diff options
author | Frans Bongers <fransbongers@franss-mbp.home> | 2025-01-08 20:53:51 +0100 |
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committer | Frans Bongers <fransbongers@franss-mbp.home> | 2025-01-08 20:53:51 +0100 |
commit | b1a3b055df4472ff191f067f707c7722fb04d946 (patch) | |
tree | dda9a7c4d83c47a4dbfeafbf1170e1bf24a25cd4 /rules.js | |
parent | 3ed56f482596fd4bf914bea95bd3ce46c0dcad6b (diff) | |
download | land-and-freedom-master.tar.gz |
Diffstat (limited to 'rules.js')
-rw-r--r-- | rules.js | 26 |
1 files changed, 19 insertions, 7 deletions
@@ -991,19 +991,26 @@ states.draw_card = { states.end_of_year_discard = { inactive: 'discard cards from hand and tableau', prompt() { - view.prompt = 'Discard a card'; const faction_id = get_active_faction(); const hand = game.hands[faction_id]; const hand_limit = get_hand_limit(faction_id); - if (hand.length > hand_limit) { + const needs_to_discard_from_hand = hand.length > hand_limit; + if (needs_to_discard_from_hand) { for (let c of hand) gen_action_card(c); } const tableau = game.tableaus[faction_id]; - if (tableau.length > game.year) { + const needs_to_discard_from_tableau = tableau.length > game.year; + if (needs_to_discard_from_tableau) { for (let c of tableau) gen_action_card(c); } + if (needs_to_discard_from_hand && needs_to_discard_from_tableau) { + view.prompt = 'Discard a card from your hand or tableau'; + } + else { + view.prompt = `Discard a card from your ${needs_to_discard_from_hand ? 'hand' : 'tableau'}`; + } }, card(c) { const faction_id = get_active_faction(); @@ -1911,11 +1918,16 @@ function gain_hero_points(faction_id, value, skip_abilities = false) { return; } if (!skip_abilities && - ((faction_id === data_1.ANARCHISTS_ID && - (game.active_abilities || []).includes(data_1.ANARCHIST_EXTRA_HERO_POINT)) || - (faction_id === data_1.COMMUNISTS_ID && - (game.active_abilities || []).includes(data_1.COMMUNIST_EXTRA_HERO_POINT)))) { + faction_id === data_1.ANARCHISTS_ID && + (game.active_abilities || []).includes(data_1.ANARCHIST_EXTRA_HERO_POINT)) { + value++; + game.active_abilities = (game.active_abilities || []).filter((ability) => ability !== data_1.ANARCHIST_EXTRA_HERO_POINT); + } + if (!skip_abilities && + faction_id === data_1.COMMUNISTS_ID && + (game.active_abilities || []).includes(data_1.COMMUNIST_EXTRA_HERO_POINT)) { value++; + game.active_abilities = (game.active_abilities || []).filter((ability) => ability !== data_1.COMMUNIST_EXTRA_HERO_POINT); } const gain = Math.min(game.hero_points.pool, value); game.hero_points.pool -= gain; |