", "End movement",
"You have NOT moved ANY pieces!\nAre you sure you want to SKIP movement?")