diff options
author | Tor Andersson <tor@ccxvii.net> | 2021-06-15 17:52:18 +0200 |
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committer | Tor Andersson <tor@ccxvii.net> | 2022-11-17 12:53:17 +0100 |
commit | b794669d0ec1aa634272fe5f138eda847506b454 (patch) | |
tree | 97f025a5d7274d85c21b942b73398c1f47bed002 /ui.js | |
parent | 05890057c5e22d3bbcca569d0033ba5484a707dc (diff) | |
download | hammer-of-the-scots-b794669d0ec1aa634272fe5f138eda847506b454.tar.gz |
Add "Rematch" button for easier repeat match making.
Diffstat (limited to 'ui.js')
-rw-r--r-- | ui.js | 14 |
1 files changed, 5 insertions, 9 deletions
@@ -38,8 +38,6 @@ function toggle_blocks() { document.getElementById("map").classList.toggle("hide_blocks"); } -let game = null; - let ui = { cards: {}, areas: {}, @@ -475,7 +473,7 @@ function hide_block(element) { ui.offmap_element.appendChild(element); } -function update_map(player) { +function update_map() { let overflow = { England: [], Scotland: [] }; let layout = {}; @@ -628,7 +626,7 @@ function update_cards() { document.querySelector("#scotland_card").className = "small_card " + CARDS[game.s_card].image; } -function update_battle(player) { +function update_battle() { function fill_cell(name, list, reserve) { let cell = window[name]; @@ -706,9 +704,7 @@ function update_battle(player) { } } -function on_update(state, player) { - game = state; - +function on_update() { show_action_button("#undo_button", "undo"); show_action_button("#pass_button", "pass"); show_action_button("#play_event_button", "play_event"); @@ -729,7 +725,7 @@ function on_update(state, player) { document.getElementById("scotland_vp").textContent = game.s_vp; update_cards(); - update_map(player); + update_map(); if (game.actions && game.actions.noble) { document.querySelector(".herald").classList.add("show"); @@ -748,7 +744,7 @@ function on_update(state, player) { document.querySelector(".battle_header").textContent = game.battle.title; document.querySelector(".battle_message").textContent = game.battle.flash; document.querySelector(".battle").classList.add("show"); - update_battle(player); + update_battle(); } else { document.querySelector(".battle").classList.remove("show"); } |