diff options
author | Tor Andersson <tor@ccxvii.net> | 2022-12-14 17:22:40 +0100 |
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committer | Tor Andersson <tor@ccxvii.net> | 2023-01-17 11:55:58 +0100 |
commit | 6ced7d5c56d6e3f806bf3daf8b13493a676074c0 (patch) | |
tree | 3353501f74b64d81ff4aeba95ddc14ac2e3898d2 | |
parent | dba911992cd1c177bb75603a53513b2972d20fa7 (diff) | |
download | julius-caesar-6ced7d5c56d6e3f806bf3daf8b13493a676074c0.tar.gz |
Stop delaying hits when more hits inflicted than steps.
-rw-r--r-- | rules.js | 25 |
1 files changed, 18 insertions, 7 deletions
@@ -2018,6 +2018,21 @@ function can_fire_with_block(b) { return false } +function count_enemy_hp_in_battle() { + let is_candidate = (game.active === get_attacker(game.where)) ? is_defender : is_attacker + let n = 0 + for (let b = 0; b < block_count; ++b) + if (is_candidate(b)) + n += game.steps[b] + return n +} + +function must_apply_hits() { + if (game.delay_hits) + return game.hits >= count_enemy_hp_in_battle() + return game.hits > 0 +} + function fire_with_block(b) { set_add(game.moved, b) let strength = block_strength(b) @@ -2057,13 +2072,9 @@ function fire_with_block(b) { game.flash += " and scored " + hits + " hits." } - if (game.hits > 0) { - if (!game.delay_hits) { - game.active = enemy(game.active) - goto_battle_hits() - } else { - resume_battle() - } + if (must_apply_hits()) { + game.active = enemy(game.active) + goto_battle_hits() } else { resume_battle() } |