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authorTor Andersson <tor@ccxvii.net>2022-06-10 12:40:40 +0200
committerTor Andersson <tor@ccxvii.net>2022-11-16 19:08:56 +0100
commit22019d1b9511906973efcb48a0abba9c98455850 (patch)
tree151c504d44bd4c3aa157ada642113efc37e3ca6b
parentf18f024cd9e3f3a1ccbb2ccb0dddb497433819ce (diff)
downloadjulius-caesar-22019d1b9511906973efcb48a0abba9c98455850.tar.gz
Reword disruption and battlefield control change.
-rw-r--r--rules.js6
1 files changed, 3 insertions, 3 deletions
diff --git a/rules.js b/rules.js
index d7ec308..02ce2d5 100644
--- a/rules.js
+++ b/rules.js
@@ -1828,13 +1828,13 @@ function start_battle_round() {
game.surprise = 0
if (count_defenders() === 0) {
log("Defending main force was eliminated.")
- log("The attacker is now the defender.")
- log("Reserves were disrupted.")
+ log("Defending reserves were disrupted.")
+ log("Battlefield control changed.")
game.attacker[game.where] = enemy(game.attacker[game.where])
return goto_disrupt_reserves()
} else if (count_attackers() === 0) {
log("Attacking main force was eliminated.")
- log("Reserves were disrupted.")
+ log("Attacking reserves were disrupted.")
return goto_disrupt_reserves()
}
bring_on_reserves()