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-rw-r--r--rules.js22
1 files changed, 11 insertions, 11 deletions
diff --git a/rules.js b/rules.js
index 7726bd3..d14ba0a 100644
--- a/rules.js
+++ b/rules.js
@@ -3237,9 +3237,9 @@ const strokes_of_fate_name = [
]
states.russia_quits_the_game_1 = {
- inactive: "remove Russia from the game",
+ inactive: "remove all Russian pieces",
prompt() {
- prompt("Russia quits the game. Remove all Russian pieces.")
+ prompt("Remove all Russian pieces.")
for (let p of all_power_generals[P_RUSSIA])
gen_action_piece(p)
for (let p of all_power_trains[P_RUSSIA])
@@ -3259,7 +3259,7 @@ states.russia_quits_the_game_1 = {
states.russia_quits_the_game_2 = {
inactive: "retire one Prussian general",
prompt() {
- prompt("Russia quits the game. Retire one Prussian general.")
+ prompt("Retire one Prussian general.")
for (let p of all_power_generals[game.power])
if (p !== GEN_FRIEDRICH && game.pos[p] < REMOVED)
gen_action_piece(p)
@@ -3274,7 +3274,7 @@ states.russia_quits_the_game_2 = {
states.russia_quits_the_game_3 = {
inactive: "retire one Prussian general",
prompt() {
- prompt("Russia quits the game.")
+ prompt("Retire one Prussian general.")
view.actions.done = 1
},
done() {
@@ -3284,9 +3284,9 @@ states.russia_quits_the_game_3 = {
}
states.sweden_quits_the_game_1 = {
- inactive: "remove Sweden from the game",
+ inactive: "remove all Swedish pieces",
prompt() {
- prompt("Sweden quits the game. Remove all Swedish pieces.")
+ prompt("Remove all Swedish pieces.")
for (let p of all_power_generals[P_SWEDEN])
gen_action_piece(p)
for (let p of all_power_trains[P_SWEDEN])
@@ -3306,7 +3306,7 @@ states.sweden_quits_the_game_1 = {
states.sweden_quits_the_game_2 = {
inactive: "retire one Prussian general",
prompt() {
- prompt("Sweden quits the game. Retire one Prussian general.")
+ prompt("Retire one Prussian general.")
for (let p of all_power_generals[game.power])
if (p !== GEN_FRIEDRICH && game.pos[p] < REMOVED)
gen_action_piece(p)
@@ -3321,7 +3321,7 @@ states.sweden_quits_the_game_2 = {
states.sweden_quits_the_game_3 = {
inactive: "retire one Prussian general",
prompt() {
- prompt("Sweden quits the game.")
+ prompt("Retire one Prussian general.")
view.actions.done = 1
},
done() {
@@ -3331,9 +3331,9 @@ states.sweden_quits_the_game_3 = {
}
states.france_quits_the_game_1 = {
- inactive: "remove France from the game",
+ inactive: "remove all French pieces",
prompt() {
- prompt("France quits the game. Remove all French pieces.")
+ prompt("Remove all French pieces.")
for (let p of all_power_generals[P_FRANCE])
gen_action_piece(p)
for (let p of all_power_trains[P_FRANCE])
@@ -3353,7 +3353,7 @@ states.france_quits_the_game_1 = {
states.france_quits_the_game_2 = {
inactive: "retire Cumberland",
prompt() {
- prompt("France quits the game. Retire Cumberland.")
+ prompt("Retire Cumberland.")
gen_action_piece(GEN_CUMBERLAND)
},
piece(p) {