diff options
-rw-r--r-- | create.html | 24 |
1 files changed, 6 insertions, 18 deletions
diff --git a/create.html b/create.html index 6ca0763..b0e3f92 100644 --- a/create.html +++ b/create.html @@ -21,18 +21,16 @@ Julius Caesar goes first on the first turn regardless of the cards played. <dt> <label> <input type="checkbox" id="delay_hits" name="delay_hits" value="true"> -Delay hit assignment +Delayed hit assignment </label> -<dd>Let all blocks with the same initiative fire before assigning hits. -<dd>This option is recommended for games that are not played live. +<dd>Fire all blocks with the same initiative before assigning hits. <dt> <label> <input type="checkbox" id="autohit" name="autohit" value="true"> -Automatically assign hits when possible. +Automatic hit assignment </label> -<dd> -<i class="warning" id="warning"></i> +<dd>Assign hits automatically when there is no choice. </dl> <p> @@ -51,19 +49,9 @@ House rules: <br><label><input type="checkbox" name="remove_vulcan" value="true">Remove Vulcan.</label> --> -<p> -<i class="warning" id="warning"></i> - <script> let cb1 = document.getElementById("autohit") let cb2 = document.getElementById("delay_hits") -let msg = document.getElementById("warning") -function warn_opts() { - if (cb1.checked) - msg.textContent = "Tip: Delay hit assignment is a better option for async play." - else - msg.textContent = "" -} -cb1.onchange = function () { if (cb1.checked) cb2.checked = false; warn_opts() } -cb2.onchange = function () { if (cb2.checked) cb1.checked = false; warn_opts() } +cb1.onchange = function () { if (cb1.checked) cb2.checked = false } +cb2.onchange = function () { if (cb2.checked) cb1.checked = false } </script> |