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author | Tor Andersson <tor@ccxvii.net> | 2023-06-05 02:16:37 +0200 |
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committer | Tor Andersson <tor@ccxvii.net> | 2023-07-16 13:06:00 +0200 |
commit | fa3fc7fd0184fc8500cbe21cee7440433d1d1c4c (patch) | |
tree | 073404683cb482a9797a09e87480293550f60907 /about.html | |
parent | 64b8441e2650f8e527c6834ced4aeb2bde7de77b (diff) | |
download | field-cloth-gold-fa3fc7fd0184fc8500cbe21cee7440433d1d1c4c.tar.gz |
Start rules.
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diff --git a/about.html b/about.html new file mode 100644 index 0000000..3825c25 --- /dev/null +++ b/about.html @@ -0,0 +1,39 @@ +<p> +In June 1520, at Balinghem, there met the young and glorious Kings of England +and of France in a grand and splendid celebration of their mutual friendship +and admiration. There were great feasts and opulent amusements, conspicuous +expressions of deepest and sincerest piety, and fierce tournaments. Each King +outshone the other in turn, so that the world might be astounded at the wealth +and power of each kingdom. So many tents and raiments were made of precious +cloth of gold, that the field is so named. + +<p> +This game was created to commemorate the five hundredth anniversary of the +world’s most famous three-week party, in which King Henry VIII of England, and +Francis I of France, spent ridiculous amounts of money and resources to peacock +at each other. Through smiles made of gritted teeth, the game’s two players +will express friendship: each action they take will give their opponent a tile +that they might use to score. Scoring usually entails removing the tile from +the game, so each player must take care to maximize their scoring opportunities +while either denying them to their rival, or forcing their rival to score +before they’re ready. Once the game is underway, players are generally given +only two options, and both of those options are usually painful - even and +sometimes especially when they score you points. + +<p> +A sort of subversion of the point salad paradigm, The Field of the Cloth of +Gold harkens back to the feel of the classic German games of the 1990s: simple, +elegant, austere, and politely vicious. + +<br clear="left"> + +<p> +Game Design: Amabel Holland.<br> + +<p> +Copyright © 2023 +<a href="https://hollandspiele.com/products/the-field-of-the-cloth-of-gold">Hollandspiele</a> + +<ul> +<li><a href="/field-cloth-gold/info/rules.html">Laws of Play</a> +</ul> |