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authorTor Andersson <tor@ccxvii.net>2021-05-01 00:48:44 +0200
committerTor Andersson <tor@ccxvii.net>2022-11-16 19:08:16 +0100
commit573b5bb43f409e6270fd243ff80a34ba2c727654 (patch)
treec78e49093b957fb073a4a7c26a3709e7b538d5ca /info/notes.html
downloadjulius-caesar-573b5bb43f409e6270fd243ff80a34ba2c727654.tar.gz
caesar: Import Julius Caesar.
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+<!DOCTYPE html>
+<head>
+<title>Julius Caesar - Notes</title>
+<link rel="stylesheet" href="/fonts/fonts.css">
+<link rel="stylesheet" href="/style.css">
+<style>h1{text-align:center}body{max-width:50rem;margin:0 auto;}</style>
+</head>
+<body>
+<div class="main">
+
+<h1>
+Julius Caesar: Implementation Notes</h1>
+
+<hr>
+
+<p>
+How do I designate the attacking main force?
+<p>
+The first block that moves into a contested area defines the main force. Any other blocks
+who enter the battle from the same road also count as being part of the main force.
+The attacking main force move is marked with an asterisk in the game log.
+
+<hr>
+
+<p>
+What happens when Cleopatra would be eliminated by Vulcan and switches side, and there are other enemy blocks in the same location?
+<p>
+Cleopatra switches sides and counts as the attacking main force.
+The battle is resolved in the normal battle phase.
+
+<hr>
+
+<p style="font-style:normal;font-size:36px;text-align:center;margin:0">&#x2742;</p>