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authorTor Andersson <tor@ccxvii.net>2022-10-05 23:52:44 +0200
committerTor Andersson <tor@ccxvii.net>2022-11-16 19:08:56 +0100
commit4c807553c0ff72844ba4d29c8ee3e591e6357d40 (patch)
treebfaf3646886075c7eb8d5d2f2933452831750cd3 /create.html
parent6f327defb9832c0ed2ca99570bba0b91ffd5a36e (diff)
downloadjulius-caesar-4c807553c0ff72844ba4d29c8ee3e591e6357d40.tar.gz
Add delayed hit assignment option.
Diffstat (limited to 'create.html')
-rw-r--r--create.html16
1 files changed, 14 insertions, 2 deletions
diff --git a/create.html b/create.html
index 5a7fec9..7fb0407 100644
--- a/create.html
+++ b/create.html
@@ -35,6 +35,18 @@ House rules:
-->
<p>
-<label><input type="checkbox" name="autohit" value="true">
-Automatically apply combat hits when possible.
+<label><input type="checkbox" id="delay_hits" name="delay_hits" value="true">
+Fire with all blocks before assigning hits.
</label>
+
+<br>
+<label><input type="checkbox" id="autohit" name="autohit" value="true">
+Automatically assign hits when possible.
+</label>
+
+<script>
+let cb1 = document.getElementById("autohit")
+let cb2 = document.getElementById("delay_hits")
+cb1.onchange = function () { if (cb1.checked) cb2.checked = false }
+cb2.onchange = function () { if (cb2.checked) cb1.checked = false }
+</script>