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author | Tor Andersson <tor@ccxvii.net> | 2021-05-01 00:48:35 +0200 |
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committer | Tor Andersson <tor@ccxvii.net> | 2022-11-16 19:47:32 +0100 |
commit | 38ffd7b596c5888b36588e4490c4d4bc35e7be62 (patch) | |
tree | 756e3ce290178b279026e744da0bcf7d793a42b8 /info/notes.html | |
download | hammer-of-the-scots-38ffd7b596c5888b36588e4490c4d4bc35e7be62.tar.gz |
hammer: Import Hammer of the Scots.
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-rw-r--r-- | info/notes.html | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/info/notes.html b/info/notes.html new file mode 100644 index 0000000..8d7d9df --- /dev/null +++ b/info/notes.html @@ -0,0 +1,25 @@ +<!DOCTYPE html> +<head> +<title>Hammer of the Scots - Notes</title> +<link rel="stylesheet" href="/fonts/fonts.css"> +<link rel="stylesheet" href="/style.css"> +<style>h1{text-align:center}body{max-width:50rem;margin:0 auto;}</style> +</head> +<body> +<div class="main"> + +<h1> +Hammer of the Scots: Implementation Notes</h1> + +<hr> + +<p> +How do I designate the attacking main force? +<p> +The first block that moves into a contested area defines the main force. +Any other blocks who start from the same location and enter the battle across the same border also count as being part of the main force. +The attacking main force move is marked with an asterisk in the game log. + +<hr> + +<p style="font-style:normal;font-size:36px;text-align:center;margin:0">❦</p> |