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-rw-r--r--rules.js2
1 files changed, 1 insertions, 1 deletions
diff --git a/rules.js b/rules.js
index 58f3a5b..3832b57 100644
--- a/rules.js
+++ b/rules.js
@@ -1576,6 +1576,7 @@ states.move_where = {
game.who = NOBODY
game.state = 'move_who'
} else {
+ set_add(game.moved, game.who)
if (game.distance === 0)
game.move_buf = [ area_tag(from) ]
let mark = move_block(game.who, from, to)
@@ -1602,7 +1603,6 @@ function end_move() {
game.activated.push(game.origin)
game.moves --
}
- set_add(game.moved, game.who)
game.turn_log.push(game.move_buf)
}
delete game.move_buf