diff options
-rw-r--r-- | info/readme.html | 2 | ||||
-rw-r--r-- | play.css | 4 | ||||
-rw-r--r-- | play.js | 2 | ||||
-rw-r--r-- | rules.js | 1 |
4 files changed, 4 insertions, 5 deletions
diff --git a/info/readme.html b/info/readme.html index 513f00c..7619f2f 100644 --- a/info/readme.html +++ b/info/readme.html @@ -33,7 +33,7 @@ All recruiting is done at the end of your moves. After you click [End Movement] How do I recruit eliminated generals and supply trains? <p> -Select them where they are placed off-map (at the top near "FRIEDRICH") to bring them back to your depot. +Select them where they are placed off-map (near the top of the map) to bring them back to your depot. <hr> @@ -472,8 +472,8 @@ body.shift span.value.deck_5 { background-color: #0002 } border-radius: 16px; } -.card.fate { cursor: zoom-in } -.card.fate.zoom { cursor: zoom-out } +.card.fate.face { cursor: zoom-in } +.card.fate.face.zoom { cursor: zoom-out } .draw-break { margin-left: 167px; } .card.tc { margin-right: calc(-167px + 40px); } @@ -567,7 +567,7 @@ function make_fate_card(fc) { if (fc === 0) e.className = "card fate reverse" else - e.className = "card fate c" + fc + e.className = "card fate face c" + fc e.onclick = on_click_fate_card return e } @@ -135,7 +135,6 @@ const all_home_or_depot_cities = [ data.country.Sweden, data.country.Austria, set_union(data.country.Empire, data.country.Saxony), - find_city_list([ "Hildburghausen" ]), find_city_list([ "Koblenz", "Gemünden" ]), ] |