diff options
Diffstat (limited to 'rules.js')
-rw-r--r-- | rules.js | 22 |
1 files changed, 8 insertions, 14 deletions
@@ -82,20 +82,11 @@ function space_name(s) { } function tile_name(tile) { - if (tile >= TILE_BLUE && tile < TILE_BLUE + 12) return "Blue" - if (tile >= TILE_RED && tile < TILE_RED + 12) return "Red" - if (tile >= TILE_GOLD && tile < TILE_GOLD + 12) return "Gold" - if (tile >= TILE_WHITE && tile < TILE_WHITE + 12) return "White" - if (tile >= TILE_GREEN && tile < TILE_GREEN + 12) return "Green" - return "None" -} - -function tile_type_name(tile) { - if (tile >= TILE_BLUE && tile < TILE_BLUE + 12) return "Beasts" - if (tile >= TILE_RED && tile < TILE_RED + 12) return "Tournaments" - if (tile >= TILE_GOLD && tile < TILE_GOLD + 12) return "Cloth of Gold" - if (tile >= TILE_WHITE && tile < TILE_WHITE + 12) return "Piety" - if (tile >= TILE_GREEN && tile < TILE_GREEN + 12) return "Jewels" + if (tile >= TILE_BLUE && tile < TILE_BLUE + 12) return "blue" + if (tile >= TILE_RED && tile < TILE_RED + 12) return "red" + if (tile >= TILE_GOLD && tile < TILE_GOLD + 12) return "gold" + if (tile >= TILE_WHITE && tile < TILE_WHITE + 12) return "white" + if (tile >= TILE_GREEN && tile < TILE_GREEN + 12) return "green" return "None" } @@ -164,6 +155,9 @@ exports.view = function(state, player) { prompt: null, tokens: game.tokens, squares: game.squares, + darkness: game.darkness.length, + red_hand: game.red_hand.length, + blue_hand: game.blue_hand.length, red_score: game.red_score, blue_score: game.blue_score, red_court: game.red_court, |