diff options
Diffstat (limited to 'rules.js')
-rw-r--r-- | rules.js | 9 |
1 files changed, 4 insertions, 5 deletions
@@ -30,7 +30,7 @@ const front_names = [ 'the Front closest to Victory', ]; const bonus_names = ['Morale Bonus', 'Teamwork Bonus']; -const { cards, medallions, tracks, } = data_1.default; +const { cards, tracks, } = data_1.default; const bonuses = [data_1.MORALE_BONUS, data_1.TEAMWORK_BONUS]; const faction_cards = [ make_list(37, 54), @@ -1108,10 +1108,10 @@ function setup_momentum() { } } states.choose_medallion = { - inactive: 'earn a medallion', + inactive: 'claim a medallion', prompt() { gen_spend_hero_points(); - view.prompt = 'Earn a Medallion.'; + view.prompt = 'Claim a Medallion.'; for (let m of game.medallions[POOL_ID]) { if (m !== null) gen_action_medallion(m); @@ -1125,8 +1125,7 @@ states.choose_medallion = { }, medallion(m) { const faction = get_active_faction(); - const medallion = medallions[m]; - logp(`earned ${medallion.name}`); + logp("claimed M" + m); const index = game.medallions[POOL_ID].indexOf(m); game.medallions[POOL_ID][index] = null; switch (m) { |