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authorTor Andersson <tor@ccxvii.net>2024-05-22 22:09:59 +0200
committerTor Andersson <tor@ccxvii.net>2024-05-30 21:59:25 +0200
commit76a70112e397a6be8ea7375113fa7c23209d08e6 (patch)
tree21f0121aac817ed9a68b9c45330a81045a883532 /rules.js
parent96940d0b1a16a83cd89b9f347bd728ac0f1e36c6 (diff)
downloadfriedrich-76a70112e397a6be8ea7375113fa7c23209d08e6.tar.gz
2p scenario victory
Diffstat (limited to 'rules.js')
-rw-r--r--rules.js97
1 files changed, 77 insertions, 20 deletions
diff --git a/rules.js b/rules.js
index eaffc3a..a98fc35 100644
--- a/rules.js
+++ b/rules.js
@@ -372,6 +372,15 @@ function turn_power_draw() {
return 2
}
+ if (game.scenario === 2 && game.power === P_PRUSSIA) {
+ n = 5
+ if (set_has(game.fate, FC_LORD_BUTE))
+ n -= 1
+ if (set_has(game.fate, FC_POEMS))
+ n -= 1
+ return n
+ }
+
switch (game.power) {
case P_PRUSSIA:
n = 7
@@ -615,6 +624,12 @@ function goto_start_turn() {
if (check_victory())
return
+ // dropped out powers are virtual in 2p scenarios
+ if (game.scenario === 1 || game.scenario === 2) {
+ resume_start_turn()
+ return
+ }
+
if (fc === FC_ELISABETH) {
game.power = P_PRUSSIA
game.active = current_player()
@@ -691,7 +706,54 @@ function check_power_victory(victory, city_list, power) {
set_add(victory, power)
}
+function check_victory_list(victory) {
+ if (victory.length > 0) {
+ goto_game_over(
+ victory.map(player_from_power).join(", "),
+ victory.map(p => POWER_NAME[p]).join(" and ") + " won."
+ )
+ return true
+ } else {
+ return false
+ }
+}
+
function check_victory() {
+ if (game.scenario === 1)
+ return check_victory_the_war_in_the_west()
+ if (game.scenario === 2)
+ return check_victory_the_austrian_theatre()
+ return check_victory_4()
+}
+
+function check_victory_the_war_in_the_west() {
+ if (has_france_dropped_out()) {
+ goto_game_over(R_FREDERICK, "Prussia won.")
+ return true
+ }
+ if (has_conquered_all_of(full_objective[P_FRANCE])) {
+ goto_game_over(R_POMPADOUR, "France won.")
+ return true
+ }
+ return false
+}
+
+function check_victory_the_austrian_theatre() {
+ if (has_russia_dropped_out() && has_sweden_dropped_out() && has_france_dropped_out()) {
+ goto_game_over(R_FREDERICK, "Prussia won.")
+ return true
+ }
+
+ let victory = []
+
+ check_power_victory(victory, full_objective, P_AUSTRIA)
+ check_power_victory(victory, full_objective, P_IMPERIAL)
+ check_power_victory(victory, full_objective, P_PRUSSIA)
+
+ return check_victory_list(victory)
+}
+
+function check_victory_4() {
// Prussian victory
if (has_russia_dropped_out() && has_sweden_dropped_out() && has_france_dropped_out()) {
goto_game_over(R_FREDERICK, "Prussia won.")
@@ -717,15 +779,7 @@ function check_victory() {
check_power_victory(victory, full_objective, P_IMPERIAL)
}
- if (victory.length > 0) {
- goto_game_over(
- victory.map(player_from_power).join(", "),
- victory.map(p => POWER_NAME[p]).join(" and ") + " won."
- )
- return true
- } else {
- return false
- }
+ return check_victory_list(victory)
}
/* TACTICAL CARDS */
@@ -756,19 +810,14 @@ function next_tactics_deck() {
// find two largest discard piles
let a = find_largest_discard(held)
- log("Deck " + a + ": " + held[a])
- if (held[a] === 50) {
- goto_game_over("Draw", "All cards held.")
+ if (held[a] === 50)
return
- }
held[a] = 100
let b = find_largest_discard(held)
log("Deck " + b + ": " + held[b])
- if (held[b] === 50) {
- goto_game_over("Draw", "All cards held.")
+ if (held[b] === 50)
return
- }
log("Shuffled new deck from discards " + (a+1) + " and " + (b+1) + ".")
@@ -783,17 +832,25 @@ function next_tactics_deck() {
function draw_next_tc() {
if (game.deck.length === 0)
next_tactics_deck()
+ if (game.deck.length === 0)
+ return -1
return game.deck.pop()
}
function goto_tactical_cards() {
let n = turn_power_draw()
- log("Draw " + n + " TC.")
-
game.draw = []
- for (let i = 0; i < n; ++i)
- set_add(game.draw, draw_next_tc())
+ for (let i = 0; i < n; ++i) {
+ let c = draw_next_tc()
+ if (c >= 0)
+ set_add(game.draw, c)
+ }
+
+ if (game.draw.length < n)
+ log("Drew " + game.draw.length + " / " + n + " TC.")
+ else
+ log("Drew " + n + " TC.")
game.state = "tactical_cards"
}