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-rw-r--r--rules.ts6
1 files changed, 2 insertions, 4 deletions
diff --git a/rules.ts b/rules.ts
index 0e50af6..ca1f191 100644
--- a/rules.ts
+++ b/rules.ts
@@ -119,8 +119,6 @@ const faction_cards = [
make_list(1, 18) as CardId[],
];
-console.log(faction_cards)
-
const fascist_decks = {
1: make_list(55, 72) as CardId[],
2: make_list(73, 90) as CardId[],
@@ -470,7 +468,7 @@ function next(checkpoint = false) {
const node = get_active_node(game.engine);
if (node.t === function_node && engine_functions[node.f]) {
const args = node.a;
- if (args) {
+ if (args !== undefined) {
engine_functions[node.f](args);
} else {
engine_functions[node.f]();
@@ -1808,7 +1806,7 @@ states.peek_fascist_cards = {
inactive: 'peek at Fascist cards',
prompt() {
gen_spend_hero_points();
- view.prompt = 'Choose one card to return to the top of the deck';
+ view.prompt = 'Return one card to the top of the Fascist deck.';
view.fascist_cards = game.fascist_cards;
for (const c of game.fascist_cards) {
gen_action_card(c);