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authorFrans Bongers <fransbongers@franss-mbp.home>2024-12-02 22:03:02 +0100
committerFrans Bongers <fransbongers@franss-mbp.home>2024-12-02 22:03:02 +0100
commit0341a2e6c13d2b6e401cff21cc51d11d248ddb6e (patch)
tree6300da57ea2fd5709c9856d9080736599dd964b3 /rules.ts
parent48726dd19ad8dde11a6172f30b5071987b7d09b5 (diff)
downloadland-and-freedom-0341a2e6c13d2b6e401cff21cc51d11d248ddb6e.tar.gz
resolve icons
Diffstat (limited to 'rules.ts')
-rw-r--r--rules.ts86
1 files changed, 83 insertions, 3 deletions
diff --git a/rules.ts b/rules.ts
index e5206bd..51666c3 100644
--- a/rules.ts
+++ b/rules.ts
@@ -8,6 +8,7 @@ import {
FactionId,
FunctionNode,
Game,
+ Icon,
LeafNode,
Player,
PlayerCard,
@@ -530,9 +531,72 @@ function start_turn() {
states.activate_icon = {
inactive: 'activate an icon',
prompt() {
- view.prompt = 'Choose an icon to activate'
- }
-}
+ view.prompt = 'Choose an icon to activate';
+ const c = cards[game.chosen_cards[get_active_faction_id()]] as PlayerCard;
+ for (const i of c.icons) {
+ gen_action(i);
+ }
+ },
+ add_to_front() {
+ // insert state to select front
+ resolve_active_and_proceed();
+ },
+ collectivization() {
+ move_track(COLLECTIVIZATION, get_icon_count_in_tableau('collectivization'));
+ resolve_active_and_proceed();
+ },
+ d_collectivization() {
+ move_track(
+ COLLECTIVIZATION,
+ -1 * get_icon_count_in_tableau('d_collectivization')
+ );
+ resolve_active_and_proceed();
+ },
+ d_foreign_aid() {
+ move_track(FOREIGN_AID, -1 * get_icon_count_in_tableau('d_foreign_aid'));
+ resolve_active_and_proceed();
+ },
+ d_government() {
+ move_track(GOVERNMENT, -1 * get_icon_count_in_tableau('d_government'));
+ resolve_active_and_proceed();
+ },
+ d_liberty() {
+ move_track(LIBERTY, -1 * get_icon_count_in_tableau('d_liberty'));
+ resolve_active_and_proceed();
+ },
+ d_soviet_support() {
+ move_track(
+ SOVIET_SUPPORT,
+ -1 * get_icon_count_in_tableau('d_soviet_support')
+ );
+ resolve_active_and_proceed();
+ },
+ draw_card() {
+ // TODO: draw cards
+ resolve_active_and_proceed();
+ },
+ foreign_aid() {
+ move_track(FOREIGN_AID, get_icon_count_in_tableau('foreign_aid'));
+ resolve_active_and_proceed();
+ },
+ government() {
+ move_track(GOVERNMENT, get_icon_count_in_tableau('government'));
+ resolve_active_and_proceed();
+ },
+ government_to_center() {},
+ liberty() {
+ move_track(LIBERTY, get_icon_count_in_tableau('liberty'));
+ resolve_active_and_proceed();
+ },
+ soviet_support() {
+ move_track(SOVIET_SUPPORT, get_icon_count_in_tableau('soviet_support'));
+ resolve_active_and_proceed();
+ },
+ teamwork_on() {
+ game.bonuses[TEAMWORK_BONUS] = ON;
+ resolve_active_and_proceed();
+ },
+};
states.add_glory = {
inactive: 'add tokens to the Bag of Glory',
@@ -1275,6 +1339,22 @@ function get_faction_id(player: Player): FactionId {
return player_faction_map[player];
}
+function get_icon_count_in_tableau(
+ icon: Icon,
+ faction: FactionId = get_active_faction_id()
+) {
+ let count = 0;
+ for (const c of game.tableaus[faction]) {
+ const card = cards[c] as PlayerCard;
+ for (const i of card.icons) {
+ if (i === icon) {
+ ++count;
+ }
+ }
+ }
+ return count;
+}
+
function get_player(faction_id: FactionId) {
return faction_player_map[faction_id];
}