diff options
author | Tor Andersson <tor@ccxvii.net> | 2024-07-10 19:09:01 +0200 |
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committer | Tor Andersson <tor@ccxvii.net> | 2024-07-10 19:09:01 +0200 |
commit | 75aee052bc24f579083e34697e9ba886d7896895 (patch) | |
tree | c9bbdf128a1d7a8ba59570e86ac53eee499962ce | |
parent | 269d1140eec9d22dee5387681413e920409f6b71 (diff) | |
download | friedrich-75aee052bc24f579083e34697e9ba886d7896895.tar.gz |
Add pauses and undo for discard/exchange TC events.
-rw-r--r-- | rules.js | 136 |
1 files changed, 112 insertions, 24 deletions
@@ -3584,14 +3584,14 @@ function austria_and_russia_may_exchange_one_tc_with_each_other() { function france_may_discard_any_one_tc_for_a_new_one_from_the_draw_deck() { set_active_to_power(P_FRANCE) if (!has_power_dropped_out(P_FRANCE)) - game.state = "france_may_discard_any_one_tc_for_a_new_one_from_the_draw_deck" + game.state = "france_may_discard_any_one_tc_for_a_new_one_from_the_draw_deck_1" else goto_start_turn() } function prussia_may_draw_randomly_one_tc_from_austria_after_first_giving_one_tc_of_her_choice_to_austria() { set_active_to_power(P_PRUSSIA) - game.state = "prussia_may_draw_randomly_one_tc_from_austria_after_first_giving_one_tc_of_her_choice_to_austria" + game.state = "prussia_may_draw_randomly_one_tc_from_austria_after_first_giving_one_tc_of_her_choice_to_austria_1" } function austria_may_move_laudon_by_one_city_immediately() { @@ -3754,10 +3754,10 @@ states.austria_and_russia_may_exchange_one_tc_with_each_other_1 = { view.actions.pass = 1 }, card(c) { + push_undo() set_delete(game.hand[P_AUSTRIA], c) game.exchange_a = c - set_active_to_power(P_RUSSIA) - game.state = "austria_and_russia_may_exchange_one_tc_with_each_other_2" + game.state = "austria_and_russia_may_exchange_one_tc_with_each_other_1b" }, pass() { log("Austria and Russia did not exchange TC.") @@ -3765,6 +3765,20 @@ states.austria_and_russia_may_exchange_one_tc_with_each_other_1 = { }, } +states.austria_and_russia_may_exchange_one_tc_with_each_other_1b = { + inactive: "exchange TC with Russia", + prompt() { + prompt("You may exchange one TC with Russia.") + view.draw = [ game.exchange_a ] + view.actions.next = 1 + }, + next() { + clear_undo() + set_active_to_power(P_RUSSIA) + game.state = "austria_and_russia_may_exchange_one_tc_with_each_other_2" + }, +} + states.austria_and_russia_may_exchange_one_tc_with_each_other_2 = { inactive: "exchange TC with Austria", prompt() { @@ -3774,9 +3788,10 @@ states.austria_and_russia_may_exchange_one_tc_with_each_other_2 = { view.actions.pass = 1 }, card(c) { + push_undo() set_delete(game.hand[P_RUSSIA], c) game.exchange_r = c - game.state = "austria_and_russia_may_exchange_one_tc_with_each_other_3" + game.state = "austria_and_russia_may_exchange_one_tc_with_each_other_2b" }, pass() { log("Austria and Russia did not exchange TC.") @@ -3786,6 +3801,19 @@ states.austria_and_russia_may_exchange_one_tc_with_each_other_2 = { }, } +states.austria_and_russia_may_exchange_one_tc_with_each_other_2b = { + inactive: "exchange TC with Austria", + prompt() { + prompt("You may exchange one TC with Austria.") + view.draw = [ game.exchange_r ] + view.actions.next = 1 + }, + next() { + clear_undo() + game.state = "austria_and_russia_may_exchange_one_tc_with_each_other_3" + }, +} + states.austria_and_russia_may_exchange_one_tc_with_each_other_3 = { inactive: "exchange TC with Austria", prompt() { @@ -3816,7 +3844,7 @@ states.austria_and_russia_may_exchange_one_tc_with_each_other_4 = { }, } -states.france_may_discard_any_one_tc_for_a_new_one_from_the_draw_deck = { +states.france_may_discard_any_one_tc_for_a_new_one_from_the_draw_deck_1 = { inactive: "discard a TC for a new one", prompt() { prompt("You may discard one TC to draw a new one.") @@ -3825,9 +3853,9 @@ states.france_may_discard_any_one_tc_for_a_new_one_from_the_draw_deck = { view.actions.pass = 1 }, card(c) { - log("France discarded one TC.") + push_undo() set_delete(game.hand[P_FRANCE], c) - draw_tc(1) + game.draw = [ c ] game.state = "france_may_discard_any_one_tc_for_a_new_one_from_the_draw_deck_2" }, pass() { @@ -3838,6 +3866,23 @@ states.france_may_discard_any_one_tc_for_a_new_one_from_the_draw_deck = { states.france_may_discard_any_one_tc_for_a_new_one_from_the_draw_deck_2 = { inactive: "discard a TC for a new one", prompt() { + prompt("You may discard one TC to draw a new one.") + view.draw = game.draw + view.actions.next = 1 + }, + next() { + clear_undo() + let c = game.draw[0] + log("France discarded one TC.") + set_delete(game.hand[P_FRANCE], c) + draw_tc(1) + game.state = "france_may_discard_any_one_tc_for_a_new_one_from_the_draw_deck_3" + }, +} + +states.france_may_discard_any_one_tc_for_a_new_one_from_the_draw_deck_3 = { + inactive: "discard a TC for a new one", + prompt() { prompt("You drew " + format_card_list_prompt(game.draw) + " from the draw deck.") view.draw = game.draw view.actions.done = 1 @@ -3850,7 +3895,7 @@ states.france_may_discard_any_one_tc_for_a_new_one_from_the_draw_deck_2 = { }, } -states.prussia_may_draw_randomly_one_tc_from_austria_after_first_giving_one_tc_of_her_choice_to_austria = { +states.prussia_may_draw_randomly_one_tc_from_austria_after_first_giving_one_tc_of_her_choice_to_austria_1 = { inactive: "give one TC to Austria", prompt() { prompt("You may give Austria one TC to draw a random TC from her.") @@ -3859,17 +3904,9 @@ states.prussia_may_draw_randomly_one_tc_from_austria_after_first_giving_one_tc_o view.actions.pass = 1 }, card(c) { - log("Prussia gave one TC to Austria.") - log("Prussia took one random TC from Austria.") - - set_delete(game.hand[P_PRUSSIA], c) - set_add(game.hand[P_AUSTRIA], c) - - let x = random_bigint(game.hand[P_AUSTRIA].length) - c = game.hand[P_AUSTRIA][x] - set_delete(game.hand[P_AUSTRIA], c) - - game.draw = [ c ] + push_undo() + game.p_give = c + set_delete(game.hand[P_PRUSSIA], game.p_give) game.state = "prussia_may_draw_randomly_one_tc_from_austria_after_first_giving_one_tc_of_her_choice_to_austria_2" }, pass() { @@ -3878,15 +3915,66 @@ states.prussia_may_draw_randomly_one_tc_from_austria_after_first_giving_one_tc_o } states.prussia_may_draw_randomly_one_tc_from_austria_after_first_giving_one_tc_of_her_choice_to_austria_2 = { + inactive: "give one TC to Austria", + prompt() { + prompt("You may give Austria one TC to draw a random TC from her.") + view.draw = [ game.p_give ] + view.actions.next = 1 + }, + next() { + clear_undo() + + log("Prussia gave one TC to Austria.") + log("Prussia took one random TC from Austria.") + + let x = random_bigint(game.hand[P_AUSTRIA].length) + game.p_take = game.hand[P_AUSTRIA][x] + + game.state = "prussia_may_draw_randomly_one_tc_from_austria_after_first_giving_one_tc_of_her_choice_to_austria_3" + }, +} + +states.prussia_may_draw_randomly_one_tc_from_austria_after_first_giving_one_tc_of_her_choice_to_austria_3 = { inactive: "randomly draw one TC from Austria", prompt() { - prompt("You randomly drew " + format_card_prompt(game.draw) + " from Austria.") - view.draw = game.draw + prompt("You randomly drew " + format_card_prompt(game.p_take) + " from Austria.") + view.draw = [ game.p_take ] view.actions.done = 1 }, done() { - set_add(game.hand[P_PRUSSIA], game.draw[0]) - delete game.draw + set_active_to_power(P_AUSTRIA) + + set_delete(game.hand[P_AUSTRIA], game.p_take) + set_add(game.hand[P_PRUSSIA], game.p_take) + + game.state = "prussia_may_draw_randomly_one_tc_from_austria_after_first_giving_one_tc_of_her_choice_to_austria_4" + }, +} + +states.prussia_may_draw_randomly_one_tc_from_austria_after_first_giving_one_tc_of_her_choice_to_austria_4 = { + inactive: "look at the taken TC", + prompt() { + prompt("Prussia randomly drew " + format_card_prompt(game.p_take) + " from you.") + view.draw = [ game.p_take ] + view.actions.next = 1 + }, + next() { + game.state = "prussia_may_draw_randomly_one_tc_from_austria_after_first_giving_one_tc_of_her_choice_to_austria_5" + }, +} + +states.prussia_may_draw_randomly_one_tc_from_austria_after_first_giving_one_tc_of_her_choice_to_austria_5 = { + inactive: "look at the given TC", + prompt() { + prompt("Prussia gave you " + format_card_prompt(game.p_give) + ".") + view.draw = [ game.p_give ] + view.actions.done = 1 + }, + done() { + set_add(game.hand[P_AUSTRIA], game.p_give) + + delete game.p_give + delete game.p_take goto_start_turn() }, } |