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author | Tor Andersson <tor@ccxvii.net> | 2021-07-01 13:08:00 +0200 |
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committer | Tor Andersson <tor@ccxvii.net> | 2022-11-16 19:08:56 +0100 |
commit | 76bc773610ef4f2bc942fda4cf2e0f68fe20f1d5 (patch) | |
tree | 5789ea528f127739c5306c28d9c0fb870a783574 /rules.js | |
parent | 5268425a6e0636d21c6f9e76e504b8ebc9d75f83 (diff) | |
download | julius-caesar-76bc773610ef4f2bc942fda4cf2e0f68fe20f1d5.tar.gz |
caesar: Use const for BOTH.
Diffstat (limited to 'rules.js')
-rw-r--r-- | rules.js | 13 |
1 files changed, 7 insertions, 6 deletions
@@ -11,6 +11,7 @@ const { CARDS, SPACES, EDGES, BLOCKS } = require('./data'); const APOLLO = 1; +const BOTH = "Both"; const CAESAR = "Caesar"; const POMPEIUS = "Pompeius"; const CLEOPATRA = "Cleopatra"; @@ -98,11 +99,11 @@ function print_turn_log(verb) { } function is_active_player(current) { - return (current == game.active) || (game.active == "Both" && (current == CAESAR || current == POMPEIUS)); + return (current == game.active) || (game.active == BOTH && (current == CAESAR || current == POMPEIUS)); } function is_inactive_player(current) { - return current == "Observer" || (game.active != current && game.active != "Both"); + return current == "Observer" || (game.active != current && game.active != BOTH); } function remove_from_array(array, item) { @@ -800,7 +801,7 @@ function start_year() { game.p_card = 0; game.c_discard = 0; game.p_discard = 0; - game.active = "Both"; + game.active = BOTH; game.state = 'discard_and_play_card'; game.show_cards = false; } @@ -813,7 +814,7 @@ function resume_discard_and_play_card() { else if (game.p_card) game.active = CAESAR; else - game.active = "Both"; + game.active = BOTH; } states.discard_and_play_card = { @@ -914,7 +915,7 @@ function start_turn() { game.reserves = []; game.c_card = 0; game.p_card = 0; - game.active = "Both"; + game.active = BOTH; game.state = 'play_card'; game.show_cards = false; game.surprise = 0; @@ -930,7 +931,7 @@ function resume_play_card() { else if (game.p_card) game.active = CAESAR; else - game.active = "Both"; + game.active = BOTH; } states.play_card = { |