summaryrefslogtreecommitdiff
path: root/info/rules.html
blob: a91046595723818b17f45be99d408241a81bc05c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
<!DOCTYPE html>
<html>
<head>
<title>Crusader Rex 2.0</title>
<link rel="stylesheet" href="/fonts/gentium.css">
<style>
body{background-color:slategray}
div{position:relative;background-color:white;margin:1em auto;line-height:0.8;box-shadow:1px 1px 8px -2px black}
p{position:absolute;white-space:pre;margin:0;font-family:Gentium Basic}
</style>
</head>
<body>
<div id="page1" style="width:765.0pt;height:990.0pt;background-image:url('rules01.jpg')">
<p style="top:372.6pt;left:61.3pt;font-size:17.0pt"><b>INTRODUCTION</b></p>
<p style="top:394.8pt;left:80.0pt;font-size:11.0pt"><i>Crusader Rex</i> is a game covering the </p>
<p style="top:408.3pt;left:61.3pt;font-size:11.0pt">Third Crusade. One player commands the </p>
<p style="top:421.8pt;left:61.3pt;font-size:11.0pt">Franks, the other commands the Saracens. </p>
<p style="top:447.0pt;left:61.3pt;font-size:12.1pt"><b>Game Turns</b></p>
<p style="top:461.5pt;left:80.0pt;font-size:11.0pt">The game is played in a series of six </p>
<p style="top:475.0pt;left:61.3pt;font-size:11.0pt">years starting at 1187. Within each year </p>
<p style="top:488.5pt;left:61.3pt;font-size:11.0pt">are six (6) Game Turns. Each Game Turn </p>
<p style="top:502.0pt;left:61.3pt;font-size:11.0pt">has four (4) Phases, played in the sequence </p>
<p style="top:515.5pt;left:61.3pt;font-size:11.0pt">given:</p>
<p style="top:537.0pt;left:61.3pt;font-size:12.1pt"><b>[1] Card Phase</b></p>
<p style="top:551.5pt;left:80.0pt;font-size:11.0pt">Both players start every <i>year</i> with six </p>
<p style="top:565.0pt;left:61.3pt;font-size:11.0pt">(6) cards. Each Game Turn they both play </p>
<p style="top:578.5pt;left:61.3pt;font-size:11.0pt"><b>one (1) </b>card <i>face down. </i>The cards are then </p>
<p style="top:592.0pt;left:61.3pt;font-size:11.0pt">revealed to determine play order. See 4.0.</p>
<p style="top:613.5pt;left:61.3pt;font-size:12.1pt"><b>[2] Move Phase</b></p>
<p style="top:628.0pt;left:80.0pt;font-size:11.0pt">Player 1 completes <b><i>all</i></b> movement and </p>
<p style="top:641.5pt;left:61.3pt;font-size:11.0pt">then Player 2 moves. See 5.0.</p>
<p style="top:663.0pt;left:61.3pt;font-size:12.1pt"><b>[3] Battle Phase</b></p>
<p style="top:677.5pt;left:80.0pt;font-size:11.0pt">Battles/Sieges are resolved <b><i>one by </i></b></p>
<p style="top:691.0pt;left:61.3pt;font-size:11.0pt"><b><i>one</i></b> in the order chosen by Player 1.</p>
<p style="top:704.5pt;left:80.0pt;font-size:11.0pt"> See 6.0.</p>
<p style="top:722.3pt;left:61.3pt;font-size:12.1pt"><b>[4] Draw Phase</b></p>
<p style="top:736.8pt;left:80.0pt;font-size:11.0pt">Both players draw one (1) block from </p>
<p style="top:750.3pt;left:61.3pt;font-size:11.0pt">their Draw Pool (except during 1187).</p>
<p style="top:777.6pt;left:61.3pt;font-size:17.0pt"><b>1.0 MAPBOARD</b></p>
<p style="top:799.8pt;left:80.0pt;font-size:11.0pt">The mapboard depicts the Levant, </p>
<p style="top:813.3pt;left:61.3pt;font-size:11.0pt">from Antioch south to Egypt. The Frank </p>
<p style="top:826.8pt;left:61.3pt;font-size:11.0pt">player sits on the western edge of the map; </p>
<p style="top:840.3pt;left:61.3pt;font-size:11.0pt">the Saracen player sits opposite.</p>
<p style="top:865.5pt;left:61.3pt;font-size:12.1pt"><b>1.1 TOWNS</b></p>
<p style="top:880.0pt;left:80.0pt;font-size:11.0pt">The map shows the key towns of the </p>
<p style="top:893.5pt;left:61.3pt;font-size:11.0pt">12th Century. They govern the movement </p>
<p style="top:907.0pt;left:61.3pt;font-size:11.0pt">and location of blocks.</p>
<p style="top:101.1pt;left:282.5pt;font-size:12.1pt"><b>1.11 Town Rating</b></p>
<p style="top:115.6pt;left:301.3pt;font-size:11.0pt"> Town Rating is the number of <b><i>shields</i></b> </p>
<p style="top:129.1pt;left:282.5pt;font-size:11.0pt">near a town&apos;s name. Most towns have 1-4 </p>
<p style="top:142.6pt;left:282.5pt;font-size:11.0pt">shields. Minor towns have no shields.</p>
<p style="top:164.1pt;left:282.5pt;font-size:12.1pt"><b>1.12 Town Control</b></p>
<p style="top:178.6pt;left:287.5pt;font-size:11.0pt"><b>Saracen</b> towns are in Syria and Egypt. </p>
<p style="top:192.1pt;left:295.0pt;font-size:11.0pt">They are <i>friendly</i> to the Saracen unless </p>
<p style="top:205.6pt;left:295.0pt;font-size:11.0pt">occupied by Frank blocks.</p>
<p style="top:222.9pt;left:287.5pt;font-size:11.0pt"><b>Frank</b> towns are within the realms of </p>
<p style="top:236.4pt;left:295.0pt;font-size:11.0pt">Antioch, Tripoli, and Jerusalem. They </p>
<p style="top:249.9pt;left:295.0pt;font-size:11.0pt">are <i>friendly</i> to the Frank unless occupied </p>
<p style="top:263.4pt;left:295.0pt;font-size:11.0pt">by Saracen blocks.</p>
<p style="top:280.6pt;left:287.5pt;font-size:11.0pt"><b>Masyaf</b> is the Kingdom of the Assassins </p>
<p style="top:294.1pt;left:295.0pt;font-size:11.0pt">and cannot be entered by other blocks.</p>
<p style="top:311.4pt;left:288.8pt;font-size:11.0pt"><b><i>IMPORTANT: </i></b><i>Changes to town control </i></p>
<p style="top:324.9pt;left:288.8pt;font-size:11.0pt"><i>are effective instantly. Occupying any </i></p>
<p style="top:338.4pt;left:288.8pt;font-size:11.0pt"><i>vacant enemy town makes it immediately </i></p>
<p style="top:351.9pt;left:288.8pt;font-size:11.0pt"><i>friendly, but it instantly reverts to enemy </i></p>
<p style="top:365.4pt;left:288.8pt;font-size:11.0pt"><i>control if vacated. </i></p>
<p style="top:382.6pt;left:301.3pt;font-size:11.0pt">Towns have two playable areas: <b><i>castle</i></b> </p>
<p style="top:396.1pt;left:282.5pt;font-size:11.0pt">and <b><i>field</i></b>. In a siege, one player defends </p>
<p style="top:409.6pt;left:282.5pt;font-size:11.0pt">the castle, while the other defends the field. </p>
<p style="top:431.1pt;left:282.5pt;font-size:12.1pt"><b>1.13 Home Seats</b></p>
<p style="top:445.6pt;left:301.3pt;font-size:11.0pt">The town named on a block is its <i>home </i></p>
<p style="top:459.1pt;left:282.5pt;font-size:11.0pt"><i>seat</i> (starting location). Matching shields on </p>
<p style="top:472.6pt;left:282.5pt;font-size:11.0pt">the map are <i>alternate seats</i>. </p>
<p style="top:489.9pt;left:288.8pt;font-size:11.0pt"><b><i>Example: </i></b><i>Bohemond&apos;s home seat is </i></p>
<p style="top:503.4pt;left:288.8pt;font-size:11.0pt"><i>Antioch. Latakia is an alternate seat.</i></p>
<p style="top:524.9pt;left:282.5pt;font-size:12.1pt"><b>1.14 Ports</b></p>
<p style="top:539.4pt;left:301.3pt;font-size:11.0pt">A town with an anchor symbol is a </p>
<p style="top:552.9pt;left:282.5pt;font-size:11.0pt">port. <b><i>Tripoli</i></b> and <b><i>Tyre</i></b> are fortified ports.</p>
<p style="top:570.1pt;left:301.3pt;font-size:11.0pt">Sea Movement (5.4) is possible </p>
<p style="top:583.6pt;left:282.5pt;font-size:11.0pt">between friendly ports. </p>
<p style="top:605.1pt;left:282.5pt;font-size:12.1pt"><b>1.15 Unplayable Towns</b></p>
<p style="top:619.6pt;left:301.3pt;font-size:11.0pt">Some locations like <i>Bethlehem</i> or </p>
<p style="top:633.1pt;left:282.5pt;font-size:11.0pt"><i>Nazareth</i> are shown on the map only for </p>
<p style="top:646.6pt;left:282.5pt;font-size:11.0pt">historical interest. They are not playable.  </p>
<p style="top:671.9pt;left:282.5pt;font-size:12.1pt"><b>1.2 VICTORY CITIES</b></p>
<p style="top:686.4pt;left:301.3pt;font-size:11.0pt">Seven (7) towns are Victory Cities. </p>
<p style="top:699.9pt;left:282.5pt;font-size:11.0pt">The Saracen starts play controlling Aleppo, </p>
<p style="top:713.4pt;left:282.5pt;font-size:11.0pt">Damascus, and Egypt; the Frank controls </p>
<p style="top:726.9pt;left:282.5pt;font-size:11.0pt">Antioch, Tripoli, Acre, and Jerusalem.  </p>
<p style="top:744.1pt;left:301.3pt;font-size:11.0pt">The object of the game is to control </p>
<p style="top:757.6pt;left:282.5pt;font-size:11.0pt">a <i>majority</i> of the seven (7) Victory Cities </p>
<p style="top:771.1pt;left:282.5pt;font-size:11.0pt">after the year 1192 is played. A sudden </p>
<p style="top:784.6pt;left:282.5pt;font-size:11.0pt">death victory occurs if one player controls </p>
<p style="top:798.1pt;left:282.5pt;font-size:11.0pt">all seven Victory Cities at the <b><i>end</i></b> of any </p>
<p style="top:811.6pt;left:282.5pt;font-size:11.0pt">Game Turn.</p>
<p style="top:828.9pt;left:288.8pt;font-size:11.0pt"><b><i>NOTE:</i></b><i> A besieged Victory City is still </i></p>
<p style="top:842.4pt;left:288.8pt;font-size:11.0pt"><i>controlled by the castle defender for victory </i></p>
<p style="top:855.9pt;left:288.8pt;font-size:11.0pt"><i>purposes. </i></p>
<p style="top:57.5pt;left:280.0pt;font-size:24.6pt"><b><span style="color:#ffffff">CRUSADER REX</span></b></p>
<p style="top:101.1pt;left:506.3pt;font-size:11.0pt"><b>Rulebook Organization</b></p>
<p style="top:114.1pt;left:506.3pt;font-size:9.8pt">This rulebook is formatted so that the sidebar </p>
<p style="top:126.1pt;left:506.3pt;font-size:9.8pt">(this column) contains designer and historical </p>
<p style="top:138.1pt;left:506.3pt;font-size:9.8pt">notes to help you understand and enjoy this </p>
<p style="top:150.1pt;left:506.3pt;font-size:9.8pt">game. </p>
<p style="top:168.9pt;left:506.3pt;font-size:11.0pt"><b>Fog-of-War</b></p>
<p style="top:181.9pt;left:506.3pt;font-size:9.8pt">Surprise is an exciting aspect of <i>Crusader Rex. </i></p>
<p style="top:193.9pt;left:506.3pt;font-size:9.8pt">Blocks generally stand upright facing the owner. </p>
<p style="top:205.9pt;left:506.3pt;font-size:9.8pt">This promotes bluff and innovative strategies </p>
<p style="top:217.9pt;left:506.3pt;font-size:9.8pt">because players are uncertain of the strength or </p>
<p style="top:229.9pt;left:506.3pt;font-size:9.8pt">identity of an enemy block.</p>
<p style="top:248.6pt;left:506.3pt;font-size:11.0pt"><b>Battle Sites</b></p>
<p style="top:261.6pt;left:506.3pt;font-size:9.8pt">The main battles of the period are shown on </p>
<p style="top:273.6pt;left:506.3pt;font-size:9.8pt">the map for interest, red for Frank victories and </p>
<p style="top:285.6pt;left:506.3pt;font-size:9.8pt">green for Saracen victories.</p>
<p style="top:304.4pt;left:506.3pt;font-size:11.0pt"><b>Names &amp; Places</b></p>
<p style="top:317.4pt;left:506.3pt;font-size:9.8pt">Modern day translations of names and places </p>
<p style="top:329.4pt;left:506.3pt;font-size:9.8pt">from the Crusading era can vary. When </p>
<p style="top:341.4pt;left:506.3pt;font-size:9.8pt">confronted with spelling choices, we have </p>
<p style="top:353.4pt;left:506.3pt;font-size:9.8pt">generally deferred to Lyons &amp; Jackson&#x2019;s <i>Saladin: </i></p>
<p style="top:365.4pt;left:506.3pt;font-size:9.8pt"><i>The Politics of Holy War. </i></p>
<p style="top:384.1pt;left:506.3pt;font-size:11.0pt"><b>Town Control</b></p>
<p style="top:397.1pt;left:506.3pt;font-size:9.8pt">Because changes to town control are effective </p>
<p style="top:409.1pt;left:506.3pt;font-size:9.8pt">instantly, retreat/regroup options may change </p>
<p style="top:421.1pt;left:506.3pt;font-size:9.8pt">during a game turn as a result of enemy moves, </p>
<p style="top:433.1pt;left:506.3pt;font-size:9.8pt">retreats, or regroups. It is also possible to </p>
<p style="top:445.1pt;left:506.3pt;font-size:9.8pt">occupy a vacant enemy town with one move, </p>
<p style="top:457.1pt;left:506.3pt;font-size:9.8pt">making it friendly, and then immediately muster </p>
<p style="top:469.1pt;left:506.3pt;font-size:9.8pt">or sea-move there with another move. </p>
<p style="top:519.4pt;left:506.3pt;font-size:11.0pt"><b><i>The Early Crusades</i></b></p>
<p style="top:532.4pt;left:506.3pt;font-size:9.8pt"><i>The Crusades began on November 27, 1095, when </i></p>
<p style="top:544.4pt;left:506.3pt;font-size:9.8pt"><i>Pope Urban II called upon Christendom to reclaim </i></p>
<p style="top:556.4pt;left:506.3pt;font-size:9.8pt"><i>the holy land. Although Jerusalem had been under </i></p>
<p style="top:568.4pt;left:506.3pt;font-size:9.8pt"><i>relatively benign Muslim rule for over 400 years, </i></p>
<p style="top:580.4pt;left:506.3pt;font-size:9.8pt"><i>Urban II decried a rising tide of deprivations </i></p>
<p style="top:592.4pt;left:506.3pt;font-size:9.8pt"><i>and desecrations by &#x201c;the enemies of Christ.&#x201d; Less </i></p>
<p style="top:604.4pt;left:506.3pt;font-size:9.8pt"><i>than four years later, the Franks completed a long </i></p>
<p style="top:616.4pt;left:506.3pt;font-size:9.8pt"><i>and bloody march to Jerusalem, whereupon they </i></p>
<p style="top:628.4pt;left:506.3pt;font-size:9.8pt"><i>slaughtered every Jew and Muslim they found in </i></p>
<p style="top:640.4pt;left:506.3pt;font-size:9.8pt"><i>the city. Independent kingdoms and principalities </i></p>
<p style="top:652.4pt;left:506.3pt;font-size:9.8pt"><i>were established in Jerusalem, Tripoli, Antioch, and </i></p>
<p style="top:664.4pt;left:506.3pt;font-size:9.8pt"><i>Edessa (modern-day Armenia), which collectively </i></p>
<p style="top:676.4pt;left:506.3pt;font-size:9.8pt"><i>became known as &#x201c;Outremer&#x201d; &#x2013; the lands over the </i></p>
<p style="top:688.4pt;left:506.3pt;font-size:9.8pt"><i>sea.</i></p>
<p style="top:704.1pt;left:506.3pt;font-size:9.8pt"><i>The Crusader States prospered for 45 years until </i></p>
<p style="top:716.1pt;left:506.3pt;font-size:9.8pt"><i>Zangi, the Atabeg of Aleppo, conquered the County </i></p>
<p style="top:728.1pt;left:506.3pt;font-size:9.8pt"><i>of Edessa. The new military hero of Islam was </i></p>
<p style="top:740.1pt;left:506.3pt;font-size:9.8pt"><i>soon murdered by a servant. Zangi&#x2019;s young son Nur </i></p>
<p style="top:752.1pt;left:506.3pt;font-size:9.8pt"><i>al-Din took command and braced his Emirate for </i></p>
<p style="top:764.1pt;left:506.3pt;font-size:9.8pt"><i>the inevitable Frank counterattack. </i></p>
<p style="top:779.9pt;left:506.3pt;font-size:9.8pt"><i>Pope Eugenius III launched the 2nd Crusade on </i></p>
<p style="top:791.9pt;left:506.3pt;font-size:9.8pt"><i>March 31, 1146. German, French, and English </i></p>
<p style="top:803.9pt;left:506.3pt;font-size:9.8pt"><i>armies under the command of King Louis VII of </i></p>
<p style="top:815.9pt;left:506.3pt;font-size:9.8pt"><i>France and King Conrad III of Germany opted to </i></p>
<p style="top:827.9pt;left:506.3pt;font-size:9.8pt"><i>strike first at Damascus, then an ally of Outremer </i></p>
<p style="top:839.9pt;left:506.3pt;font-size:9.8pt"><i>and an enemy of Aleppo! Their assault upon </i></p>
<p style="top:851.9pt;left:506.3pt;font-size:9.8pt"><i>Damascus was broken when Nur al-Din&#x2019;s forces </i></p>
<p style="top:863.9pt;left:506.3pt;font-size:9.8pt"><i>swooped down from the north. The Crusaders </i></p>
<p style="top:875.9pt;left:506.3pt;font-size:9.8pt"><i>retreated in panic, and the 2nd Crusade ended in </i></p>
<p style="top:887.9pt;left:506.3pt;font-size:9.8pt"><i>disaster. The Zangid Empire under Nur al-Din now </i></p>
<p style="top:899.9pt;left:506.3pt;font-size:9.8pt"><i>controlled Aleppo and Damascus.</i></p>
<p style="top:946.3pt;left:68.8pt;font-size:9.8pt"><b>Copyright &#xa9; 2005-11 Jerry Taylor &amp; Columbia Games Inc. </b></p>
<p style="top:942.3pt;left:380.0pt;font-size:14.6pt"><b>1</b><b> </b></p>
<p style="top:946.3pt;left:637.5pt;font-size:9.8pt"><b>VERSION 2.0</b></p>
</div>
<div id="page2" style="width:765.0pt;height:990.0pt;background-image:url('rules02.jpg')">
<p style="top:101.0pt;left:61.3pt;font-size:17.0pt"><b>2.0 ARMIES</b></p>
<p style="top:123.1pt;left:80.0pt;font-size:11.0pt">The wooden blocks represent Frank </p>
<p style="top:136.6pt;left:61.3pt;font-size:11.0pt">(orange) and Saracen (green) forces. There </p>
<p style="top:150.1pt;left:61.3pt;font-size:11.0pt">is also one Assassin (black) block. </p>
<p style="top:167.4pt;left:80.0pt;font-size:11.0pt">A sheet of die-cut labels is included. </p>
<p style="top:180.9pt;left:61.3pt;font-size:11.0pt">One label must be attached to the face of </p>
<p style="top:194.4pt;left:61.3pt;font-size:11.0pt">each block. Lightly position each label, </p>
<p style="top:207.9pt;left:61.3pt;font-size:11.0pt">ensure it is straight, and then press firmly </p>
<p style="top:221.4pt;left:61.3pt;font-size:11.0pt">to the block. </p>
<p style="top:238.6pt;left:72.5pt;font-size:11.0pt">&#x2022; Green labels on green blocks</p>
<p style="top:253.4pt;left:72.5pt;font-size:11.0pt">&#x2022; Tan labels on orange blocks</p>
<p style="top:268.1pt;left:72.5pt;font-size:11.0pt">&#x2022; Black label on the black block.</p>
<p style="top:282.9pt;left:80.0pt;font-size:11.0pt">The blocks add surprise and secrecy </p>
<p style="top:296.4pt;left:61.3pt;font-size:11.0pt">to the game. When standing upright, </p>
<p style="top:309.9pt;left:61.3pt;font-size:11.0pt">block type and strength is hidden from the </p>
<p style="top:323.4pt;left:61.3pt;font-size:11.0pt">opponent.</p>
<p style="top:344.9pt;left:61.3pt;font-size:12.1pt"><b>2.1 BLOCK DATA</b></p>
<p style="top:359.4pt;left:80.0pt;font-size:11.0pt">Blocks have numbers and symbols </p>
<p style="top:372.9pt;left:61.3pt;font-size:11.0pt">defining movement and combat abilities.</p>
<p style="top:391.9pt;left:61.3pt;font-size:12.1pt"><b>2.11 Strength</b></p>
<p style="top:406.4pt;left:80.0pt;font-size:11.0pt">The current strength of a block is the </p>
<p style="top:419.9pt;left:61.3pt;font-size:11.0pt">number of pips on the top edge when </p>
<p style="top:433.4pt;left:61.3pt;font-size:11.0pt">the block is standing upright. Strength </p>
<p style="top:446.9pt;left:61.3pt;font-size:11.0pt">determines how many six-sided dice (d6) </p>
<p style="top:460.4pt;left:61.3pt;font-size:11.0pt">are thrown for a block in combat. </p>
<p style="top:477.6pt;left:80.0pt;font-size:11.0pt">For example, roll 4d6 (four six-sided </p>
<p style="top:491.1pt;left:61.3pt;font-size:11.0pt">dice) for a block at strength 4; roll 1d6 for </p>
<p style="top:504.6pt;left:61.3pt;font-size:11.0pt">a block at strength 1.</p>
<p style="top:521.9pt;left:80.0pt;font-size:11.0pt">Blocks vary in maximum strength. </p>
<p style="top:535.4pt;left:61.3pt;font-size:11.0pt">Some blocks have four steps, some three </p>
<p style="top:548.9pt;left:61.3pt;font-size:11.0pt">steps, and some only two steps. For each </p>
<p style="top:562.4pt;left:61.3pt;font-size:11.0pt">hit taken in combat, the block&#x2019;s strength </p>
<p style="top:575.9pt;left:61.3pt;font-size:11.0pt">is reduced <b>one</b> step by rotating the block </p>
<p style="top:589.4pt;left:61.3pt;font-size:11.0pt">90 degrees counter-clockwise. The sidebar </p>
<p style="top:602.9pt;left:61.3pt;font-size:11.0pt">shows a block at strength 1, 2, and 3. </p>
<p style="top:624.4pt;left:61.3pt;font-size:12.1pt"><b>2.12 Combat Ratings</b></p>
<p style="top:638.9pt;left:80.0pt;font-size:11.0pt">The Combat Rating is indicated by a </p>
<p style="top:652.4pt;left:61.3pt;font-size:11.0pt">letter and number, such as <b>A1</b> or <b>B2</b>. The </p>
<p style="top:665.9pt;left:61.3pt;font-size:11.0pt">letter determines <b><i>initiative</i></b> for combat. </p>
<p style="top:679.4pt;left:61.3pt;font-size:11.0pt">All <b>A</b> blocks attack first, then all <b>B</b> blocks, </p>
<p style="top:692.9pt;left:61.3pt;font-size:11.0pt">then all <b>C</b> blocks. The number indicates </p>
<p style="top:706.4pt;left:61.3pt;font-size:11.0pt"><b><i>firepower</i></b>, which is the maximum roll that </p>
<p style="top:719.9pt;left:61.3pt;font-size:11.0pt">will score a hit.</p>
<p style="top:737.1pt;left:67.5pt;font-size:11.0pt"><b><i>Example</i></b><b>:</b><i> a block rated B1 only scores a </i></p>
<p style="top:750.6pt;left:67.5pt;font-size:11.0pt"><i>hit for each &#x201c;1&#x201d; rolled, but a block rated B3 </i></p>
<p style="top:764.1pt;left:67.5pt;font-size:11.0pt"><i>scores one hit for each 1, 2, or 3 rolled.</i></p>
<p style="top:783.1pt;left:61.3pt;font-size:12.1pt"><b>2.13 Move Rating</b></p>
<p style="top:797.6pt;left:80.0pt;font-size:11.0pt">A block&#x2019;s Move Rating indicates how </p>
<p style="top:811.1pt;left:61.3pt;font-size:11.0pt">many towns a block may move along </p>
<p style="top:824.6pt;left:61.3pt;font-size:11.0pt">roads. </p>
<p style="top:101.1pt;left:282.5pt;font-size:12.1pt"><b>2.2 FRANKS </b></p>
<p style="top:115.6pt;left:301.3pt;font-size:11.0pt">Frank blocks contain a mix of knights, </p>
<p style="top:129.1pt;left:282.5pt;font-size:11.0pt">infantry, and archers.</p>
<p style="top:150.6pt;left:335.0pt;font-size:12.1pt"><b>2.21 Outremers</b></p>
<p style="top:165.1pt;left:335.0pt;font-size:11.0pt">Ten (10) blocks represent </p>
<p style="top:178.6pt;left:335.0pt;font-size:11.0pt">the Christian feudal lords of </p>
<p style="top:192.1pt;left:335.0pt;font-size:11.0pt">the Kingdom of Jerusalem, </p>
<p style="top:205.6pt;left:282.5pt;font-size:11.0pt">Principality of Antioch, and County of </p>
<p style="top:219.1pt;left:282.5pt;font-size:11.0pt">Tripoli. </p>
<p style="top:240.6pt;left:335.0pt;font-size:12.1pt"><b>2.22 Military Orders</b></p>
<p style="top:255.1pt;left:335.0pt;font-size:11.0pt">Seven (7) blocks represent </p>
<p style="top:268.6pt;left:335.0pt;font-size:11.0pt">the elite fighting orders of the </p>
<p style="top:282.1pt;left:335.0pt;font-size:11.0pt"><i>Hospitallers</i> and <i>Templars</i>.</p>
<p style="top:303.6pt;left:335.0pt;font-size:12.1pt"><b>2.23 Turcopoles</b></p>
<p style="top:318.1pt;left:335.0pt;font-size:11.0pt">Two (2) blocks represent </p>
<p style="top:331.6pt;left:335.0pt;font-size:11.0pt">Syrian light horse employed by </p>
<p style="top:345.1pt;left:335.0pt;font-size:11.0pt">the Franks. </p>
<p style="top:366.6pt;left:335.0pt;font-size:12.1pt"><b>2.24 Crusaders</b></p>
<p style="top:381.1pt;left:335.0pt;font-size:11.0pt">Nine (9) blocks represent the </p>
<p style="top:394.6pt;left:335.0pt;font-size:11.0pt">English, French, and German </p>
<p style="top:408.1pt;left:335.0pt;font-size:11.0pt">forces of the Third Crusade.</p>
<p style="top:429.6pt;left:335.0pt;font-size:12.1pt"><b>2.25 Pilgrims</b></p>
<p style="top:444.1pt;left:335.0pt;font-size:11.0pt">Three (3) blocks represent </p>
<p style="top:457.6pt;left:335.0pt;font-size:11.0pt">numerous small groups of </p>
<p style="top:471.1pt;left:335.0pt;font-size:11.0pt">warriors who came to the Holy </p>
<p style="top:484.6pt;left:282.5pt;font-size:11.0pt">Land. Three prominent sources are named, </p>
<p style="top:498.1pt;left:282.5pt;font-size:11.0pt">but pilgrims came from Castile to Jutland.</p>
<p style="top:519.6pt;left:282.5pt;font-size:12.1pt"><b>2.3 SARACENS</b></p>
<p style="top:534.1pt;left:301.3pt;font-size:11.0pt">Saracen blocks contain a mixture of </p>
<p style="top:547.6pt;left:282.5pt;font-size:11.0pt">light horse, horsebow, and infantry.</p>
<p style="top:569.1pt;left:336.3pt;font-size:12.1pt"><b>2.31 Emirs</b></p>
<p style="top:583.6pt;left:336.3pt;font-size:11.0pt">Nineteen (19) blocks represent </p>
<p style="top:597.1pt;left:336.3pt;font-size:11.0pt">Saladin and the Muslim lords </p>
<p style="top:610.6pt;left:336.3pt;font-size:11.0pt">loyal to him.</p>
<p style="top:632.1pt;left:335.0pt;font-size:12.1pt"><b>2.32 Nomads</b></p>
<p style="top:646.6pt;left:335.0pt;font-size:11.0pt">Twelve (12) blocks (<i>Arabs</i>, </p>
<p style="top:660.1pt;left:335.0pt;font-size:11.0pt"><i>Kurds</i>, <i>Turks</i>) represent a </p>
<p style="top:673.6pt;left:335.0pt;font-size:11.0pt">variety of irregular forces from </p>
<p style="top:687.1pt;left:282.5pt;font-size:11.0pt">off-map regions.</p>
<p style="top:712.4pt;left:282.5pt;font-size:12.1pt"><b>2.4 Assassins</b></p>
<p style="top:726.9pt;left:336.3pt;font-size:11.0pt">The black block represents </p>
<p style="top:740.4pt;left:336.3pt;font-size:11.0pt">the Assassins. It is deployed </p>
<p style="top:753.9pt;left:336.3pt;font-size:11.0pt">in Masyaf and used to attack </p>
<p style="top:767.4pt;left:336.3pt;font-size:11.0pt">an enemy block when the </p>
<p style="top:780.9pt;left:336.3pt;font-size:11.0pt">Assassin event card is played. </p>
<p style="top:57.5pt;left:280.0pt;font-size:24.6pt"><b><span style="color:#ffffff">CRUSADER REX</span></b></p>
<p style="top:101.0pt;left:506.3pt;font-size:11.0pt"><b><i>The Military Orders</i></b></p>
<p style="top:114.0pt;left:506.3pt;font-size:9.8pt"><i>The Templars and Hospitallers were the military </i></p>
<p style="top:126.0pt;left:506.3pt;font-size:9.8pt"><i>elite of Christendom. Members were primarily minor </i></p>
<p style="top:138.0pt;left:506.3pt;font-size:9.8pt"><i>nobility recruited from all over Europe, although </i></p>
<p style="top:150.0pt;left:506.3pt;font-size:9.8pt"><i>the majority came from France. They were deeply </i></p>
<p style="top:162.0pt;left:506.3pt;font-size:9.8pt"><i>religious, highly trained, well disciplined, and </i></p>
<p style="top:174.0pt;left:506.3pt;font-size:9.8pt"><i>ferocious in battle. </i></p>
<p style="top:189.8pt;left:506.3pt;font-size:9.8pt"><i>The Order of St. John of the Hospital of Jerusalem </i></p>
<p style="top:201.8pt;left:506.3pt;font-size:9.8pt"><i>was founded by Italian merchants prior to the </i></p>
<p style="top:213.8pt;left:506.3pt;font-size:9.8pt"><i>crusading era as a charitable medical organization. </i></p>
<p style="top:225.8pt;left:506.3pt;font-size:9.8pt"><i>Once under the supervision of Benedictine monks, </i></p>
<p style="top:237.8pt;left:506.3pt;font-size:9.8pt"><i>it evolved into an autonomous religious institution </i></p>
<p style="top:249.8pt;left:506.3pt;font-size:9.8pt"><i>with a distinct military caste by around 1160. </i></p>
<p style="top:265.5pt;left:506.3pt;font-size:9.8pt"><i>&#x201c;The Poor Fellow-Soldiers of Jesus Christ,&#x201d; on </i></p>
<p style="top:277.5pt;left:506.3pt;font-size:9.8pt"><i>the other hand, were founded by nine crusading </i></p>
<p style="top:289.5pt;left:506.3pt;font-size:9.8pt"><i>knights in 1119 as a religious order dedicated to the </i></p>
<p style="top:301.5pt;left:506.3pt;font-size:9.8pt"><i>protection of pilgrims. Their headquarters at the </i></p>
<p style="top:313.5pt;left:506.3pt;font-size:9.8pt"><i>al-Aqsa mosque on the southern edge of the Temple </i></p>
<p style="top:325.5pt;left:506.3pt;font-size:9.8pt"><i>Mount (known to the crusaders as the Temple of </i></p>
<p style="top:337.5pt;left:506.3pt;font-size:9.8pt"><i>Solomon) earned them the name &#x201c;The Templars.&#x201d;</i></p>
<p style="top:353.3pt;left:506.3pt;font-size:9.8pt"><i>By the time of the 3rd Crusade, the religious orders </i></p>
<p style="top:365.3pt;left:506.3pt;font-size:9.8pt"><i>had become fearsome military powers and were the </i></p>
<p style="top:377.3pt;left:506.3pt;font-size:9.8pt"><i>wealthiest landowners in Outremer. Their leaders </i></p>
<p style="top:389.3pt;left:506.3pt;font-size:9.8pt"><i>treated the Kings, Princes, and Emirs of the Middle </i></p>
<p style="top:401.3pt;left:506.3pt;font-size:9.8pt"><i>East as sovereign equals. </i></p>
<p style="top:417.0pt;left:506.3pt;font-size:9.8pt"><i>Members who fell into enemy hands were generally </i></p>
<p style="top:429.0pt;left:506.3pt;font-size:9.8pt"><i>executed. The military orders refused to pay </i></p>
<p style="top:441.0pt;left:506.3pt;font-size:9.8pt"><i>ransom. &#x201c;I wish to purify the land of these two </i></p>
<p style="top:453.0pt;left:506.3pt;font-size:9.8pt"><i>monstrous orders,&#x201d; declared Saladin, &#x201c;whose </i></p>
<p style="top:465.0pt;left:506.3pt;font-size:9.8pt"><i>practices are of no use, who will never renounce </i></p>
<p style="top:477.0pt;left:506.3pt;font-size:9.8pt"><i>their hostility, will render no service as slaves, </i></p>
<p style="top:489.0pt;left:506.3pt;font-size:9.8pt"><i>and are all that is worst in this infidel race.&#x201d; Two </i></p>
<p style="top:501.0pt;left:506.3pt;font-size:9.8pt"><i>hundred and thirty were executed en masse a few </i></p>
<p style="top:513.0pt;left:506.3pt;font-size:9.8pt"><i>days after capture at the Battle of Hattin. </i></p>
<p style="top:946.3pt;left:68.8pt;font-size:9.8pt"><b>Copyright &#xa9; 2005-11 Jerry Taylor &amp; Columbia Games Inc. </b></p>
<p style="top:942.3pt;left:380.0pt;font-size:14.6pt"><b>2</b><b> </b></p>
<p style="top:946.3pt;left:637.5pt;font-size:9.8pt"><b>VERSION 2.0</b></p>
<p style="top:680.5pt;left:640.0pt;font-size:11.3pt"><b>Strength 3</b></p>
<p style="top:680.5pt;left:508.8pt;font-size:11.3pt"><b>Strength 1</b></p>
<p style="top:680.5pt;left:576.3pt;font-size:11.3pt"><b>Strength 2</b></p>
<p style="top:602.8pt;left:506.3pt;font-size:14.6pt"><b>STEP REDUCTION</b></p>
<p style="top:748.0pt;left:616.3pt;font-size:11.0pt"><b>STRENGTH</b> </p>
<p style="top:761.5pt;left:640.0pt;font-size:11.0pt">(4)</p>
<p style="top:855.5pt;left:651.3pt;font-size:11.0pt"><b>BATTLE </b></p>
<p style="top:872.8pt;left:651.3pt;font-size:11.0pt"><b>RATING </b></p>
<p style="top:890.0pt;left:662.5pt;font-size:11.0pt">(A2)</p>
<p style="top:766.5pt;left:522.5pt;font-size:11.0pt"><b>MOVE</b> </p>
<p style="top:780.0pt;left:533.8pt;font-size:11.0pt">(3)</p>
<p style="top:728.4pt;left:506.3pt;font-size:14.6pt"><b>BLOCK DATA</b></p>
<p style="top:868.6pt;left:531.3pt;font-size:11.0pt"><b>HOME </b></p>
<p style="top:882.1pt;left:527.5pt;font-size:11.0pt"><b>CASTLE </b></p>
<p style="top:895.6pt;left:532.5pt;font-size:11.0pt"><i>(Hama)</i></p>
<p style="top:822.6pt;left:512.5pt;font-size:11.0pt"><b>NAME</b></p>
<p style="top:839.9pt;left:501.3pt;font-size:11.0pt"><i>(Taqi Al Din)</i></p>
</div>
<div id="page3" style="width:765.0pt;height:990.0pt;background-image:url('rules03.jpg')">
<p style="top:101.0pt;left:61.3pt;font-size:17.0pt"><b>3.0 DEPLOYMENT</b></p>
<p style="top:123.1pt;left:80.0pt;font-size:11.0pt">Both sides set-up their blocks at their </p>
<p style="top:136.6pt;left:61.3pt;font-size:11.0pt">designated seats. Blocks are deployed at </p>
<p style="top:150.1pt;left:61.3pt;font-size:11.0pt">full strength. </p>
<p style="top:171.6pt;left:61.3pt;font-size:12.1pt"><b>3.1 FRANK DEPLOYMENT </b></p>
<p style="top:186.1pt;left:80.0pt;font-size:11.0pt">Outremers, Turcopoles, and Military </p>
<p style="top:199.6pt;left:61.3pt;font-size:11.0pt">Orders start at their named seat or any </p>
<p style="top:213.1pt;left:61.3pt;font-size:11.0pt">alternate seat. Castle Limits cannot be </p>
<p style="top:226.6pt;left:61.3pt;font-size:11.0pt">exceeded during deployment. The Frank </p>
<p style="top:240.1pt;left:61.3pt;font-size:11.0pt">player must make Seat adjustments before </p>
<p style="top:253.6pt;left:61.3pt;font-size:11.0pt">the Saracen player draws his Nomads. </p>
<p style="top:270.9pt;left:67.5pt;font-size:11.0pt"><b><i>Examples: </i></b><i>Lord Balian may be </i></p>
<p style="top:284.4pt;left:67.5pt;font-size:11.0pt"><i>deployed at Nablus or Ascalon. Any one </i></p>
<p style="top:297.9pt;left:67.5pt;font-size:11.0pt"><i>Templar may be deployed in Amman.</i></p>
<p style="top:315.1pt;left:80.0pt;font-size:11.0pt">The 12 remaining blocks (Crusaders </p>
<p style="top:328.6pt;left:61.3pt;font-size:11.0pt">and Pilgrims) are placed face-down off </p>
<p style="top:342.1pt;left:61.3pt;font-size:11.0pt">map as a Draw Pool. </p>
<p style="top:363.6pt;left:61.3pt;font-size:12.1pt"><b>3.2 SARACEN DEPLOYMENT</b></p>
<p style="top:378.1pt;left:80.0pt;font-size:11.0pt">Emir blocks start at their noted seats, </p>
<p style="top:391.6pt;left:61.3pt;font-size:11.0pt">except Saladin can be exchanged with any </p>
<p style="top:405.1pt;left:61.3pt;font-size:11.0pt">other block of his family. Hence, <i>Saladin</i> </p>
<p style="top:418.6pt;left:61.3pt;font-size:11.0pt">has Damascus as a seat, but may switch </p>
<p style="top:432.1pt;left:61.3pt;font-size:11.0pt">with the <i>al-Aziz</i> block from Egypt or the </p>
<p style="top:445.6pt;left:61.3pt;font-size:11.0pt"><i>al-Zahir </i>block from Aleppo.</p>
<p style="top:462.9pt;left:80.0pt;font-size:11.0pt">The 12 remaining blocks are nomads </p>
<p style="top:476.4pt;left:61.3pt;font-size:11.0pt">(Arabs, Kurds, Turks). They are placed </p>
<p style="top:489.9pt;left:61.3pt;font-size:11.0pt"><b><i>face-down </i></b>off map as a Draw Pool. Four </p>
<p style="top:503.4pt;left:61.3pt;font-size:11.0pt">(4) of them are immediately drawn and </p>
<p style="top:516.9pt;left:61.3pt;font-size:11.0pt">deployed at their appropriate seats. </p>
<p style="top:548.0pt;left:61.3pt;font-size:17.0pt"><b>4.0 THE CARDS</b></p>
<p style="top:570.1pt;left:80.0pt;font-size:11.0pt">The game has twenty-two (22) Move </p>
<p style="top:583.6pt;left:61.3pt;font-size:11.0pt">and five (5) Event cards. At the beginning </p>
<p style="top:597.1pt;left:61.3pt;font-size:11.0pt">of each year, all cards are shuffled and six </p>
<p style="top:610.6pt;left:61.3pt;font-size:11.0pt">(6) are dealt out <i>face-down</i> to each player. </p>
<p style="top:624.1pt;left:61.3pt;font-size:11.0pt">Players may then examine their cards.</p>
<p style="top:649.4pt;left:61.3pt;font-size:12.1pt"><b>4.1 CARD PLAY</b></p>
<p style="top:663.9pt;left:80.0pt;font-size:11.0pt">Both players start a Game Turn by </p>
<p style="top:677.4pt;left:61.3pt;font-size:11.0pt">playing one card face-down. The cards are </p>
<p style="top:690.9pt;left:61.3pt;font-size:11.0pt">then revealed. The player with the <i>higher</i> </p>
<p style="top:704.4pt;left:61.3pt;font-size:11.0pt">card is Player 1 that Game Turn. Resolve </p>
<p style="top:717.9pt;left:61.3pt;font-size:11.0pt">ties with a 2d6 die-roll. Reroll ties.</p>
<p style="top:739.4pt;left:61.3pt;font-size:12.1pt"><b>4.2 Move Cards</b></p>
<p style="top:753.9pt;left:80.0pt;font-size:11.0pt">Move cards enable Group Moves (5.2), </p>
<p style="top:767.4pt;left:61.3pt;font-size:11.0pt">Musters (5.3), or Sea Moves (5.4).</p>
<p style="top:788.9pt;left:61.3pt;font-size:12.1pt"><b>4.2 Event Cards</b></p>
<p style="top:803.4pt;left:80.0pt;font-size:11.0pt">Event cards give a player a special </p>
<p style="top:816.9pt;left:61.3pt;font-size:11.0pt">action as noted on the card. Events are </p>
<p style="top:830.4pt;left:61.3pt;font-size:11.0pt">executed before Moves. </p>
<p style="top:847.6pt;left:80.0pt;font-size:11.0pt">If both players play Event cards, the </p>
<p style="top:861.1pt;left:61.3pt;font-size:11.0pt"><b>Game Turn is cancelled</b>, including siege </p>
<p style="top:874.6pt;left:61.3pt;font-size:11.0pt">attrition and the draw phase. </p>
<p style="top:101.0pt;left:282.5pt;font-size:17.0pt"><b>5.0 MOVEMENT</b></p>
<p style="top:119.4pt;left:301.3pt;font-size:11.0pt">A Move card allows any combination </p>
<p style="top:132.9pt;left:282.5pt;font-size:11.0pt">of Group Moves, Musters, or Sea Moves.</p>
<p style="top:150.1pt;left:301.3pt;font-size:11.0pt">Blocks move up to their Move Rating </p>
<p style="top:163.6pt;left:282.5pt;font-size:11.0pt">along roads that connect towns, but must </p>
<p style="top:177.1pt;left:282.5pt;font-size:11.0pt">stop in a town defended by enemy blocks.</p>
<p style="top:194.4pt;left:301.3pt;font-size:11.0pt">Each block can only move <b><i>once</i></b> per </p>
<p style="top:207.9pt;left:282.5pt;font-size:11.0pt"><b><i>movement phase.</i></b> Players are not required </p>
<p style="top:221.4pt;left:282.5pt;font-size:11.0pt">to use all their moves but they cannot be </p>
<p style="top:234.9pt;left:282.5pt;font-size:11.0pt">saved.</p>
<p style="top:260.1pt;left:282.5pt;font-size:12.1pt"><b>5.1 ROAD/ATTACK LIMITS</b></p>
<p style="top:274.6pt;left:301.3pt;font-size:11.0pt">Road limits apply to group moves, </p>
<p style="top:288.1pt;left:282.5pt;font-size:11.0pt">musters, retreats, and regroups.</p>
<p style="top:305.4pt;left:287.5pt;font-size:11.0pt"><b>Major Road (thick):</b> Four (4) blocks </p>
<p style="top:318.9pt;left:295.0pt;font-size:11.0pt">maximum per movement phase.</p>
<p style="top:336.1pt;left:287.5pt;font-size:11.0pt"><b>Minor Road (dashed): </b>Two (2) blocks </p>
<p style="top:349.6pt;left:295.0pt;font-size:11.0pt">maximum per movement phase.</p>
<p style="top:366.9pt;left:288.8pt;font-size:11.0pt"><b><i>NOTE: </i></b><i>Road limits apply separately to </i></p>
<p style="top:380.4pt;left:288.8pt;font-size:11.0pt"><i>each player. Player 1 can use a road and </i></p>
<p style="top:393.9pt;left:288.8pt;font-size:11.0pt"><i>then Player 2 can use the same road. </i></p>
<p style="top:419.1pt;left:282.5pt;font-size:12.1pt"><b>5.2 GROUP MOVES</b></p>
<p style="top:433.6pt;left:301.3pt;font-size:11.0pt">A group is all blocks located in one </p>
<p style="top:447.1pt;left:282.5pt;font-size:11.0pt">castle, even a single block. For 1 Move, </p>
<p style="top:460.6pt;left:282.5pt;font-size:11.0pt">any/all blocks in a group can move to 1 or </p>
<p style="top:474.1pt;left:282.5pt;font-size:11.0pt">more towns within their move rating. </p>
<p style="top:499.4pt;left:282.5pt;font-size:12.1pt"><b>5.3 MUSTERS</b></p>
<p style="top:513.9pt;left:301.3pt;font-size:11.0pt">A Muster allows several groups to </p>
<p style="top:527.4pt;left:282.5pt;font-size:11.0pt">move to the same <b><i>friendly </i></b>town for </p>
<p style="top:540.9pt;left:282.5pt;font-size:11.0pt">1 Move. Designate one <b><i>friendly</i></b> town </p>
<p style="top:554.4pt;left:282.5pt;font-size:11.0pt">and move any/all blocks with enough </p>
<p style="top:567.9pt;left:282.5pt;font-size:11.0pt">movement to reach that town.</p>
<p style="top:583.9pt;left:288.8pt;font-size:11.0pt"><b><i>Example:</i></b><i> 4 blocks in Jerusalem, 1 in </i></p>
<p style="top:597.4pt;left:288.8pt;font-size:11.0pt"><i>Jaffa, 2 in Tiberias, and 2 in Beirut all </i></p>
<p style="top:610.9pt;left:288.8pt;font-size:11.0pt"><i>move to Acre, the designated muster town. </i></p>
<p style="top:626.9pt;left:301.3pt;font-size:11.0pt">Musters cannot start a new battle, or </p>
<p style="top:640.4pt;left:282.5pt;font-size:11.0pt">respond to a battle started by Player 1, but </p>
<p style="top:653.9pt;left:282.5pt;font-size:11.0pt">you can muster at (or pass through) a town </p>
<p style="top:667.4pt;left:282.5pt;font-size:11.0pt">you are besieging.</p>
<p style="top:691.4pt;left:282.5pt;font-size:12.1pt"><b>5.4 SEA MOVES</b></p>
<p style="top:705.9pt;left:301.3pt;font-size:11.0pt">Either player may make Sea Moves </p>
<p style="top:719.4pt;left:282.5pt;font-size:11.0pt">between <b><i>friendly</i></b> ports. Remember </p>
<p style="top:732.9pt;left:282.5pt;font-size:11.0pt">that <b><i>Tripoli/Tyre </i></b>are still <b><i>friendly</i></b> to a </p>
<p style="top:746.4pt;left:282.5pt;font-size:11.0pt">besieged defender. Each Sea Move costs<b> </b></p>
<p style="top:759.9pt;left:282.5pt;font-size:11.0pt"><b><i>one (1) Move per block. </i></b></p>
<p style="top:777.1pt;left:288.8pt;font-size:11.0pt"><b><i>NOTE</i></b><i>: English Crusaders may attack by </i></p>
<p style="top:790.6pt;left:288.8pt;font-size:11.0pt"><i>Sea (7.22). </i></p>
<p style="top:815.9pt;left:282.5pt;font-size:12.1pt"><b>5.5 PINNING</b></p>
<p style="top:830.4pt;left:301.3pt;font-size:11.0pt">Attacking blocks (excluding Reserves) </p>
<p style="top:843.9pt;left:282.5pt;font-size:11.0pt">prevent an <b><i>equal number</i></b><i> </i>of defending </p>
<p style="top:857.4pt;left:282.5pt;font-size:11.0pt">blocks (Player 2) from moving. Player </p>
<p style="top:870.9pt;left:282.5pt;font-size:11.0pt">2 chooses which blocks are pinned. </p>
<p style="top:884.4pt;left:282.5pt;font-size:11.0pt">Unpinned blocks can move/attack, muster, </p>
<p style="top:897.9pt;left:282.5pt;font-size:11.0pt">or sea move normally, except<b> </b>they<b> </b>cannot </p>
<p style="top:911.4pt;left:282.5pt;font-size:11.0pt">depart via any road that the Attacker used.</p>
<p style="top:57.5pt;left:280.0pt;font-size:24.6pt"><b><span style="color:#ffffff">CRUSADER REX</span></b></p>
<p style="top:101.0pt;left:506.3pt;font-size:11.0pt"><b><i>Saladin &amp; The Ayyubid Empire</i></b></p>
<p style="top:114.0pt;left:506.3pt;font-size:9.8pt"><i>Salah al-Din Yusuf ibn-Ayyub (shortened by the </i></p>
<p style="top:126.0pt;left:506.3pt;font-size:9.8pt"><i>Franks as &#x201c;Saladin&#x201d;) was a Kurd born into high </i></p>
<p style="top:138.0pt;left:506.3pt;font-size:9.8pt"><i>places. His father was the Governor of Tikrit in </i></p>
<p style="top:150.0pt;left:506.3pt;font-size:9.8pt"><i>modern day Iraq, and a shrewd political advisor </i></p>
<p style="top:162.0pt;left:506.3pt;font-size:9.8pt"><i>to both Zangi and Nur al-Din. His father&#x2019;s brother </i></p>
<p style="top:174.0pt;left:506.3pt;font-size:9.8pt"><i>&#x2013; Shirkuh &#x2013; was a veteran general of the Zangid </i></p>
<p style="top:186.0pt;left:506.3pt;font-size:9.8pt"><i>Sultanate and commander of Nur al-Din&#x2019;s military </i></p>
<p style="top:198.0pt;left:506.3pt;font-size:9.8pt"><i>expedition in 1164 against Fatmid (Shiite) Egypt. </i></p>
<p style="top:210.0pt;left:506.3pt;font-size:9.8pt"><i>The young Saladin joined his uncle on this bloody </i></p>
<p style="top:222.0pt;left:506.3pt;font-size:9.8pt"><i>but successful conquest. When Shirkuh died of </i></p>
<p style="top:234.0pt;left:506.3pt;font-size:9.8pt"><i>illness in 1169, the 31 year-old Saladin inherited </i></p>
<p style="top:246.0pt;left:506.3pt;font-size:9.8pt"><i>control of Egypt. </i></p>
<p style="top:261.8pt;left:506.3pt;font-size:9.8pt"><i>Tensions gradually rose between Saladin and his </i></p>
<p style="top:273.8pt;left:506.3pt;font-size:9.8pt"><i>nominal lord in Damascus. Open war between the </i></p>
<p style="top:285.8pt;left:506.3pt;font-size:9.8pt"><i>two loomed, but Nur al-Din died from an untimely </i></p>
<p style="top:297.8pt;left:506.3pt;font-size:9.8pt"><i>illness in 1174. Saladin quickly marched an army </i></p>
<p style="top:309.8pt;left:506.3pt;font-size:9.8pt"><i>into Damascus and seized power from the regency </i></p>
<p style="top:321.8pt;left:506.3pt;font-size:9.8pt"><i>governing in the name of Nur al-Din&#x2019;s 11 year-</i></p>
<p style="top:333.8pt;left:506.3pt;font-size:9.8pt"><i>old son, al-Salih. Civil war ensued, but Zangid </i></p>
<p style="top:345.8pt;left:506.3pt;font-size:9.8pt"><i>loyalists were no match for Saladin&#x2019;s political savvy </i></p>
<p style="top:357.8pt;left:506.3pt;font-size:9.8pt"><i>or military strength. By 1186, Saladin controlled </i></p>
<p style="top:369.8pt;left:506.3pt;font-size:9.8pt"><i>Egypt, Syria, most of the old County of Edessa, </i></p>
<p style="top:381.8pt;left:506.3pt;font-size:9.8pt"><i>and all important city-states of Mesopotamia except </i></p>
<p style="top:393.8pt;left:506.3pt;font-size:9.8pt"><i>Baghdad. </i></p>
<p style="top:409.5pt;left:506.3pt;font-size:9.8pt"><i>Saladin had a mixed reputation among his Islamic </i></p>
<p style="top:421.5pt;left:506.3pt;font-size:9.8pt"><i>contemporaries. Many lionized him as a wise and </i></p>
<p style="top:433.5pt;left:506.3pt;font-size:9.8pt"><i>compassionate ruler, a deeply devout Sunni Muslim, </i></p>
<p style="top:445.5pt;left:506.3pt;font-size:9.8pt"><i>and the greatest hero in Arab history. Nearly </i></p>
<p style="top:457.5pt;left:506.3pt;font-size:9.8pt"><i>as many, however, disparaged him as a cynical </i></p>
<p style="top:469.5pt;left:506.3pt;font-size:9.8pt"><i>opportunist and power-hungry usurper more bent </i></p>
<p style="top:481.5pt;left:506.3pt;font-size:9.8pt"><i>on war against fellow Muslims than the Crusader </i></p>
<p style="top:493.5pt;left:506.3pt;font-size:9.8pt"><i>kingdoms. </i></p>
<p style="top:509.3pt;left:506.3pt;font-size:9.8pt"><i>The 3rd Crusade was called by Pope Gregory VIII </i></p>
<p style="top:521.3pt;left:506.3pt;font-size:9.8pt"><i>in 1187 after Saladin defeated a Christian army </i></p>
<p style="top:533.3pt;left:506.3pt;font-size:9.8pt"><i>at Hattin (near Tiberias) and then seized the entire </i></p>
<p style="top:545.3pt;left:506.3pt;font-size:9.8pt"><i>Kingdom of Jerusalem except Tyre. </i></p>
<p style="top:567.8pt;left:506.3pt;font-size:9.8pt"><b>EVENT CARDS (Clarifications)</b></p>
<p style="top:583.5pt;left:506.3pt;font-size:9.8pt"><b>Assassin: </b>choose any one enemy block, reveal </p>
<p style="top:595.5pt;left:506.3pt;font-size:9.8pt">it, and fire the assassin block once. The assassin </p>
<p style="top:607.5pt;left:506.3pt;font-size:9.8pt">is then returned to Masyaf <i>with no enemy return </i></p>
<p style="top:619.5pt;left:506.3pt;font-size:9.8pt"><i>fire</i>. Assassin can target a besieged (no double </p>
<p style="top:631.5pt;left:506.3pt;font-size:9.8pt">defense) or besieging block. Can be played and </p>
<p style="top:643.5pt;left:506.3pt;font-size:9.8pt">used in a Winter Turn. </p>
<p style="top:659.3pt;left:506.3pt;font-size:9.8pt"><b>Guide: </b>increases road limits to 4/8. It also </p>
<p style="top:671.3pt;left:506.3pt;font-size:9.8pt">allows these higher limits for Retreats and </p>
<p style="top:683.3pt;left:506.3pt;font-size:9.8pt">Regroups in the same game turn.  </p>
<p style="top:699.0pt;left:506.3pt;font-size:9.8pt"><b>Intrigue:</b> cannot be played in the <i>first</i> Game </p>
<p style="top:711.0pt;left:506.3pt;font-size:9.8pt">Turn of a year.</p>
<p style="top:726.8pt;left:506.3pt;font-size:9.8pt"><b>Jihad: </b>the attack bonus applies to storming </p>
<p style="top:738.8pt;left:506.3pt;font-size:9.8pt">or field battles. You may choose any 1 battle, </p>
<p style="top:750.8pt;left:506.3pt;font-size:9.8pt">not necessarily involved with the move made, </p>
<p style="top:762.8pt;left:506.3pt;font-size:9.8pt">but you must declare the Jihad location before </p>
<p style="top:774.8pt;left:506.3pt;font-size:9.8pt">Player 2 moves.</p>
<p style="top:790.5pt;left:506.3pt;font-size:9.8pt"><b>Manna:</b> Add one step to three different friendly </p>
<p style="top:802.5pt;left:506.3pt;font-size:9.8pt">blocks, even if besieged or besieging. The blocks </p>
<p style="top:814.5pt;left:506.3pt;font-size:9.8pt">can be in different locations. </p>
<p style="top:840.0pt;left:506.3pt;font-size:11.0pt"><b>Pinning</b></p>
<p style="top:853.0pt;left:506.3pt;font-size:9.8pt">4 blocks are attacking via one road, while </p>
<p style="top:865.0pt;left:506.3pt;font-size:9.8pt">another 2 blocks are attacking the same castle </p>
<p style="top:877.0pt;left:506.3pt;font-size:9.8pt">via another road. If 5 blocks are defending, 4 of </p>
<p style="top:889.0pt;left:506.3pt;font-size:9.8pt">them are pinned by the main attack, but 1 block </p>
<p style="top:901.0pt;left:506.3pt;font-size:9.8pt">(defender&#x2019;s choice) is unpinned.   </p>
<p style="top:946.3pt;left:68.8pt;font-size:9.8pt"><b>Copyright &#xa9; 2005-11 Jerry Taylor &amp; Columbia Games Inc. </b></p>
<p style="top:942.3pt;left:380.0pt;font-size:14.6pt"><b>3</b><b> </b></p>
<p style="top:946.3pt;left:637.5pt;font-size:9.8pt"><b>VERSION 2.0</b></p>
</div>
<div id="page4" style="width:765.0pt;height:990.0pt;background-image:url('rules04.jpg')">
<p style="top:101.0pt;left:61.3pt;font-size:17.0pt"><b>6.0 COMBAT</b></p>
<p style="top:119.4pt;left:80.0pt;font-size:11.0pt">After all movement is complete, </p>
<p style="top:132.9pt;left:61.3pt;font-size:11.0pt">Battles and/or Sieges occur where enemy </p>
<p style="top:146.4pt;left:61.3pt;font-size:11.0pt">blocks are located in the same town. They </p>
<p style="top:159.9pt;left:61.3pt;font-size:11.0pt">are resolved, one by one, in a sequence </p>
<p style="top:173.4pt;left:61.3pt;font-size:11.0pt">chosen by <b>Player 1</b>.</p>
<p style="top:198.6pt;left:61.3pt;font-size:12.1pt"><b>6.1 COMBAT DEPLOYMENT</b></p>
<p style="top:213.1pt;left:80.0pt;font-size:11.0pt">Before any blocks are revealed in any </p>
<p style="top:226.6pt;left:61.3pt;font-size:11.0pt">battle, the Defender decides <b><i>where</i></b> to </p>
<p style="top:240.1pt;left:61.3pt;font-size:11.0pt">deploy blocks. Blocks can be deployed in </p>
<p style="top:253.6pt;left:61.3pt;font-size:11.0pt">the <b><i>Field</i></b> to fight a battle, or in the <b><i>Castle</i></b>, </p>
<p style="top:267.1pt;left:61.3pt;font-size:11.0pt">subject to Castle Limit (6.52).</p>
<p style="top:284.4pt;left:80.0pt;font-size:11.0pt">Blocks deployed in the Castle cannot </p>
<p style="top:297.9pt;left:61.3pt;font-size:11.0pt"><i>Retreat</i> or fight in a Field Battle except </p>
<p style="top:311.4pt;left:61.3pt;font-size:11.0pt">by <b><i>Sally (6.55)</i></b>, and are subject to <b><i>Siege </i></b></p>
<p style="top:324.9pt;left:61.3pt;font-size:11.0pt"><b><i>Attrition (6.57).</i></b></p>
<p style="top:342.1pt;left:67.5pt;font-size:11.0pt"><b><i>NOTE:</i></b><i> Because both players move before </i></p>
<p style="top:355.6pt;left:67.5pt;font-size:11.0pt"><i>combat, the Frank player can be defender </i></p>
<p style="top:369.1pt;left:67.5pt;font-size:11.0pt"><i>in some battles while the Saracen is the </i></p>
<p style="top:382.6pt;left:67.5pt;font-size:11.0pt"><i>defender in other battles.</i></p>
<p style="top:407.9pt;left:61.3pt;font-size:12.1pt"><b>6.2 COMBAT TURNS</b></p>
<p style="top:422.4pt;left:80.0pt;font-size:11.0pt">Each Battle/Siege is fought over a </p>
<p style="top:435.9pt;left:61.3pt;font-size:11.0pt">maximum of <b><i>three</i></b><b> </b>combat rounds. This </p>
<p style="top:449.4pt;left:61.3pt;font-size:11.0pt">can be three rounds of Battle, three rounds </p>
<p style="top:462.9pt;left:61.3pt;font-size:11.0pt">of Siege, or any combination, such as two </p>
<p style="top:476.4pt;left:61.3pt;font-size:11.0pt">Battle rounds and 1 Siege round. </p>
<p style="top:493.6pt;left:80.0pt;font-size:11.0pt">In Battles, the <b><i>attacker</i></b> must retreat </p>
<p style="top:507.1pt;left:61.3pt;font-size:11.0pt">all blocks <b><i>at the end of the third</i></b><i> </i><b><i>round</i></b><i> </i></p>
<p style="top:520.6pt;left:61.3pt;font-size:11.0pt">if there are any defenders in the field. In </p>
<p style="top:534.1pt;left:61.3pt;font-size:11.0pt">Sieges, the attacker <b><i>may</i></b> retreat or stay on </p>
<p style="top:547.6pt;left:61.3pt;font-size:11.0pt">Siege.</p>
<p style="top:564.9pt;left:80.0pt;font-size:11.0pt">Each block can <b><i>Fire OR Retreat </i></b>once </p>
<p style="top:578.4pt;left:61.3pt;font-size:11.0pt">per Combat Round. The sequence of </p>
<p style="top:591.9pt;left:61.3pt;font-size:11.0pt">combat turns depends on combat ratings. </p>
<p style="top:605.4pt;left:61.3pt;font-size:11.0pt">All &#x201c;A&#x201d; blocks fire first, then all &#x201c;B&#x201d; blocks, </p>
<p style="top:618.9pt;left:61.3pt;font-size:11.0pt">and finally all &quot;C&quot; blocks. <b><i>Defending</i></b><i> </i>&#x201c;A&#x201d; </p>
<p style="top:632.4pt;left:61.3pt;font-size:11.0pt">blocks fire before Attacking<i> </i>&#x201c;A&#x201d;<i> </i>blocks, and </p>
<p style="top:645.9pt;left:61.3pt;font-size:11.0pt">so on. Individual blocks of one player with </p>
<p style="top:659.4pt;left:61.3pt;font-size:11.0pt">the same initiative fire in any order.</p>
<p style="top:676.6pt;left:67.5pt;font-size:11.0pt"><b><i>Example: </i></b><i>Conrad (B3) and Turcopole </i></p>
<p style="top:690.1pt;left:67.5pt;font-size:11.0pt"><i>(A2) attack Zangi (B2) and a Kurd (C2). </i></p>
<p style="top:703.6pt;left:67.5pt;font-size:11.0pt"><i>The sequence for each combat round is: </i></p>
<p style="top:717.1pt;left:67.5pt;font-size:11.0pt"><i>Turcopole, Zangi, Conrad, and Kurd. </i></p>
<p style="top:734.4pt;left:80.0pt;font-size:11.0pt">After all blocks have taken one battle </p>
<p style="top:747.9pt;left:61.3pt;font-size:11.0pt">turn to fire or retreat, this ends Combat </p>
<p style="top:761.4pt;left:61.3pt;font-size:11.0pt">Round 1<i>. </i>Repeat the sequence for Combat </p>
<p style="top:774.9pt;left:61.3pt;font-size:11.0pt">Rounds 2 and 3, except with Siege </p>
<p style="top:788.4pt;left:61.3pt;font-size:11.0pt">Combat, a siege declaration occurs at the </p>
<p style="top:801.9pt;left:61.3pt;font-size:11.0pt">beginning of each new round.</p>
<p style="top:824.6pt;left:61.3pt;font-size:12.1pt"><b>6.3 COMBAT FIRES</b></p>
<p style="top:839.1pt;left:80.0pt;font-size:11.0pt">Blocks fire by rolling as many dice as </p>
<p style="top:852.6pt;left:61.3pt;font-size:11.0pt">their current <i>Strength</i>. A hit is scored for </p>
<p style="top:866.1pt;left:61.3pt;font-size:11.0pt">each die roll <b><i>equal to or lower</i></b> than the </p>
<p style="top:879.6pt;left:61.3pt;font-size:11.0pt">block&#x2019;s Combat Rating.</p>
<p style="top:101.1pt;left:282.5pt;font-size:12.1pt"><b>6.31 Combat Hits</b></p>
<p style="top:115.6pt;left:301.3pt;font-size:11.0pt">Enemy blocks cannot be targeted </p>
<p style="top:129.1pt;left:282.5pt;font-size:11.0pt">individually. <b><i>Each</i></b><i> </i><b><i>hit</i></b> is applied to the </p>
<p style="top:142.6pt;left:282.5pt;font-size:11.0pt"><i>strongest </i>enemy<i> </i>block at that instant. If two </p>
<p style="top:156.1pt;left:282.5pt;font-size:11.0pt">or more blocks share the highest Strength, </p>
<p style="top:169.6pt;left:282.5pt;font-size:11.0pt">the owner chooses which to reduce. </p>
<p style="top:191.1pt;left:282.5pt;font-size:12.1pt"><b>6.32 Knights&apos; Charges</b></p>
<p style="top:205.6pt;left:301.3pt;font-size:11.0pt">In field battles, Frank/Crusader </p>
<p style="top:219.1pt;left:282.5pt;font-size:11.0pt">knights (all are &quot;B&quot; blocks) have the </p>
<p style="top:232.6pt;left:282.5pt;font-size:11.0pt">tactical option to <b><i>Knights&#x2019; Charge</i></b>. Each </p>
<p style="top:246.1pt;left:282.5pt;font-size:11.0pt">block must declare this tactic before firing </p>
<p style="top:259.6pt;left:282.5pt;font-size:11.0pt">in their combat turn. The effect is to </p>
<p style="top:273.1pt;left:282.5pt;font-size:11.0pt">increase firepower by one (B2=B3), but to </p>
<p style="top:286.6pt;left:282.5pt;font-size:11.0pt">take one hit for each &#x201c;6&#x201d; rolled to reflect </p>
<p style="top:300.1pt;left:282.5pt;font-size:11.0pt">disorganization, blown horses, etc.</p>
<p style="top:317.4pt;left:301.3pt;font-size:11.0pt">Knights may charge when they Sally, </p>
<p style="top:330.9pt;left:282.5pt;font-size:11.0pt">but not when Storming.</p>
<p style="top:352.4pt;left:282.5pt;font-size:12.1pt"><b>6.33 Harrying</b></p>
<p style="top:366.9pt;left:301.3pt;font-size:11.0pt">In field battles, Saracen <i>Nomads</i> and </p>
<p style="top:380.4pt;left:282.5pt;font-size:11.0pt">the Frank <i>Turcopoles</i> have the tactical </p>
<p style="top:393.9pt;left:282.5pt;font-size:11.0pt">option to <b><i>Fire and Retreat </i></b>(but not </p>
<p style="top:407.4pt;left:282.5pt;font-size:11.0pt"><i>Withdraw</i>). Each block must declare this </p>
<p style="top:420.9pt;left:282.5pt;font-size:11.0pt">tactic before firing in their combat turn.  </p>
<p style="top:434.4pt;left:282.5pt;font-size:11.0pt">Harrying blocks fire and then immediately </p>
<p style="top:447.9pt;left:282.5pt;font-size:11.0pt">retreat subject to normal retreat limits </p>
<p style="top:461.4pt;left:282.5pt;font-size:11.0pt">and locations. Blocks cannot Harry when </p>
<p style="top:474.9pt;left:282.5pt;font-size:11.0pt">storming.</p>
<p style="top:496.4pt;left:282.5pt;font-size:12.1pt"><b>6.34 Eliminated Blocks</b></p>
<p style="top:510.9pt;left:301.3pt;font-size:11.0pt">Most eliminated blocks come back into </p>
<p style="top:524.4pt;left:282.5pt;font-size:11.0pt">play eventually. Place eliminated blocks </p>
<p style="top:537.9pt;left:282.5pt;font-size:11.0pt">in the Draw Pool face-up. They cannot be </p>
<p style="top:551.4pt;left:282.5pt;font-size:11.0pt">drawn during the <b><i>current</i></b> year.</p>
<p style="top:568.6pt;left:301.3pt;font-size:11.0pt">Some blocks are permanently </p>
<p style="top:582.1pt;left:282.5pt;font-size:11.0pt">eliminated and never go to the draw pool. </p>
<p style="top:599.4pt;left:301.3pt;font-size:11.0pt"><b>Franks:</b> Crusaders and Military </p>
<p style="top:612.9pt;left:282.5pt;font-size:11.0pt">Orders are permanently eliminated.</p>
<p style="top:630.1pt;left:301.3pt;font-size:11.0pt"><b>Saracens: </b>Saladin and the 4 blocks of </p>
<p style="top:643.6pt;left:282.5pt;font-size:11.0pt">his family are permanently eliminated. </p>
<p style="top:660.9pt;left:288.8pt;font-size:11.0pt"><b><i>WARNING: </i></b><i>Permanent elimination </i></p>
<p style="top:674.4pt;left:288.8pt;font-size:11.0pt"><i>applies in all cases, including Winter </i></p>
<p style="top:687.9pt;left:288.8pt;font-size:11.0pt"><i>Attrition, Assassination, Siege Attrition, etc.</i></p>
<p style="top:713.1pt;left:282.5pt;font-size:12.1pt"><b>6.4 REINFORCEMENTS</b></p>
<p style="top:731.9pt;left:282.5pt;font-size:12.1pt"><b>6.41 Main Attack Road</b></p>
<p style="top:746.4pt;left:301.3pt;font-size:11.0pt">When attacking via two or more </p>
<p style="top:759.9pt;left:282.5pt;font-size:11.0pt">roads, one <b>road</b> (attacker choice) must </p>
<p style="top:773.4pt;left:282.5pt;font-size:11.0pt">be declared the <b><i>Main Attack. </i></b>Blocks </p>
<p style="top:786.9pt;left:282.5pt;font-size:11.0pt">attacking along other roads are <b><i>Reserves</i></b>.</p>
<p style="top:804.1pt;left:301.3pt;font-size:11.0pt">Reinforcements do not fire, retreat, or </p>
<p style="top:817.6pt;left:282.5pt;font-size:11.0pt">take hits in Round 1. They arrive and take </p>
<p style="top:831.1pt;left:282.5pt;font-size:11.0pt">normal combat turns at the <b><i>beginning</i></b> of </p>
<p style="top:844.6pt;left:282.5pt;font-size:11.0pt">Round 2. </p>
<p style="top:861.9pt;left:288.8pt;font-size:11.0pt"><b><i>IMPORTANT:</i></b><i> Battlefield Control changes </i></p>
<p style="top:875.4pt;left:288.8pt;font-size:11.0pt"><i>if the Attacker wins in Round 1 before </i></p>
<p style="top:888.9pt;left:288.8pt;font-size:11.0pt"><i>Defending reserves arrive. The Attacker is </i></p>
<p style="top:902.4pt;left:288.8pt;font-size:11.0pt"><i>now the Defender for Rounds 2 and 3. </i></p>
<p style="top:57.5pt;left:280.0pt;font-size:24.6pt"><b><span style="color:#ffffff">CRUSADER REX</span></b></p>
<p style="top:101.0pt;left:506.3pt;font-size:11.0pt"><b><i>The Assassins</i></b></p>
<p style="top:114.0pt;left:506.3pt;font-size:9.8pt"><i>The Assassins were extremist members of a Shiite </i></p>
<p style="top:126.0pt;left:506.3pt;font-size:9.8pt"><i>Ismaili sect dedicated to the destruction of Sunni </i></p>
<p style="top:138.0pt;left:506.3pt;font-size:9.8pt"><i>power in the Middle East. The term &#x201c;Assassin&#x201d; </i></p>
<p style="top:150.0pt;left:506.3pt;font-size:9.8pt"><i>derived from the Arabic word Hashishyun. The </i></p>
<p style="top:162.0pt;left:506.3pt;font-size:9.8pt"><i>Hashishi (users of hashish) were drug-crazed </i></p>
<p style="top:174.0pt;left:506.3pt;font-size:9.8pt"><i>fanatics who served as an early form of suicide </i></p>
<p style="top:186.0pt;left:506.3pt;font-size:9.8pt"><i>killer. By the middle of the 12th Century, the </i></p>
<p style="top:198.0pt;left:506.3pt;font-size:9.8pt"><i>Assassins claimed 40,000 followers living in secure </i></p>
<p style="top:210.0pt;left:506.3pt;font-size:9.8pt"><i>mountain strongholds. </i></p>
<p style="top:225.8pt;left:506.3pt;font-size:9.8pt"><i>Rashid al-Din Sinan, the fabled &#x201c;Old Man of the </i></p>
<p style="top:237.8pt;left:506.3pt;font-size:9.8pt"><i>Mountain&#x201d; during the 3rd Crusade, was perhaps the </i></p>
<p style="top:249.8pt;left:506.3pt;font-size:9.8pt"><i>greatest leader of this bloody sect. Sinan, like his </i></p>
<p style="top:261.8pt;left:506.3pt;font-size:9.8pt"><i>predecessors, hated both the Franks and Saladin&apos;s </i></p>
<p style="top:273.8pt;left:506.3pt;font-size:9.8pt"><i>Ayyubid Empire and played both against the other. </i></p>
<p style="top:289.5pt;left:506.3pt;font-size:9.8pt"><i>In 1175, the leaders of Aleppo paid Sinan to </i></p>
<p style="top:301.5pt;left:506.3pt;font-size:9.8pt"><i>assassinate Saladin, a feat which would surely have </i></p>
<p style="top:313.5pt;left:506.3pt;font-size:9.8pt"><i>succeeded save for the heroics of Yazkuj in Saladin&#x2019;s </i></p>
<p style="top:325.5pt;left:506.3pt;font-size:9.8pt"><i>defense. In 1177, the Zangi Vizier of Aleppo caught </i></p>
<p style="top:337.5pt;left:506.3pt;font-size:9.8pt"><i>the Assassins&#x2019; knife, as did the Vizier of Baghdad </i></p>
<p style="top:349.5pt;left:506.3pt;font-size:9.8pt"><i>the following year. In 1192, the Assassins murdered </i></p>
<p style="top:361.5pt;left:506.3pt;font-size:9.8pt"><i>Conrad of Montferrat before his coronation as King </i></p>
<p style="top:373.5pt;left:506.3pt;font-size:9.8pt"><i>of Jerusalem.</i></p>
<p style="top:389.3pt;left:506.3pt;font-size:9.8pt"><i>Losses from the </i><i>A</i><i>ssassin</i><i> card represent the disorder </i></p>
<p style="top:401.3pt;left:506.3pt;font-size:9.8pt"><i>and demoralization caused by an Assassin attack.</i></p>
<p style="top:420.0pt;left:506.3pt;font-size:11.0pt"><b>Combat Fires Example</b></p>
<p style="top:433.0pt;left:506.3pt;font-size:9.8pt"><i>Saladin at strength 4 rolls 4 dice. His combat rating </i></p>
<p style="top:445.0pt;left:506.3pt;font-size:9.8pt"><i>is A3, meaning all rolls of 1, 2, &amp; 3 are hits. Rolls of </i></p>
<p style="top:457.0pt;left:506.3pt;font-size:9.8pt"><i>4, 5, &amp; 6 are misses. If the dice rolled are 1, 2, 4, &amp; </i></p>
<p style="top:469.0pt;left:506.3pt;font-size:9.8pt"><i>5, Saladin scores two hits and two misses </i></p>
<p style="top:487.8pt;left:506.3pt;font-size:11.0pt"><b>Combat Hits Example</b></p>
<p style="top:500.8pt;left:506.3pt;font-size:9.8pt">Frank 3-step block rolls two hits against one </p>
<p style="top:512.8pt;left:506.3pt;font-size:9.8pt">2-step and one 3-step Saracen blocks. The first </p>
<p style="top:524.8pt;left:506.3pt;font-size:9.8pt">hit <b><i>must</i></b> be taken on the 3-step Saracen block </p>
<p style="top:536.8pt;left:506.3pt;font-size:9.8pt">because it has the most steps. The Saracen </p>
<p style="top:548.8pt;left:506.3pt;font-size:9.8pt">player may apply the second hit to either block </p>
<p style="top:560.8pt;left:506.3pt;font-size:9.8pt">because they both now have two steps. </p>
<p style="top:579.5pt;left:506.3pt;font-size:11.0pt"><b>Combat Reserves Example</b></p>
<p style="top:592.5pt;left:506.3pt;font-size:9.8pt">The Saracen has 2 blocks in Nablus, 2 in </p>
<p style="top:604.5pt;left:506.3pt;font-size:9.8pt">Baisan, and 2 in Hebron. All three groups </p>
<p style="top:616.5pt;left:506.3pt;font-size:9.8pt">attack Jerusalem. The Attacker declares the </p>
<p style="top:628.5pt;left:506.3pt;font-size:9.8pt">Nablus-Jerusalem road the main attack road. </p>
<p style="top:640.5pt;left:506.3pt;font-size:9.8pt">The blocks from Nablus and Baisan using this </p>
<p style="top:652.5pt;left:506.3pt;font-size:9.8pt">road are the Main Attack. The 2 Hebron blocks </p>
<p style="top:664.5pt;left:506.3pt;font-size:9.8pt">use another road and will arrive as reserves in </p>
<p style="top:676.5pt;left:506.3pt;font-size:9.8pt">round 2.</p>
<p style="top:712.6pt;left:506.3pt;font-size:14.6pt"><b>Optional Rules</b></p>
<p style="top:731.0pt;left:506.3pt;font-size:9.8pt"><b>[  ] IRON BRIDGE: </b>The road section from </p>
<p style="top:743.0pt;left:506.3pt;font-size:9.8pt">Antioch to Harim has a special move limit of 3 </p>
<p style="top:755.0pt;left:506.3pt;font-size:9.8pt">blocks in either direction. </p>
<p style="top:773.3pt;left:506.3pt;font-size:9.8pt"><b>[  ] Forced Marches</b></p>
<p style="top:785.3pt;left:506.3pt;font-size:9.8pt">Blocks can increase their move +1 by </p>
<p style="top:797.3pt;left:506.3pt;font-size:9.8pt">force-marching. Place a die on each block force-</p>
<p style="top:809.3pt;left:506.3pt;font-size:9.8pt">marching. After all normal movement is done, </p>
<p style="top:821.3pt;left:506.3pt;font-size:9.8pt">roll one die for each block:</p>
<p style="top:837.0pt;left:525.0pt;font-size:9.8pt"><b>1-3: lose one step</b></p>
<p style="top:849.0pt;left:525.0pt;font-size:9.8pt"><b>4-6: no effect</b></p>
<p style="top:864.8pt;left:525.0pt;font-size:9.8pt">Unless eliminated by step loss, the block </p>
<p style="top:876.8pt;left:506.3pt;font-size:9.8pt">always completes the extra move. Force </p>
<p style="top:888.8pt;left:506.3pt;font-size:9.8pt">marching is permitted to Muster.</p>
<p style="top:946.3pt;left:68.8pt;font-size:9.8pt"><b>Copyright &#xa9; 2005-11 Jerry Taylor &amp; Columbia Games Inc. </b></p>
<p style="top:942.3pt;left:380.0pt;font-size:14.6pt"><b>4</b><b> </b></p>
<p style="top:946.3pt;left:637.5pt;font-size:9.8pt"><b>VERSION 2.0</b></p>
</div>
<div id="page5" style="width:765.0pt;height:990.0pt;background-image:url('rules05.jpg')">
<p style="top:101.1pt;left:61.3pt;font-size:12.1pt"><b>6.42 Defender Response</b></p>
<p style="top:115.6pt;left:80.0pt;font-size:11.0pt">Blocks moved by Player 2 to <b><i>reinforce</i></b> </p>
<p style="top:129.1pt;left:61.3pt;font-size:11.0pt">a battle started by Player 1 are reserves, </p>
<p style="top:142.6pt;left:61.3pt;font-size:11.0pt">arriving at the <i>beginning</i> of round 2. </p>
<p style="top:156.1pt;left:61.3pt;font-size:11.0pt">This applies to blocks using <b>one</b> road to </p>
<p style="top:169.6pt;left:61.3pt;font-size:11.0pt">reinforce; those using other roads arrive at </p>
<p style="top:183.1pt;left:61.3pt;font-size:11.0pt">the beginning of <b><i>Round 3.</i></b></p>
<p style="top:208.4pt;left:61.3pt;font-size:12.1pt"><b>6.5 SIEGE COMBAT</b></p>
<p style="top:222.9pt;left:80.0pt;font-size:11.0pt">Unlike field battles, which end after </p>
<p style="top:236.4pt;left:61.3pt;font-size:11.0pt">three combat rounds, sieges may continue </p>
<p style="top:249.9pt;left:61.3pt;font-size:11.0pt">for several Game Turns. The besieger may </p>
<p style="top:263.4pt;left:61.3pt;font-size:11.0pt">remain on siege after the three combat </p>
<p style="top:276.9pt;left:61.3pt;font-size:11.0pt">rounds. Sieges cannot occur at towns </p>
<p style="top:290.4pt;left:61.3pt;font-size:11.0pt">rated &#xf8; (no shield), only field battles. Siege </p>
<p style="top:303.9pt;left:61.3pt;font-size:11.0pt">combat can occur in three ways:</p>
<p style="top:321.1pt;left:66.3pt;font-size:11.0pt">&#x2022; Existing sieges.</p>
<p style="top:338.4pt;left:66.3pt;font-size:11.0pt">&#x2022; New siege if the Defender does not </p>
<p style="top:351.9pt;left:73.8pt;font-size:11.0pt">deploy any blocks in a field battle. </p>
<p style="top:369.1pt;left:66.3pt;font-size:11.0pt">&#x2022; When a field battle ends, victorious </p>
<p style="top:382.6pt;left:73.8pt;font-size:11.0pt">attacking blocks <b><i>may </i></b>begin siege </p>
<p style="top:396.1pt;left:73.8pt;font-size:11.0pt">combat <b><i>next</i></b> combat round.</p>
<p style="top:413.4pt;left:80.0pt;font-size:11.0pt">Sieges require a Siege Declaration </p>
<p style="top:426.9pt;left:61.3pt;font-size:11.0pt">(6.53) at the beginning of each combat </p>
<p style="top:440.4pt;left:61.3pt;font-size:11.0pt">round, besieger first.</p>
<p style="top:461.9pt;left:61.3pt;font-size:12.1pt"><b>6.51 Siege Control</b></p>
<p style="top:476.4pt;left:80.0pt;font-size:11.0pt">Besieged blocks defend a castle, but </p>
<p style="top:489.9pt;left:61.3pt;font-size:11.0pt"><b><i>besieging</i></b> blocks defend the field. The </p>
<p style="top:503.4pt;left:61.3pt;font-size:11.0pt">besieger controls ports except Tripoli and </p>
<p style="top:516.9pt;left:61.3pt;font-size:11.0pt">Tyre, which are fortified ports controlled </p>
<p style="top:530.4pt;left:61.3pt;font-size:11.0pt">by the <i>besieged</i> player.</p>
<p style="top:547.6pt;left:67.5pt;font-size:11.0pt"><b>IMPORTANT:</b><i> Blocks in a siege are </i><b><i>not</i></b><i> </i></p>
<p style="top:561.1pt;left:67.5pt;font-size:11.0pt"><i>revealed until they Storm or Sally. Once </i></p>
<p style="top:574.6pt;left:67.5pt;font-size:11.0pt"><i>revealed, blocks must remain face-up until </i></p>
<p style="top:588.1pt;left:67.5pt;font-size:11.0pt"><i>they are no longer storming or sallying. The </i></p>
<p style="top:601.6pt;left:67.5pt;font-size:11.0pt"><i>besieger must </i><b><i>always</i></b><i> keep </i><b><i>one</i></b><i> block face-</i></p>
<p style="top:615.1pt;left:67.5pt;font-size:11.0pt"><i>up to indicate which player is the besieging.</i></p>
<p style="top:101.1pt;left:282.5pt;font-size:12.1pt"><b>6.52 Castle Limit</b></p>
<p style="top:115.6pt;left:301.3pt;font-size:11.0pt">Town Rating (1.11) limits the number </p>
<p style="top:129.1pt;left:282.5pt;font-size:11.0pt">of blocks that can defend <b><i>inside</i></b> a castle. </p>
<p style="top:142.6pt;left:282.5pt;font-size:11.0pt">Additional blocks must defend the field </p>
<p style="top:156.1pt;left:282.5pt;font-size:11.0pt"><b><i>outside</i></b> the castle. </p>
<p style="top:173.4pt;left:301.3pt;font-size:11.0pt">Castle Limit is also the <b><i>maximum</i></b> </p>
<p style="top:186.9pt;left:282.5pt;font-size:11.0pt">number of blocks that can <b><i>Storm</i></b> a castle. </p>
<p style="top:208.4pt;left:282.5pt;font-size:12.1pt"><b>6.53 Siege Declarations</b></p>
<p style="top:222.9pt;left:301.3pt;font-size:11.0pt">In existing and new sieges, the </p>
<p style="top:236.4pt;left:282.5pt;font-size:11.0pt">besieging player makes a Siege Declaration </p>
<p style="top:249.9pt;left:282.5pt;font-size:11.0pt">at the <b><i>beginning</i></b> of <b><i>each</i></b> siege round:</p>
<p style="top:267.1pt;left:287.5pt;font-size:11.0pt">1. Storm: the <i>besieger</i> declares and reveals </p>
<p style="top:280.6pt;left:295.0pt;font-size:11.0pt">which blocks are storming, subject to </p>
<p style="top:294.1pt;left:295.0pt;font-size:11.0pt">the Castle Limit. </p>
<p style="top:311.4pt;left:287.5pt;font-size:11.0pt">2. Siege: The besieger declines to Storm.  </p>
<p style="top:324.9pt;left:295.0pt;font-size:11.0pt">The <i>besieged</i> player<i> </i><b><i>may</i></b> declare a Sally </p>
<p style="top:338.4pt;left:295.0pt;font-size:11.0pt">(6.55) with any/all blocks, causing a </p>
<p style="top:351.9pt;left:295.0pt;font-size:11.0pt">field battle this round.</p>
<p style="top:369.1pt;left:301.3pt;font-size:11.0pt">The besieger may decline to Storm in </p>
<p style="top:382.6pt;left:282.5pt;font-size:11.0pt">one round, then do so in a future round </p>
<p style="top:396.1pt;left:282.5pt;font-size:11.0pt">when possible. However, if both players </p>
<p style="top:409.6pt;left:282.5pt;font-size:11.0pt">agree to pass, proceed to <b><i>Siege Attrition.</i></b></p>
<p style="top:431.1pt;left:282.5pt;font-size:12.1pt"><b>6.54 Storming</b></p>
<p style="top:445.6pt;left:301.3pt;font-size:11.0pt">After storming blocks are revealed, </p>
<p style="top:459.1pt;left:282.5pt;font-size:11.0pt">a round of combat is fought against the </p>
<p style="top:472.6pt;left:282.5pt;font-size:11.0pt">besieged blocks in the normal sequence of </p>
<p style="top:486.1pt;left:282.5pt;font-size:11.0pt">combat turns. A storming block may fire </p>
<p style="top:499.6pt;left:282.5pt;font-size:11.0pt">OR withdraw back to the field on its turn. </p>
<p style="top:516.9pt;left:287.5pt;font-size:11.0pt"><b>Double Defense: </b>Blocks defending a </p>
<p style="top:530.4pt;left:295.0pt;font-size:11.0pt">castle require two hits to lose one step. </p>
<p style="top:543.9pt;left:295.0pt;font-size:11.0pt">Each &quot;half-hit&quot; has no effect, except the </p>
<p style="top:557.4pt;left:295.0pt;font-size:11.0pt">next hit <b><i>must</i></b> be taken on that block. A </p>
<p style="top:570.9pt;left:295.0pt;font-size:10.9pt">half-hit carries forward from one Combat </p>
<p style="top:584.4pt;left:295.0pt;font-size:10.9pt">Round to the next, but is recovered if </p>
<p style="top:597.9pt;left:295.0pt;font-size:10.9pt">storming ends (even if storming resumes </p>
<p style="top:611.4pt;left:295.0pt;font-size:10.9pt">in a later round).</p>
<p style="top:57.5pt;left:280.0pt;font-size:24.6pt"><b><span style="color:#ffffff">CRUSADER REX</span></b></p>
<p style="top:101.0pt;left:506.3pt;font-size:11.0pt"><b><i>Fragile Alliances</i></b></p>
<p style="top:114.0pt;left:506.3pt;font-size:9.8pt"><i>Saladin&#x2019;s hold on power was tenuous. He faced </i></p>
<p style="top:126.0pt;left:506.3pt;font-size:9.8pt"><i>external threats from emirs in Turkey, Armenia, and </i></p>
<p style="top:138.0pt;left:506.3pt;font-size:9.8pt"><i>Baghdad. Egypt and Iraq smoldered with sedition </i></p>
<p style="top:150.0pt;left:506.3pt;font-size:9.8pt"><i>and vanquished Zangi loyalists had to be watched </i></p>
<p style="top:162.0pt;left:506.3pt;font-size:9.8pt"><i>carefully. </i></p>
<p style="top:177.8pt;left:506.3pt;font-size:9.8pt"><i>Frankish Outremer was a seething cauldron of </i></p>
<p style="top:189.8pt;left:506.3pt;font-size:9.8pt"><i>intrigue and tension. King Guy was bitterly opposed </i></p>
<p style="top:201.8pt;left:506.3pt;font-size:9.8pt"><i>by the Hospitallers, Count Raymond of Tripoli, and </i></p>
<p style="top:213.8pt;left:506.3pt;font-size:9.8pt"><i>Baldwin&#x2019;s widow Maria Comnena, a princess of </i></p>
<p style="top:225.8pt;left:506.3pt;font-size:9.8pt"><i>the Byzantium Empire &#x2013; all of whom thought the </i></p>
<p style="top:237.8pt;left:506.3pt;font-size:9.8pt"><i>new king a weak interloper. After the disaster at </i></p>
<p style="top:249.8pt;left:506.3pt;font-size:9.8pt"><i>Hattin, with King Guy a captive, internecine conflict </i></p>
<p style="top:261.8pt;left:506.3pt;font-size:9.8pt"><i>continued with Conrad of Montferrat seeking the </i></p>
<p style="top:273.8pt;left:506.3pt;font-size:9.8pt"><i>crown. </i></p>
<p style="top:289.5pt;left:506.3pt;font-size:9.8pt"><i>The Crusaders were also at each other&#x2019;s throat. </i></p>
<p style="top:301.5pt;left:506.3pt;font-size:9.8pt"><i>Richard&#x2019;s last-minute rejection of Philip&#x2019;s sister </i></p>
<p style="top:313.5pt;left:506.3pt;font-size:9.8pt"><i>as his bride (because she had been the mistress of </i></p>
<p style="top:325.5pt;left:506.3pt;font-size:9.8pt"><i>his father, Henry II) so soured relations that the </i></p>
<p style="top:337.5pt;left:506.3pt;font-size:9.8pt"><i>French King spent only four months in Palestine </i></p>
<p style="top:349.5pt;left:506.3pt;font-size:9.8pt"><i>before sailing home to plot the seizure of Richard&apos;s </i></p>
<p style="top:361.5pt;left:506.3pt;font-size:9.8pt"><i>extensive holdings in Normandy, Anjou, and </i></p>
<p style="top:373.5pt;left:506.3pt;font-size:9.8pt"><i>Aquitaine. Three times thereafter the French army </i></p>
<p style="top:385.5pt;left:506.3pt;font-size:9.8pt"><i>under the Duke of Burgundy abandoned the field </i></p>
<p style="top:397.5pt;left:506.3pt;font-size:9.8pt"><i>and twice the French refused to fight &#x2013; once in </i></p>
<p style="top:409.5pt;left:506.3pt;font-size:9.8pt"><i>September 1191 when Richard proposed invasion </i></p>
<p style="top:421.5pt;left:506.3pt;font-size:9.8pt"><i>of Egypt and again in June 1192 when Richard </i></p>
<p style="top:433.5pt;left:506.3pt;font-size:9.8pt"><i>proposed a march on Jerusalem. </i></p>
<p style="top:468.0pt;left:506.3pt;font-size:11.0pt"><b>Battle of Jerusalem</b></p>
<p style="top:481.0pt;left:506.3pt;font-size:9.8pt">The Saracen player attacks Jerusalem from </p>
<p style="top:493.0pt;left:506.3pt;font-size:9.8pt">Hebron with 4 blocks (main attack) and from </p>
<p style="top:505.0pt;left:506.3pt;font-size:9.8pt">Jericho with 2 blocks. The Frank (Player 2) has </p>
<p style="top:517.0pt;left:506.3pt;font-size:9.8pt">2 blocks defending Jerusalem, and now moves 3 </p>
<p style="top:529.0pt;left:506.3pt;font-size:9.8pt">blocks from Jaffa to help defend Jerusalem.</p>
<p style="top:544.8pt;left:506.3pt;font-size:9.8pt"><b>Battle Deployment: </b>Frank deploys both </p>
<p style="top:556.8pt;left:506.3pt;font-size:9.8pt">defending blocks in the castle. This avoids a field </p>
<p style="top:568.8pt;left:506.3pt;font-size:9.8pt">battle, but lets the Saracen besiege the castle.</p>
<p style="top:584.5pt;left:506.3pt;font-size:9.8pt"><b>Combat Round 1: </b>Saracen declares a <b><i>Storm</i></b> </p>
<p style="top:596.5pt;left:506.3pt;font-size:9.8pt">with 3 blocks, the maximum that can storm </p>
<p style="top:608.5pt;left:506.3pt;font-size:9.8pt">Jerusalem. Defending and Storming blocks fire </p>
<p style="top:620.5pt;left:506.3pt;font-size:9.8pt">in their respective Combat Turns. Defender has </p>
<p style="top:632.5pt;left:506.3pt;font-size:9.8pt">Double Defense.</p>
<p style="top:648.3pt;left:506.3pt;font-size:9.8pt"><b>Combat Round 2: </b>Reserve blocks for both </p>
<p style="top:660.3pt;left:506.3pt;font-size:9.8pt">players arrive. Frank Reserves cause a field </p>
<p style="top:672.3pt;left:506.3pt;font-size:9.8pt">battle, so the besieging blocks cannot Storm. </p>
<p style="top:684.3pt;left:506.3pt;font-size:9.8pt">This allows the 2 besieged blocks to also Sally. </p>
<p style="top:696.3pt;left:506.3pt;font-size:9.8pt">for round 2. This round of field battle involves, </p>
<p style="top:708.3pt;left:506.3pt;font-size:9.8pt">6 Saracens <i>defending</i> against 5 Franks. The </p>
<p style="top:720.3pt;left:506.3pt;font-size:9.8pt">Saracens, inflict severe losses on the Franks. </p>
<p style="top:732.3pt;left:506.3pt;font-size:9.8pt">The weakened knights all charge causing </p>
<p style="top:744.3pt;left:506.3pt;font-size:9.8pt">considerable damage, but not enough to break </p>
<p style="top:756.3pt;left:506.3pt;font-size:9.8pt">the Saracen defenders. </p>
<p style="top:772.0pt;left:506.3pt;font-size:9.8pt"><b>Combat Round 3:</b> Saracen fire eliminates all </p>
<p style="top:784.0pt;left:506.3pt;font-size:9.8pt">but 1 Frank. This block withdraws into the castle </p>
<p style="top:796.0pt;left:506.3pt;font-size:9.8pt">on its combat turn, ending Round 3. </p>
<p style="top:811.8pt;left:506.3pt;font-size:9.8pt"><b>Summary: </b>Jerusalem is held by one weak </p>
<p style="top:823.8pt;left:506.3pt;font-size:9.8pt">Frank and is likely to fall next Game Turn. The </p>
<p style="top:835.8pt;left:506.3pt;font-size:9.8pt">Franks might have done better to deploy in the </p>
<p style="top:847.8pt;left:506.3pt;font-size:9.8pt">field, reinforced by 3 reserves arriving for Round </p>
<p style="top:859.8pt;left:506.3pt;font-size:9.8pt">2. This would have given them the advantage of </p>
<p style="top:871.8pt;left:506.3pt;font-size:9.8pt">defense, including the chance to make knights </p>
<p style="top:883.8pt;left:506.3pt;font-size:9.8pt">charges on rounds 1 and 2 <i>before</i> most Saracens </p>
<p style="top:895.8pt;left:506.3pt;font-size:9.8pt">could fire. </p>
<p style="top:946.3pt;left:68.8pt;font-size:9.8pt"><b>Copyright &#xa9; 2005-11 Jerry Taylor &amp; Columbia Games Inc. </b></p>
<p style="top:942.3pt;left:380.0pt;font-size:14.6pt"><b>5</b><b> </b></p>
<p style="top:946.3pt;left:637.5pt;font-size:9.8pt"><b>VERSION 2.0</b></p>
<p style="top:890.3pt;left:80.0pt;font-size:17.5pt"><b><i>Battle of Jerusalem</i></b></p>
</div>
<div id="page6" style="width:765.0pt;height:990.0pt;background-image:url('rules06.jpg')">
<p style="top:101.0pt;left:80.0pt;font-size:11.0pt">At the <b><i>beginning</i></b> of each subsequent </p>
<p style="top:114.5pt;left:61.3pt;font-size:11.0pt">siege round, the besieger can add reserve </p>
<p style="top:128.0pt;left:61.3pt;font-size:11.0pt">blocks from the field to the storming blocks, </p>
<p style="top:141.5pt;left:61.3pt;font-size:11.0pt">subject to the Castle Limit. However, if all </p>
<p style="top:155.0pt;left:61.3pt;font-size:11.0pt">storming blocks are eliminated or withdraw, </p>
<p style="top:168.5pt;left:61.3pt;font-size:11.0pt">the current siege round ends immediately.</p>
<p style="top:190.1pt;left:61.3pt;font-size:12.1pt"><b>6.55 Sallying</b></p>
<p style="top:204.5pt;left:80.0pt;font-size:11.0pt">If the besieger declines to storm, the </p>
<p style="top:218.0pt;left:61.3pt;font-size:11.0pt">castle defender may declare a <b><i>Sally </i></b>with </p>
<p style="top:231.5pt;left:61.3pt;font-size:11.0pt">any/all blocks, causing a field battle this </p>
<p style="top:245.0pt;left:61.3pt;font-size:11.0pt">round. After sally blocks are revealed, one </p>
<p style="top:258.5pt;left:61.3pt;font-size:11.0pt">round of combat is fought with all blocks </p>
<p style="top:272.0pt;left:61.3pt;font-size:11.0pt">currently defending the field. </p>
<p style="top:289.3pt;left:67.5pt;font-size:11.0pt"><b><i>IMPORTANT: </i></b><i>Sallying blocks are </i></p>
<p style="top:302.8pt;left:67.5pt;font-size:11.0pt"><i>attacking if they initiate a field battle or </i></p>
<p style="top:316.3pt;left:67.5pt;font-size:11.0pt"><i>assist a relief force. But if they join current </i></p>
<p style="top:329.8pt;left:67.5pt;font-size:11.0pt"><i>defenders in the field, the sallying blocks are </i></p>
<p style="top:343.3pt;left:67.5pt;font-size:11.0pt"><i>still defenders. In either case, sallying blocks </i></p>
<p style="top:356.8pt;left:67.5pt;font-size:11.0pt"><i>no longer have double defense.</i></p>
<p style="top:374.0pt;left:80.0pt;font-size:11.0pt">Sallying blocks cannot retreat. They </p>
<p style="top:387.5pt;left:61.3pt;font-size:11.0pt">may withdraw to the castle on their combat </p>
<p style="top:401.0pt;left:61.3pt;font-size:11.0pt">turn, and <b><i>must</i></b> withdraw <b><i>after</i></b> combat </p>
<p style="top:414.5pt;left:61.3pt;font-size:11.0pt">round 3 if they haven&apos;t won the field battle.</p>
<p style="top:431.8pt;left:80.0pt;font-size:11.0pt">Some blocks may sally while others </p>
<p style="top:445.3pt;left:61.3pt;font-size:11.0pt">stay in the castle. Such blocks may sally to </p>
<p style="top:458.8pt;left:61.3pt;font-size:11.0pt">join a field battle at the <b><i>beginning</i></b> of a later </p>
<p style="top:472.3pt;left:61.3pt;font-size:11.0pt">combat round.</p>
<p style="top:493.9pt;left:61.3pt;font-size:12.1pt"><b>6.56 Relief Forces</b></p>
<p style="top:508.3pt;left:80.0pt;font-size:11.0pt">A player may try to relieve an existing </p>
<p style="top:521.8pt;left:61.3pt;font-size:11.0pt">siege by attacking the besiegers. This </p>
<p style="top:535.3pt;left:61.3pt;font-size:11.0pt">causes a field battle and prevents Storming </p>
<p style="top:548.8pt;left:61.3pt;font-size:11.0pt">this round. Blocks in the castle may Sally to </p>
<p style="top:562.3pt;left:61.3pt;font-size:11.0pt">assist the relief force.</p>
<p style="top:579.5pt;left:80.0pt;font-size:11.0pt">Main Attack relief forces sent by </p>
<p style="top:593.0pt;left:61.3pt;font-size:11.0pt">Player 1 arrive for Round 1; those of </p>
<p style="top:606.5pt;left:61.3pt;font-size:11.0pt">Player 2 arrive for Round 2. Relief forces </p>
<p style="top:620.0pt;left:61.3pt;font-size:11.0pt">using other road(s) arrive one round later, </p>
<p style="top:633.5pt;left:61.3pt;font-size:11.0pt">meaning Round 2 for Player 1, and Round </p>
<p style="top:647.0pt;left:61.3pt;font-size:11.0pt">3 for Player 2. Players can Storm or Sally in </p>
<p style="top:660.5pt;left:61.3pt;font-size:11.0pt">round(s) before relief forces arrive.</p>
<p style="top:677.8pt;left:80.0pt;font-size:11.0pt">Relief forces are <b><i>attacking</i></b><i> </i>and the </p>
<p style="top:691.3pt;left:61.3pt;font-size:11.0pt">besiegers are on defense. Relief force </p>
<p style="top:704.8pt;left:61.3pt;font-size:11.0pt">blocks can Fire or Retreat normally, but </p>
<p style="top:718.3pt;left:61.3pt;font-size:11.0pt">cannot Withdraw into the castle. </p>
<p style="top:739.9pt;left:61.3pt;font-size:12.1pt"><b>6.57 Siege Attrition</b></p>
<p style="top:754.3pt;left:80.0pt;font-size:11.0pt">Besieged blocks are subject to a </p>
<p style="top:767.8pt;left:61.3pt;font-size:11.0pt">Siege Attrition roll each Game Turn. The </p>
<p style="top:781.3pt;left:61.3pt;font-size:11.0pt">besieged player rolls 1d6 for <b><i>each</i></b> block:</p>
<p style="top:797.3pt;left:80.0pt;font-size:11.0pt"><b> </b></p>
<p style="top:797.3pt;left:106.3pt;font-size:11.0pt"><b>1-3:   Lose 1 step </b></p>
<p style="top:810.8pt;left:61.3pt;font-size:11.0pt"><b> </b></p>
<p style="top:810.8pt;left:106.3pt;font-size:11.0pt"><b>4-6:   No effect</b></p>
<p style="top:831.8pt;left:67.5pt;font-size:11.0pt"><b><i>TYRE &amp; TRIPOLI: </i></b><i>These towns had </i></p>
<p style="top:845.3pt;left:67.5pt;font-size:11.0pt"><i>castles at the end of narrow causeways  </i></p>
<p style="top:858.8pt;left:67.5pt;font-size:11.0pt"><i>with an attached fortified port. They could </i></p>
<p style="top:872.3pt;left:67.5pt;font-size:11.0pt"><i>be supplied by sea when under siege. Siege </i></p>
<p style="top:885.8pt;left:67.5pt;font-size:11.0pt"><i>Attrition losses apply only on rolls of 1.</i></p>
<p style="top:903.0pt;left:80.0pt;font-size:11.0pt">Also see winter campaign 8.2. </p>
<p style="top:101.1pt;left:282.5pt;font-size:12.1pt"><b>6.6 RETREATS</b></p>
<p style="top:115.6pt;left:301.3pt;font-size:11.0pt">Each block may retreat <b><i>or</i></b> withdraw </p>
<p style="top:129.1pt;left:282.5pt;font-size:11.0pt">instead of firing on its normal Combat </p>
<p style="top:142.6pt;left:282.5pt;font-size:11.0pt">Turn. Harrying (6.33) blocks can fire <b><i>and</i></b> </p>
<p style="top:156.1pt;left:282.5pt;font-size:11.0pt">retreat on the same turn. </p>
<p style="top:173.4pt;left:301.3pt;font-size:11.0pt">Neither player can retreat to an </p>
<p style="top:186.9pt;left:282.5pt;font-size:11.0pt"><b><i>enemy-occupied </i></b>town, nor to an </p>
<p style="top:200.4pt;left:282.5pt;font-size:11.0pt">unresolved (new) battle. Retreat off-map is </p>
<p style="top:213.9pt;left:282.5pt;font-size:11.0pt">not permitted. </p>
<p style="top:231.1pt;left:301.3pt;font-size:11.0pt">Blocks that cannot retreat when </p>
<p style="top:244.6pt;left:282.5pt;font-size:11.0pt">required are eliminated. </p>
<p style="top:266.1pt;left:282.5pt;font-size:12.1pt"><b>6.61 Retreat Roads</b></p>
<p style="top:280.6pt;left:301.3pt;font-size:11.0pt">Per <i>combat round, </i>a maximum of <b><i>four</i></b><b> </b></p>
<p style="top:294.1pt;left:282.5pt;font-size:11.0pt"><b><i>(4)</i></b><i> </i>blocks may retreat along a major road, </p>
<p style="top:307.6pt;left:282.5pt;font-size:11.0pt">and <b><i>two (2) </i></b>block along a minor road. </p>
<p style="top:324.9pt;left:301.3pt;font-size:11.0pt"><b><i>Attacking</i></b> blocks must retreat to </p>
<p style="top:338.4pt;left:282.5pt;font-size:11.0pt"><i>friendly</i> or <i>vacant</i> adjacent towns, via </p>
<p style="top:351.9pt;left:282.5pt;font-size:11.0pt">road(s) used to enter the battle. <b><i>Defending</i></b> </p>
<p style="top:365.4pt;left:282.5pt;font-size:11.0pt">blocks may retreat via any other roads.</p>
<p style="top:382.6pt;left:301.3pt;font-size:11.0pt">When <b><i>both</i></b> players enter a battle along </p>
<p style="top:396.1pt;left:282.5pt;font-size:11.0pt">the <b><i>same</i></b> road, only <b><i>Player 2</i></b> may retreat </p>
<p style="top:409.6pt;left:282.5pt;font-size:11.0pt">along that road. </p>
<p style="top:426.9pt;left:288.8pt;font-size:11.0pt"><b><i>CAUTION: </i></b><i>When attacking as Player </i></p>
<p style="top:440.4pt;left:288.8pt;font-size:11.0pt"><i>1, leaving a strong force to protect your </i></p>
<p style="top:453.9pt;left:288.8pt;font-size:11.0pt"><i>retreat town is recommended.</i></p>
<p style="top:475.4pt;left:282.5pt;font-size:12.1pt"><b>6.62 Siege Retreats</b></p>
<p style="top:489.9pt;left:301.3pt;font-size:11.0pt">Besieged blocks can never retreat. </p>
<p style="top:503.4pt;left:282.5pt;font-size:11.0pt">Blocks fighting in the field can withdraw </p>
<p style="top:516.9pt;left:282.5pt;font-size:11.0pt">into the castle, if friendly, subject to castle </p>
<p style="top:530.4pt;left:282.5pt;font-size:11.0pt">limits. Blocks attacking or defending the </p>
<p style="top:543.9pt;left:282.5pt;font-size:11.0pt">field can also retreat normally. </p>
<p style="top:561.1pt;left:301.3pt;font-size:11.0pt">Blocks may Retreat to an adjacent </p>
<p style="top:574.6pt;left:282.5pt;font-size:11.0pt">siege provided the field is <b><i>friendly</i></b>. Such </p>
<p style="top:588.1pt;left:282.5pt;font-size:11.0pt">blocks can participate normally in any </p>
<p style="top:601.6pt;left:282.5pt;font-size:11.0pt">combat occuring later in the Game Turn.</p>
<p style="top:623.1pt;left:282.5pt;font-size:12.1pt"><b>6.63 Withdrawing</b></p>
<p style="top:637.6pt;left:301.3pt;font-size:11.0pt">Withdrawals are retreats <b><i>between</i></b> </p>
<p style="top:651.1pt;left:282.5pt;font-size:11.0pt">the field and the castle. Instead of firing, </p>
<p style="top:664.6pt;left:282.5pt;font-size:11.0pt">a block in the field can withdraw to the </p>
<p style="top:678.1pt;left:282.5pt;font-size:11.0pt">castle or a storming block can withdraw to </p>
<p style="top:691.6pt;left:282.5pt;font-size:11.0pt">the field. Withdrawals not subject to road </p>
<p style="top:705.1pt;left:282.5pt;font-size:11.0pt">limits, just castle limits. </p>
<p style="top:730.4pt;left:282.5pt;font-size:12.1pt"><b>6.7 REGROUPS</b></p>
<p style="top:744.9pt;left:301.3pt;font-size:11.0pt">When a field or siege battle ends, </p>
<p style="top:758.4pt;left:282.5pt;font-size:11.0pt">whether by retreat, elimination, or attrition </p>
<p style="top:771.9pt;left:282.5pt;font-size:11.0pt">the victor <b><i>may</i></b> Regroup any/all victorious </p>
<p style="top:785.4pt;left:282.5pt;font-size:11.0pt">blocks to any <b><i>adjacent</i></b> <b><i>friendly or vacant </i></b></p>
<p style="top:798.9pt;left:282.5pt;font-size:11.0pt">town(s). Normal road limits apply. </p>
<p style="top:816.1pt;left:301.3pt;font-size:11.0pt">Blocks may Regroup to an adjacent </p>
<p style="top:829.6pt;left:282.5pt;font-size:11.0pt">siege provided the field is <b><i>friendly</i></b>. Such </p>
<p style="top:843.1pt;left:282.5pt;font-size:11.0pt">blocks can participate normally in any </p>
<p style="top:856.6pt;left:282.5pt;font-size:11.0pt">combat occuring later in the Game Turn.</p>
<p style="top:873.9pt;left:288.8pt;font-size:11.0pt"><b><i>NOTE: </i></b><i>Regrouping is optional. When a </i></p>
<p style="top:887.4pt;left:288.8pt;font-size:11.0pt"><i>field battle ends, the victor may Regroup </i></p>
<p style="top:900.9pt;left:288.8pt;font-size:11.0pt"><i>some blocks and lay siege with others, if </i></p>
<p style="top:914.4pt;left:288.8pt;font-size:11.0pt"><i>applicable. </i></p>
<p style="top:57.5pt;left:280.0pt;font-size:24.6pt"><b><span style="color:#ffffff">CRUSADER REX</span></b></p>
<p style="top:101.0pt;left:506.3pt;font-size:11.0pt"><b><i>Richard the Lionheart</i></b></p>
<p style="top:114.0pt;left:506.3pt;font-size:9.8pt"><i>Richard Plantagenet, the King of England, Duke </i></p>
<p style="top:126.0pt;left:506.3pt;font-size:9.8pt"><i>of Normandy, and Earl of Anjou, was arguably </i></p>
<p style="top:138.0pt;left:506.3pt;font-size:9.8pt"><i>the greatest military leader in medieval history and </i></p>
<p style="top:150.0pt;left:506.3pt;font-size:9.8pt"><i>the deadliest knight of the Middle Ages. The name </i></p>
<p style="top:162.0pt;left:506.3pt;font-size:9.8pt"><i>&#x201c;Lionheart&#x201d; was well earned and widely known </i></p>
<p style="top:174.0pt;left:506.3pt;font-size:9.8pt"><i>even before his adventure in the Holy Land, but </i></p>
<p style="top:186.0pt;left:506.3pt;font-size:9.8pt"><i>his campaigns in Outremer were the zenith of his </i></p>
<p style="top:198.0pt;left:506.3pt;font-size:9.8pt"><i>career. An emir from Aleppo wrote to Saladin that </i></p>
<p style="top:210.0pt;left:506.3pt;font-size:9.8pt"><i>&#x201c;Never have we seen his like or met his peer. He is </i></p>
<p style="top:222.0pt;left:506.3pt;font-size:9.8pt"><i>ever foremost of the enemy at each outset; he is first </i></p>
<p style="top:234.0pt;left:506.3pt;font-size:9.8pt"><i>as befits the pick and flower of knighthood. It is he </i></p>
<p style="top:246.0pt;left:506.3pt;font-size:9.8pt"><i>who maims our folk. No one can resist him or rescue </i></p>
<p style="top:258.0pt;left:506.3pt;font-size:9.8pt"><i>a captive from his hands.&#x201d; </i></p>
<p style="top:273.8pt;left:506.3pt;font-size:9.8pt"><i>While Richard far outshone Saladin as a warrior, </i></p>
<p style="top:285.8pt;left:506.3pt;font-size:9.8pt"><i>Saladin was a far better student of men. The English </i></p>
<p style="top:297.8pt;left:506.3pt;font-size:9.8pt"><i>King made enemies of many powerful allies such as </i></p>
<p style="top:309.8pt;left:506.3pt;font-size:9.8pt"><i>King Philip, Conrad of Montferrat, and Leopold of </i></p>
<p style="top:321.8pt;left:506.3pt;font-size:9.8pt"><i>Austria.</i></p>
<p style="top:340.5pt;left:506.3pt;font-size:11.0pt"><b><i>Barbarossa&#x2019;s Crusade</i></b></p>
<p style="top:353.5pt;left:506.3pt;font-size:9.8pt"><i>The 67 year-old Frederick Barbarossa had ruled </i></p>
<p style="top:365.5pt;left:506.3pt;font-size:9.8pt"><i>the Holy Roman Empire for almost four decades </i></p>
<p style="top:377.5pt;left:506.3pt;font-size:9.8pt"><i>and was one of the most powerful and respected </i></p>
<p style="top:389.5pt;left:506.3pt;font-size:9.8pt"><i>monarchs of his day. Despite the Emperor&#x2019;s age and </i></p>
<p style="top:401.5pt;left:506.3pt;font-size:9.8pt"><i>past disputes with the pope, Barbarossa reacted to </i></p>
<p style="top:413.5pt;left:506.3pt;font-size:9.8pt"><i>the debacle at Hattin by rallying 15,000 men and </i></p>
<p style="top:425.5pt;left:506.3pt;font-size:9.8pt"><i>3,000 knights &#x2013; the flower of the German nobility &#x2013; </i></p>
<p style="top:437.5pt;left:506.3pt;font-size:9.8pt"><i>for war in Outremer.</i></p>
<p style="top:453.3pt;left:506.3pt;font-size:9.8pt"><i>The German army was forced to cut its way through </i></p>
<p style="top:465.3pt;left:506.3pt;font-size:9.8pt"><i>armies fielded by the Byzantine Empire and the </i></p>
<p style="top:477.3pt;left:506.3pt;font-size:9.8pt"><i>Sultanate of Rum, and it did so with fearful effect. </i></p>
<p style="top:489.3pt;left:506.3pt;font-size:9.8pt"><i>Saladin was so alarmed that he called-off his </i></p>
<p style="top:501.3pt;left:506.3pt;font-size:9.8pt"><i>campaign against Tyre and Tripoli and dismantled </i></p>
<p style="top:513.3pt;left:506.3pt;font-size:9.8pt"><i>castles and city walls as far south as Ascalon to </i></p>
<p style="top:525.3pt;left:506.3pt;font-size:9.8pt"><i>deny Barbarossa&#x2019;s army any comfort or supply. </i></p>
<p style="top:537.3pt;left:506.3pt;font-size:9.8pt"><i>In an amazing twist of fate, however, Barbarossa </i></p>
<p style="top:549.3pt;left:506.3pt;font-size:9.8pt"><i>drowned while crossing a river near Tarsus on June </i></p>
<p style="top:561.3pt;left:506.3pt;font-size:9.8pt"><i>10, 1190. Internal dissension quickly broke out, </i></p>
<p style="top:573.3pt;left:506.3pt;font-size:9.8pt"><i>and when the army finally staggered into Antioch, </i></p>
<p style="top:585.3pt;left:506.3pt;font-size:9.8pt"><i>an epidemic swept the city &#x2013; a final blow that </i></p>
<p style="top:597.3pt;left:506.3pt;font-size:9.8pt"><i>convinced all but a few thousand Germans to return </i></p>
<p style="top:609.3pt;left:506.3pt;font-size:9.8pt"><i>home. By October 1190, the remaining Germans led </i></p>
<p style="top:621.3pt;left:506.3pt;font-size:9.8pt"><i>by Leopold of Austria reached Acre and provided </i></p>
<p style="top:633.3pt;left:506.3pt;font-size:9.8pt"><i>King Guy with meager reinforcements for his </i></p>
<p style="top:645.3pt;left:506.3pt;font-size:9.8pt"><i>depleted army. </i></p>
<p style="top:661.0pt;left:506.3pt;font-size:9.8pt"><i>Saladin had been spared from fighting a formidable </i></p>
<p style="top:673.0pt;left:506.3pt;font-size:9.8pt"><i>foe. In Crusader Rex, he may not be so lucky. </i></p>
<p style="top:691.8pt;left:506.3pt;font-size:11.0pt"><b><i>Leopold&apos;s Flag</i></b></p>
<p style="top:704.8pt;left:506.3pt;font-size:9.8pt"><i>The Austrian flag is said to date from the Third </i></p>
<p style="top:716.8pt;left:506.3pt;font-size:9.8pt"><i>Crusade. After a fierce battle, Leopold&apos;s white </i></p>
<p style="top:728.8pt;left:506.3pt;font-size:9.8pt"><i>surcoat was stained blood red, except for a stripe </i></p>
<p style="top:740.8pt;left:506.3pt;font-size:9.8pt"><i>under his belt.</i></p>
<p style="top:775.3pt;left:506.3pt;font-size:11.0pt"><b>Declarations and Retreats</b></p>
<p style="top:788.3pt;left:506.3pt;font-size:9.8pt">Declarations are always made at the <b><i>beginning</i></b> </p>
<p style="top:800.3pt;left:506.3pt;font-size:9.8pt">of combat rounds. They allow players to engage </p>
<p style="top:812.3pt;left:506.3pt;font-size:9.8pt">enemy forces by Storm or Sally.  Retreats  </p>
<p style="top:824.3pt;left:506.3pt;font-size:9.8pt">and Withdrawals are made <b><i>during</i></b> the round on </p>
<p style="top:836.3pt;left:506.3pt;font-size:9.8pt">a block&apos;s combat turn. In effect, it is relatively </p>
<p style="top:848.3pt;left:506.3pt;font-size:9.8pt">easy to start a storm or sally, but withdrawing </p>
<p style="top:860.3pt;left:506.3pt;font-size:9.8pt">from them is not as easy. </p>
<p style="top:946.3pt;left:68.8pt;font-size:9.8pt"><b>Copyright &#xa9; 2005-11 Jerry Taylor &amp; Columbia Games Inc. </b></p>
<p style="top:942.3pt;left:380.0pt;font-size:14.6pt"><b>6</b><b> </b></p>
<p style="top:946.3pt;left:637.5pt;font-size:9.8pt"><b>VERSION 2.0</b></p>
</div>
<div id="page7" style="width:765.0pt;height:990.0pt;background-image:url('rules07.jpg')">
<p style="top:101.0pt;left:61.3pt;font-size:17.0pt"><b>7.0 DRAWS</b></p>
<p style="top:123.1pt;left:80.0pt;font-size:11.0pt">There are no block draws in 1187. </p>
<p style="top:136.6pt;left:61.3pt;font-size:11.0pt">Starting in 1188, each player draws ONE </p>
<p style="top:150.1pt;left:61.3pt;font-size:11.0pt">block per Draw Phase, except the<i> </i>Winter<i> </i></p>
<p style="top:163.6pt;left:61.3pt;font-size:11.0pt">Turn<i>. </i>Player 1 draws and deploys first. </p>
<p style="top:188.9pt;left:61.3pt;font-size:12.1pt"><b>7.1 DRAW POOLS</b></p>
<p style="top:203.4pt;left:80.0pt;font-size:11.0pt">Each player maintains an off-map area </p>
<p style="top:216.9pt;left:61.3pt;font-size:11.0pt">where blocks are kept <b><i>face-down.</i></b> Some </p>
<p style="top:230.4pt;left:61.3pt;font-size:11.0pt">blocks start the game in the Draw Pool </p>
<p style="top:243.9pt;left:61.3pt;font-size:11.0pt">and eliminated blocks are generally placed </p>
<p style="top:257.4pt;left:61.3pt;font-size:11.0pt">there. Exceptions, see 6.34.</p>
<p style="top:282.6pt;left:61.3pt;font-size:12.1pt"><b>7.2 FRANK DRAWS</b></p>
<p style="top:301.4pt;left:61.3pt;font-size:12.1pt"><b>7.21 Crusaders</b></p>
<p style="top:315.9pt;left:80.0pt;font-size:11.0pt">When drawn, German, French, and </p>
<p style="top:329.4pt;left:61.3pt;font-size:11.0pt">English blocks are placed <b><i>face-up</i></b> in their </p>
<p style="top:342.9pt;left:61.3pt;font-size:11.0pt">matching staging space on the west edge of </p>
<p style="top:356.4pt;left:61.3pt;font-size:11.0pt">the mapboard. <b><i>After all three </i></b>blocks of any </p>
<p style="top:369.9pt;left:61.3pt;font-size:11.0pt">nation have been drawn, those blocks are </p>
<p style="top:383.4pt;left:61.3pt;font-size:11.0pt">eligible to move in a future game turn. Not </p>
<p style="top:396.9pt;left:61.3pt;font-size:11.0pt">all need move at the same time. </p>
<p style="top:418.4pt;left:61.3pt;font-size:12.1pt"><b>7.22 English &amp; French</b></p>
<p style="top:432.9pt;left:80.0pt;font-size:11.0pt">English or French blocks require <b><i>one </i></b></p>
<p style="top:446.4pt;left:61.3pt;font-size:11.0pt"><b><i>Sea Move</i></b> to move <b><i>each</i></b> block from their </p>
<p style="top:459.9pt;left:61.3pt;font-size:11.0pt">staging area to a<i> </i><b><i>Friendly</i></b><b> </b>port. </p>
<p style="top:477.1pt;left:67.5pt;font-size:11.0pt"><b><i>Richard&apos;s Sea-Legs: </i></b><i>The three (3) English </i></p>
<p style="top:490.6pt;left:67.5pt;font-size:11.0pt"><i>blocks can Sea Move to </i><b><i>attack</i></b><i> an </i><b><i>enemy</i></b><i> </i></p>
<p style="top:504.1pt;left:67.5pt;font-size:11.0pt"><i>port. If combined with any other attack(s) </i></p>
<p style="top:517.6pt;left:67.5pt;font-size:11.0pt"><i>on the same town, the English must be the </i></p>
<p style="top:531.1pt;left:67.5pt;font-size:11.0pt"><i>Main Attack. Retreat by sea is prohibited; </i></p>
<p style="top:544.6pt;left:67.5pt;font-size:11.0pt"><i>the attackers can retreat normally by road.</i></p>
<p style="top:566.1pt;left:61.3pt;font-size:12.1pt"><b>7.23 Germans</b></p>
<p style="top:580.6pt;left:80.0pt;font-size:11.0pt">German<b> </b>blocks require <b><i>one move </i></b></p>
<p style="top:594.1pt;left:61.3pt;font-size:11.0pt"><b><i>per block </i></b>to enter at any/all of Aleppo, </p>
<p style="top:607.6pt;left:61.3pt;font-size:11.0pt">Antioch, or St. Simeon,<i> </i>subject to road </p>
<p style="top:621.1pt;left:61.3pt;font-size:11.0pt">limits. They can attack these towns if they </p>
<p style="top:634.6pt;left:61.3pt;font-size:11.0pt">are enemy-occupied, but cannot retreat </p>
<p style="top:648.1pt;left:61.3pt;font-size:11.0pt">off-map. </p>
<p style="top:669.6pt;left:61.3pt;font-size:12.1pt"><b>7.24 Pilgrims</b></p>
<p style="top:684.1pt;left:80.0pt;font-size:11.0pt">Pilgrims are deployed in a <b><i>friendly</i></b> </p>
<p style="top:697.6pt;left:61.3pt;font-size:11.0pt"><b><i>port</i></b>. If none, return the block to the Draw </p>
<p style="top:711.1pt;left:61.3pt;font-size:11.0pt">Pool and forfeit the Draw. Remember that </p>
<p style="top:724.6pt;left:61.3pt;font-size:11.0pt">the ports of Tripoli and Tyre are friendly to </p>
<p style="top:738.1pt;left:61.3pt;font-size:11.0pt">the <b><i>besieged</i></b> player, but castle limits apply. </p>
<p style="top:759.6pt;left:61.3pt;font-size:12.1pt"><b>7.25 Outremers</b></p>
<p style="top:774.1pt;left:80.0pt;font-size:11.0pt">Outremers (and Turcopoles) are </p>
<p style="top:787.6pt;left:61.3pt;font-size:11.0pt">deployed at full strength in their home or </p>
<p style="top:801.1pt;left:61.3pt;font-size:11.0pt">alternate seats <b><i>unless enemy occupied</i></b><i>, </i>or </p>
<p style="top:814.6pt;left:61.3pt;font-size:11.0pt">at strength 1 in any friendly town. </p>
<p style="top:839.9pt;left:61.3pt;font-size:12.1pt"><b>7.3 SARACEN DRAWS</b></p>
<p style="top:854.4pt;left:80.0pt;font-size:11.0pt">Saracen draws are deployed at full </p>
<p style="top:867.9pt;left:61.3pt;font-size:11.0pt">strength in their home or alternate seats, </p>
<p style="top:881.4pt;left:61.3pt;font-size:11.0pt"><b><i>unless enemy occupied</i></b><i>, </i>or at strength 1 in </p>
<p style="top:894.9pt;left:61.3pt;font-size:11.0pt">any friendly town. </p>
<p style="top:57.5pt;left:280.0pt;font-size:24.6pt"><b><span style="color:#ffffff">CRUSADER REX</span></b></p>
<p style="top:101.1pt;left:506.3pt;font-size:12.1pt"><b>SARACEN EMIRS</b></p>
<p style="top:115.0pt;left:506.3pt;font-size:9.8pt"><b>AL-ADIL</b> &#x2013; Saladin&#x2019;s younger brother and Lord </p>
<p style="top:127.0pt;left:506.3pt;font-size:9.8pt">of Egypt. Also known as &#x201c;Safadin&#x201d;.</p>
<p style="top:142.8pt;left:506.3pt;font-size:9.8pt"><b>AL-AFDAL </b>&#x2013; Saladin&#x2019;s eldest son and Lord of </p>
<p style="top:154.8pt;left:506.3pt;font-size:9.8pt">Damascus.</p>
<p style="top:170.5pt;left:506.3pt;font-size:9.8pt"><b>AL-AZIZ </b>&#x2013; Saladin&#x2019;s second son and Sultan of </p>
<p style="top:182.5pt;left:506.3pt;font-size:9.8pt">Egypt. He ruled Egypt after the death of Saladin </p>
<p style="top:194.5pt;left:506.3pt;font-size:9.8pt">in 1193 and took the name Uthman. </p>
<p style="top:210.3pt;left:506.3pt;font-size:9.8pt"><b>AL-MASHTUB</b> &#x2013; a Mosul Kurd and Grand </p>
<p style="top:222.3pt;left:506.3pt;font-size:9.8pt">Emir, longtime ally of Saladin. Captured by the </p>
<p style="top:234.3pt;left:506.3pt;font-size:9.8pt">Franks when Acre surrendered in 1191. </p>
<p style="top:250.0pt;left:506.3pt;font-size:9.8pt"><b>AL-ZAHIR</b> &#x2013; Saladin&#x2019;s third son and Lord of </p>
<p style="top:262.0pt;left:506.3pt;font-size:9.8pt">Aleppo.</p>
<p style="top:277.8pt;left:506.3pt;font-size:9.8pt"><b>BAHRAM</b> &#x2013; Lord of Baalbek. </p>
<p style="top:293.5pt;left:506.3pt;font-size:9.8pt"><b>JURDIK </b>&#x2013; Mameluke, and longtime ally of </p>
<p style="top:305.5pt;left:506.3pt;font-size:9.8pt">Saladin.</p>
<p style="top:321.3pt;left:506.3pt;font-size:9.8pt"><b>KEUKBURI</b> &#x2013; Lord of Sumaiset, al-Ruha, and </p>
<p style="top:333.3pt;left:506.3pt;font-size:9.8pt">Harran. Commanded the Saracen Left Wing at </p>
<p style="top:345.3pt;left:506.3pt;font-size:9.8pt">the Battle of Hattin. </p>
<p style="top:361.0pt;left:506.3pt;font-size:9.8pt"><b>QAIMAZ</b> &#x2013; Ayyubid commander in Banyas. </p>
<p style="top:376.8pt;left:506.3pt;font-size:9.8pt"><b>QARA-QUSH</b> &#x2013; the Turkish word for </p>
<p style="top:388.8pt;left:506.3pt;font-size:9.8pt">&quot;Eagle&quot;, a slave who became a talented </p>
<p style="top:400.8pt;left:506.3pt;font-size:9.8pt">military commander in Egypt and the Sudan. </p>
<p style="top:412.8pt;left:506.3pt;font-size:9.8pt">Commanded at Acre and surrendered to King </p>
<p style="top:424.8pt;left:506.3pt;font-size:9.8pt">Philip in 1191. </p>
<p style="top:440.5pt;left:506.3pt;font-size:9.8pt"><b>SALADIN</b> &#x2013; Salah al-Din Yusuf Ibn-Ayyub, </p>
<p style="top:452.5pt;left:506.3pt;font-size:9.8pt">founder of the Ayyubid Empire.</p>
<p style="top:468.3pt;left:506.3pt;font-size:9.8pt"><b>SANJAR</b> &#x2013; Lord of Jazirat, a rich emirate </p>
<p style="top:480.3pt;left:506.3pt;font-size:9.8pt">northeast of Aleppo. </p>
<p style="top:496.0pt;left:506.3pt;font-size:9.8pt"><b>SHIRKUH</b> &#x2013; 16 year-old son of Nasir al-Din </p>
<p style="top:508.0pt;left:506.3pt;font-size:9.8pt">Muhammad (Saladin&#x2019;s Uncle) and Lord of </p>
<p style="top:520.0pt;left:506.3pt;font-size:9.8pt">Homs.</p>
<p style="top:535.8pt;left:506.3pt;font-size:9.8pt"><b>SULAIMAN</b> &#x2013; Lord of Artah.</p>
<p style="top:551.5pt;left:506.3pt;font-size:9.8pt"><b>TAQI AL-DIN</b> &#x2013; Saladin&#x2019;s nephew and greatest </p>
<p style="top:563.5pt;left:506.3pt;font-size:9.8pt">general. Commanded the Saracen Right Wing at </p>
<p style="top:575.5pt;left:506.3pt;font-size:9.8pt">the Battle of Hattin. </p>
<p style="top:591.3pt;left:506.3pt;font-size:9.8pt"><b>TUMAN</b> &#x2013; Emir of Homs, a former ally of </p>
<p style="top:603.3pt;left:506.3pt;font-size:9.8pt">Zangi. </p>
<p style="top:619.0pt;left:506.3pt;font-size:9.8pt"><b>YAZKUJ</b> &#x2013; Lord of Ashtera, a former Mameluke </p>
<p style="top:631.0pt;left:506.3pt;font-size:9.8pt">of Saladin&#x2019;s Uncle Shirkuh. </p>
<p style="top:646.8pt;left:506.3pt;font-size:9.8pt"><b>YUZPAH</b> &#x2013; Ayyubid military commander in </p>
<p style="top:658.8pt;left:506.3pt;font-size:9.8pt">Egypt. </p>
<p style="top:674.5pt;left:506.3pt;font-size:9.8pt"><b>ZANGI </b>&#x2013; Prince of Sinjar, and former Atabeg of </p>
<p style="top:686.5pt;left:506.3pt;font-size:9.8pt">Aleppo and Mosul. A rival of Saladin for power </p>
<p style="top:698.5pt;left:506.3pt;font-size:9.8pt">in Syria.</p>
<p style="top:946.3pt;left:68.8pt;font-size:9.8pt"><b>Copyright &#xa9; 2005-11 Jerry Taylor &amp; Columbia Games Inc. </b></p>
<p style="top:942.3pt;left:380.0pt;font-size:14.6pt"><b>7</b><b> </b></p>
<p style="top:946.3pt;left:637.5pt;font-size:9.8pt"><b>VERSION 2.0</b></p>
<p style="top:99.9pt;left:287.5pt;font-size:12.1pt"><b>FRANK COMMANDERS</b></p>
<p style="top:117.5pt;left:287.5pt;font-size:9.8pt"><b>BALIAN</b> &#x2013; Balian of Ibelin, Lord of Nablus. </p>
<p style="top:129.5pt;left:287.5pt;font-size:9.8pt">Negotiated favorable terms for citizens of </p>
<p style="top:141.5pt;left:287.5pt;font-size:9.8pt">Jerusalem after capture by Saladin in 1187.</p>
<p style="top:157.3pt;left:287.5pt;font-size:9.8pt"><b>BARBAROSSA (Redbeard) </b>&#x2013; Frederick I, the </p>
<p style="top:169.3pt;left:287.5pt;font-size:9.8pt">67 year-old Emperor of the Holy Roman Empire. </p>
<p style="top:181.3pt;left:287.5pt;font-size:9.8pt">He drowned in 1190 before reaching the Holy </p>
<p style="top:193.3pt;left:287.5pt;font-size:9.8pt">Land and most of his army returned home.</p>
<p style="top:209.0pt;left:287.5pt;font-size:9.8pt"><b>BOHEMOND</b> &#x2013; Bohemond III, Prince of </p>
<p style="top:221.0pt;left:287.5pt;font-size:9.8pt">Antioch.</p>
<p style="top:236.8pt;left:287.5pt;font-size:9.8pt"><b>CONRAD</b> &#x2013; Conrad of Montferrat, feared </p>
<p style="top:248.8pt;left:287.5pt;font-size:9.8pt">warrior and claimant to the throne of the </p>
<p style="top:260.8pt;left:287.5pt;font-size:9.8pt">Kingdom of Jerusalem. Murdered by the </p>
<p style="top:272.8pt;left:287.5pt;font-size:9.8pt">Assassins in 1192. </p>
<p style="top:288.5pt;left:287.5pt;font-size:9.8pt"><b>FREDERICK</b> &#x2013; Frederick of Swabia, son of </p>
<p style="top:300.5pt;left:287.5pt;font-size:9.8pt">Emperor Frederick Barbarossa.</p>
<p style="top:316.3pt;left:287.5pt;font-size:9.8pt"><b>KING GUY</b> &#x2013; Guy of Lusignan who married </p>
<p style="top:328.3pt;left:287.5pt;font-size:9.8pt">Sibylla, sister to King Baldwin IV. He </p>
<p style="top:340.3pt;left:287.5pt;font-size:9.8pt">outmaneuvered Raymond for the throne in </p>
<p style="top:352.3pt;left:287.5pt;font-size:9.8pt">1186 after the premature death of Baldwin from </p>
<p style="top:364.3pt;left:287.5pt;font-size:9.8pt">leprosy. Captured and ransomed by Saladin after </p>
<p style="top:376.3pt;left:287.5pt;font-size:9.8pt">Hattin. King Guy never regained his throne, </p>
<p style="top:388.3pt;left:287.5pt;font-size:9.8pt">being shunted off to be Lord of Cyprus, where </p>
<p style="top:400.3pt;left:287.5pt;font-size:9.8pt">his descendants ruled long after Christian </p>
<p style="top:412.3pt;left:287.5pt;font-size:9.8pt">Outremer perished. </p>
<p style="top:428.0pt;left:287.5pt;font-size:9.8pt"><b>HUGH</b> &#x2013; Duke of Burgundy and commander of </p>
<p style="top:440.0pt;left:287.5pt;font-size:9.8pt">French forces after the departure of King Philip.</p>
<p style="top:455.8pt;left:287.5pt;font-size:9.8pt"><b>JAMES </b>&#x2013; Count of Flanders, a tough Alsatian </p>
<p style="top:467.8pt;left:287.5pt;font-size:9.8pt">who took the green cross as his badge of </p>
<p style="top:479.8pt;left:287.5pt;font-size:9.8pt">crusade.</p>
<p style="top:495.5pt;left:287.5pt;font-size:9.8pt"><b>JOSSELIN &#x2013; </b>A notable Crusader family and the </p>
<p style="top:507.5pt;left:287.5pt;font-size:9.8pt">titular Count of Edessa (Saracen controlled after </p>
<p style="top:519.5pt;left:287.5pt;font-size:9.8pt">1164). Josselin led the rearguard at the Battle of </p>
<p style="top:531.5pt;left:287.5pt;font-size:9.8pt">Hattin. He survived that battle, but is thought to </p>
<p style="top:543.5pt;left:287.5pt;font-size:9.8pt">have perished during the Siege of Acre.</p>
<p style="top:559.3pt;left:287.5pt;font-size:9.8pt"><b>LEOPOLD</b> &#x2013; Leopold of Austria. Commanded </p>
<p style="top:571.3pt;left:287.5pt;font-size:9.8pt">German forces at Siege of Acre. Insulted </p>
<p style="top:583.3pt;left:287.5pt;font-size:9.8pt">by Richard, Leopold returned the favor by </p>
<p style="top:595.3pt;left:287.5pt;font-size:9.8pt">imprisoning and holding the English king for </p>
<p style="top:607.3pt;left:287.5pt;font-size:9.8pt">ransom when he returned home through Austria.</p>
<p style="top:623.0pt;left:287.5pt;font-size:9.8pt"><b>PHILIP </b>&#x2013; King Philip Augustus Capet of France, </p>
<p style="top:635.0pt;left:287.5pt;font-size:9.8pt">a brother-in-law yet deadly rival of the English </p>
<p style="top:647.0pt;left:287.5pt;font-size:9.8pt">king. Conspired to seize Plantagenet lands while </p>
<p style="top:659.0pt;left:287.5pt;font-size:9.8pt">Richard remained in the Holy Land. </p>
<p style="top:674.8pt;left:287.5pt;font-size:9.8pt"><b>RAYMOND</b> &#x2013; Raymond III, Count of Tripoli, </p>
<p style="top:686.8pt;left:287.5pt;font-size:9.8pt">and Lord of Galilee (though marriage), former </p>
<p style="top:698.8pt;left:287.5pt;font-size:9.8pt">regent of the Kingdom of Jerusalem, and </p>
<p style="top:710.8pt;left:287.5pt;font-size:9.8pt">opponent of King Guy. Raymond was a friend of </p>
<p style="top:722.8pt;left:287.5pt;font-size:9.8pt">Saladin and many suspected him of treason. </p>
<p style="top:738.5pt;left:287.5pt;font-size:9.8pt"><b>REYNALD</b> &#x2013; Reynald of Ch&#xe2;tillon, former Prince </p>
<p style="top:750.5pt;left:287.5pt;font-size:9.8pt">of Antioch (through marriage) and present Lord </p>
<p style="top:762.5pt;left:287.5pt;font-size:9.8pt">of Oultrejordain. This bloodthirsty and ferocious </p>
<p style="top:774.5pt;left:287.5pt;font-size:9.8pt">warrior, a close ally of King Guy, was personally </p>
<p style="top:786.5pt;left:287.5pt;font-size:9.8pt">executed by Saladin after Hattin.</p>
<p style="top:802.3pt;left:287.5pt;font-size:9.8pt"><b>REYNALD</b> &#x2013; Reynald Garnier, Lord of Sidon. </p>
<p style="top:818.0pt;left:287.5pt;font-size:9.8pt"><b>RICHARD</b> &#x2013; Richard I, the Plantagenet King of </p>
<p style="top:830.0pt;left:287.5pt;font-size:9.8pt">England known as &#x201c;The Lionheart&#x201d;. His military </p>
<p style="top:842.0pt;left:287.5pt;font-size:9.8pt">prowess and personal bravery were remarkable, </p>
<p style="top:854.0pt;left:287.5pt;font-size:9.8pt">but his political acumen was faulty.</p>
<p style="top:869.8pt;left:287.5pt;font-size:9.8pt"><b>ROBERT</b> &#x2013; Robert of Normandy, Richard&#x2019;s most </p>
<p style="top:881.8pt;left:287.5pt;font-size:9.8pt">loyal supporter.</p>
<p style="top:897.5pt;left:287.5pt;font-size:9.8pt"><b>WALTER</b> &#x2013; Walter Grenier, Lord of Caesarea.</p>
</div>
<div id="page8" style="width:765.0pt;height:990.0pt;background-image:url('rules08.jpg')">
<p style="top:102.8pt;left:61.3pt;font-size:17.0pt"><b>8.0 WINTER</b></p>
<p style="top:129.1pt;left:61.3pt;font-size:12.1pt"><b>8.1 WINTER TURN</b></p>
<p style="top:143.6pt;left:80.0pt;font-size:11.0pt">The sixth and final card played in each </p>
<p style="top:157.1pt;left:61.3pt;font-size:11.0pt">year is a <i>Winter Turn</i>, used to move blocks </p>
<p style="top:170.6pt;left:61.3pt;font-size:11.0pt">to winter quarters.</p>
<p style="top:187.9pt;left:80.0pt;font-size:11.0pt">Blocks move normally, except they </p>
<p style="top:201.4pt;left:61.3pt;font-size:11.0pt"><b><i>cannot</i></b> start or reinforce battles/sieges.  </p>
<p style="top:214.9pt;left:61.3pt;font-size:11.0pt">They may occupy <b><i>vacant</i></b> towns.</p>
<p style="top:232.1pt;left:80.0pt;font-size:11.0pt">There is no battle phase, siege </p>
<p style="top:245.6pt;left:61.3pt;font-size:11.0pt">attrition, or draw phase. </p>
<p style="top:270.9pt;left:61.3pt;font-size:12.1pt"><b>8.2 WINTER CAMPAIGNS</b></p>
<p style="top:285.4pt;left:80.0pt;font-size:11.0pt">If <b><i>Winter Campaign</i></b> is played in </p>
<p style="top:298.9pt;left:61.3pt;font-size:11.0pt">the Winter Turn, determine turn order </p>
<p style="top:312.4pt;left:61.3pt;font-size:11.0pt">normally. The Winter Campaign player </p>
<p style="top:325.9pt;left:61.3pt;font-size:11.0pt">can maintain <b><i>one (1)</i></b><b> </b>siege over the winter. </p>
<p style="top:339.4pt;left:61.3pt;font-size:11.0pt">No movement or combat is allowed, but </p>
<p style="top:352.9pt;left:61.3pt;font-size:11.0pt">Winter Siege Attrition is harsher: 1-4 is a </p>
<p style="top:366.4pt;left:61.3pt;font-size:11.0pt">hit (1-2 in Tripoli/Tyre). The victor of a </p>
<p style="top:379.9pt;left:61.3pt;font-size:11.0pt">winter siege can regroup normally. </p>
<p style="top:397.1pt;left:67.5pt;font-size:11.0pt"><b><i>NOTE: </i></b><i>The </i><i>W</i><i>inter</i><i> C</i><i>ampaign</i><i> </i><i>card is a </i></p>
<p style="top:410.6pt;left:67.5pt;font-size:11.0pt"><i>special </i><b><i>Move</i></b><i> card and is not canceled by </i></p>
<p style="top:424.1pt;left:67.5pt;font-size:11.0pt"><i>an Event card. It may be played anytime </i></p>
<p style="top:437.6pt;left:67.5pt;font-size:11.0pt"><i>as a normal Move &quot;1&quot; card. If played as </i></p>
<p style="top:451.1pt;left:67.5pt;font-size:11.0pt"><i>Move 1 in the Winter Turn, see 8.1.  </i></p>
<p style="top:476.4pt;left:61.3pt;font-size:12.1pt"><b>8.3 WINTER SUPPLY LIMITS</b></p>
<p style="top:490.9pt;left:80.0pt;font-size:11.0pt">A town can supply blocks equal to its </p>
<p style="top:504.4pt;left:61.3pt;font-size:11.0pt">Town Rating. That is, Acre, Town Rating </p>
<p style="top:517.9pt;left:61.3pt;font-size:11.0pt">3, can support up to three blocks in winter. </p>
<p style="top:531.4pt;left:61.3pt;font-size:11.0pt">Minor towns (no shield) can supply one </p>
<p style="top:544.9pt;left:61.3pt;font-size:11.0pt">(1) block in winter. Excess blocks (owner </p>
<p style="top:558.4pt;left:61.3pt;font-size:11.0pt">choice) and all besieging blocks are </p>
<p style="top:571.9pt;left:61.3pt;font-size:11.0pt">eliminated.</p>
<p style="top:589.1pt;left:67.5pt;font-size:11.0pt"><b>NOTE: </b><i>Blocks eliminated in winter can be </i></p>
<p style="top:602.6pt;left:67.5pt;font-size:11.0pt"><i>drawn next year. Place them </i><b><i>face-down</i></b><b> </b><i>in </i></p>
<p style="top:616.1pt;left:67.5pt;font-size:11.0pt"><i>the Draw Pool.</i></p>
<p style="top:641.4pt;left:61.3pt;font-size:12.1pt"><b>8.4 WINTER REPLACEMENTS</b></p>
<p style="top:655.9pt;left:80.0pt;font-size:11.0pt">Each town provides replacement </p>
<p style="top:669.4pt;left:61.3pt;font-size:11.0pt">points (RPs) equal to its Town Rating. For </p>
<p style="top:682.9pt;left:61.3pt;font-size:11.0pt">example, Ascalon provides two (2) RPs, </p>
<p style="top:696.4pt;left:61.3pt;font-size:11.0pt">which can never be transferred to another </p>
<p style="top:709.9pt;left:61.3pt;font-size:11.0pt">town. Blocks gain one step per RP. Multiple </p>
<p style="top:723.4pt;left:61.3pt;font-size:11.0pt">steps on the same block are allowed. </p>
<p style="top:740.6pt;left:80.0pt;font-size:11.0pt">All blocks wintering in the <b><i>enemy</i></b> </p>
<p style="top:754.1pt;left:61.3pt;font-size:11.0pt">kingdom require 2 RPs to gain 1 step. </p>
<p style="top:767.6pt;left:61.3pt;font-size:11.0pt">Hence, in Ascalon, Saracen blocks gain </p>
<p style="top:781.1pt;left:61.3pt;font-size:11.0pt">only one step for both RPs. Neither player </p>
<p style="top:794.6pt;left:61.3pt;font-size:11.0pt">gains replacements for towns under siege. </p>
<p style="top:819.9pt;left:61.3pt;font-size:12.1pt"><b>8.5 YEAR END</b></p>
<p style="top:834.4pt;left:80.0pt;font-size:11.0pt">Advance the year. Turn over <b><i>face-up </i></b></p>
<p style="top:847.9pt;left:61.3pt;font-size:11.0pt">blocks in the Draw Pool. Reshuffle <b><i>all</i></b><i> </i></p>
<p style="top:861.4pt;left:61.3pt;font-size:11.0pt">cards back into the deck and start the next </p>
<p style="top:874.9pt;left:61.3pt;font-size:11.0pt">year by dealing out six (6) cards to each </p>
<p style="top:888.4pt;left:61.3pt;font-size:11.0pt">player.</p>
<p style="top:101.0pt;left:282.5pt;font-size:17.0pt"><b>CREDITS</b></p>
<p style="top:123.1pt;left:282.5pt;font-size:11.0pt"><b> Game Design:</b><i> Tom Dalgliesh </i></p>
<p style="top:136.6pt;left:282.5pt;font-size:11.0pt"><i> </i></p>
<p style="top:136.6pt;left:357.5pt;font-size:11.0pt"><i> Jerry Taylor</i></p>
<p style="top:157.6pt;left:282.5pt;font-size:11.0pt"><b> Art/Graphics:</b> <i>Karim Chakroun  </i></p>
<p style="top:171.1pt;left:282.5pt;font-size:11.0pt"><i> </i></p>
<p style="top:171.1pt;left:357.5pt;font-size:11.0pt"><i> Martin Scott (Cards)</i></p>
<p style="top:192.1pt;left:282.5pt;font-size:11.0pt"><b> </b></p>
<p style="top:192.1pt;left:302.5pt;font-size:11.0pt"><b>Developer: </b><i>Grant Dalgliesh</i></p>
<p style="top:213.1pt;left:282.5pt;font-size:11.0pt"><b> Contributors:</b>  <i>Forrest Atterberry </i></p>
<p style="top:226.6pt;left:282.5pt;font-size:11.0pt"><i> </i></p>
<p style="top:226.6pt;left:357.5pt;font-size:11.0pt"><i> Nick Benedict </i></p>
<p style="top:240.1pt;left:282.5pt;font-size:11.0pt"><i> </i></p>
<p style="top:240.1pt;left:357.5pt;font-size:11.0pt"><i> Peter Bogdasarian </i></p>
<p style="top:253.6pt;left:282.5pt;font-size:11.0pt"><i> </i></p>
<p style="top:253.6pt;left:357.5pt;font-size:11.0pt"><i> Rob Buccheri </i></p>
<p style="top:267.1pt;left:282.5pt;font-size:11.0pt"><i> </i></p>
<p style="top:267.1pt;left:357.5pt;font-size:11.0pt"><i> Leonard Coufal </i></p>
<p style="top:280.6pt;left:282.5pt;font-size:11.0pt"><i> </i></p>
<p style="top:280.6pt;left:357.5pt;font-size:11.0pt"><i> Dan Dolan </i></p>
<p style="top:294.1pt;left:282.5pt;font-size:11.0pt"><i> </i></p>
<p style="top:294.1pt;left:357.5pt;font-size:11.0pt"><i> Ron Draker </i></p>
<p style="top:307.6pt;left:282.5pt;font-size:11.0pt"><i> </i></p>
<p style="top:307.6pt;left:357.5pt;font-size:11.0pt"><i> Stuart Pierce </i></p>
<p style="top:321.1pt;left:282.5pt;font-size:11.0pt"><i> </i></p>
<p style="top:321.1pt;left:357.5pt;font-size:11.0pt"><i> Bill Powers </i></p>
<p style="top:334.6pt;left:282.5pt;font-size:11.0pt"><i> </i></p>
<p style="top:334.6pt;left:357.5pt;font-size:11.0pt"><i> Dan Raspler </i></p>
<p style="top:348.1pt;left:282.5pt;font-size:11.0pt"><i> </i></p>
<p style="top:348.1pt;left:357.5pt;font-size:11.0pt"><i> Cody Sandifer </i></p>
<p style="top:361.6pt;left:282.5pt;font-size:11.0pt"><i> </i></p>
<p style="top:361.6pt;left:357.5pt;font-size:11.0pt"><i> Cal Stengel </i></p>
<p style="top:375.1pt;left:282.5pt;font-size:11.0pt"><i> </i></p>
<p style="top:375.1pt;left:357.5pt;font-size:11.0pt"><i> Justin Thompson </i></p>
<p style="top:388.6pt;left:282.5pt;font-size:11.0pt"><i> </i></p>
<p style="top:388.6pt;left:357.5pt;font-size:11.0pt"><i> Jeff White </i></p>
<p style="top:423.1pt;left:282.5pt;font-size:11.0pt"><b>Cover</b></p>
<p style="top:444.1pt;left:282.5pt;font-size:11.0pt"><i>Richard the Lionheart </i></p>
<p style="top:457.6pt;left:282.5pt;font-size:11.0pt">&#xa9; Chris Collingwood, Cranston Fine Arts</p>
<p style="top:57.5pt;left:280.0pt;font-size:24.6pt"><b><span style="color:#ffffff">CRUSADER REX</span></b></p>
<p style="top:946.3pt;left:68.8pt;font-size:9.8pt"><b>Copyright &#xa9; 2005-11 Jerry Taylor &amp; Columbia Games Inc. </b></p>
<p style="top:942.3pt;left:380.0pt;font-size:14.6pt"><b>8</b><b> </b></p>
<p style="top:946.3pt;left:637.5pt;font-size:9.8pt"><b>VERSION 2.0</b></p>
<p style="top:807.4pt;left:352.5pt;font-size:11.0pt"><b>Columbia Games, Inc </b></p>
<p style="top:820.9pt;left:352.5pt;font-size:11.0pt"><b>POB 3457, Blaine </b></p>
<p style="top:834.4pt;left:352.5pt;font-size:11.0pt"><b>WA 98231 USA</b></p>
<p style="top:847.9pt;left:352.5pt;font-size:11.0pt">360/366-2228 </p>
<p style="top:861.4pt;left:352.5pt;font-size:11.0pt">800/636-3631 (toll free)</p>
<p style="top:884.9pt;left:283.8pt;font-size:11.0pt">For game updates and discussion, see: </p>
<p style="top:898.4pt;left:302.5pt;font-size:11.0pt"><b>www.columbiagames.com</b></p>
<p style="top:99.8pt;left:505.0pt;font-size:17.0pt"><b>INDEX</b></p>
<p style="top:117.9pt;left:505.0pt;font-size:11.3pt"><b>Assassins </b></p>
<p style="top:117.9pt;left:638.8pt;font-size:11.3pt"><b>2.4 </b></p>
<p style="top:131.4pt;left:505.0pt;font-size:11.3pt"><b>Combat </b></p>
<p style="top:131.4pt;left:638.8pt;font-size:11.3pt"><b>6.0</b></p>
<p style="top:144.9pt;left:505.0pt;font-size:11.3pt"> </p>
<p style="top:144.9pt;left:520.0pt;font-size:11.3pt">Combat Hits </p>
<p style="top:144.9pt;left:635.0pt;font-size:11.3pt">6.31</p>
<p style="top:158.4pt;left:505.0pt;font-size:11.3pt"> </p>
<p style="top:158.4pt;left:520.0pt;font-size:11.3pt">Combat Ratings </p>
<p style="top:158.4pt;left:635.0pt;font-size:11.3pt">2.12</p>
<p style="top:171.9pt;left:505.0pt;font-size:11.3pt"> </p>
<p style="top:171.9pt;left:520.0pt;font-size:11.3pt">Combat Reserves </p>
<p style="top:171.9pt;left:640.0pt;font-size:11.3pt">6.4</p>
<p style="top:185.4pt;left:505.0pt;font-size:11.3pt"> </p>
<p style="top:185.4pt;left:520.0pt;font-size:11.3pt">Combat Turns </p>
<p style="top:185.4pt;left:640.0pt;font-size:11.3pt">6.2</p>
<p style="top:198.9pt;left:505.0pt;font-size:11.3pt"> </p>
<p style="top:198.9pt;left:520.0pt;font-size:11.3pt">Double Defense </p>
<p style="top:198.9pt;left:635.0pt;font-size:11.3pt">6.54</p>
<p style="top:212.4pt;left:505.0pt;font-size:11.3pt"> </p>
<p style="top:212.4pt;left:520.0pt;font-size:11.3pt">Harrying </p>
<p style="top:212.4pt;left:635.0pt;font-size:11.3pt">6.33</p>
<p style="top:225.9pt;left:505.0pt;font-size:11.3pt"> </p>
<p style="top:225.9pt;left:520.0pt;font-size:11.3pt">Knights&apos; Charges </p>
<p style="top:225.9pt;left:635.0pt;font-size:11.3pt">6.32</p>
<p style="top:239.4pt;left:505.0pt;font-size:11.3pt"><b>Blocks </b></p>
<p style="top:239.4pt;left:638.8pt;font-size:11.3pt"><b>2.0</b></p>
<p style="top:252.9pt;left:505.0pt;font-size:11.3pt"><b>Cards </b></p>
<p style="top:252.9pt;left:638.8pt;font-size:11.3pt"><b>4.0</b></p>
<p style="top:266.4pt;left:505.0pt;font-size:11.3pt"><b>Castle Limit </b></p>
<p style="top:266.4pt;left:632.5pt;font-size:11.3pt"><b>6.52 </b></p>
<p style="top:279.9pt;left:505.0pt;font-size:11.3pt"><b>Crusaders </b></p>
<p style="top:279.9pt;left:608.8pt;font-size:11.3pt"><b>2.24, 7.2</b></p>
<p style="top:293.4pt;left:505.0pt;font-size:11.3pt"><b>Double Defense </b></p>
<p style="top:293.4pt;left:632.5pt;font-size:11.3pt"><b>6.54</b></p>
<p style="top:306.9pt;left:505.0pt;font-size:11.3pt"><b>Deployment </b></p>
<p style="top:306.9pt;left:638.8pt;font-size:11.3pt"><b>3.0</b></p>
<p style="top:320.4pt;left:505.0pt;font-size:11.3pt"><b>Draws </b></p>
<p style="top:320.4pt;left:638.8pt;font-size:11.3pt"><b>7.0 </b></p>
<p style="top:333.9pt;left:505.0pt;font-size:11.3pt"> </p>
<p style="top:333.9pt;left:520.0pt;font-size:11.3pt">Draw Pools </p>
<p style="top:333.9pt;left:640.0pt;font-size:11.3pt">7.1 </p>
<p style="top:347.4pt;left:505.0pt;font-size:11.3pt"> </p>
<p style="top:347.4pt;left:520.0pt;font-size:11.3pt">Winter Turn </p>
<p style="top:347.4pt;left:640.0pt;font-size:11.3pt">8.1</p>
<p style="top:360.9pt;left:505.0pt;font-size:11.3pt"><b>Franks </b></p>
<p style="top:360.9pt;left:638.8pt;font-size:11.3pt"><b>2.2 </b></p>
<p style="top:374.4pt;left:505.0pt;font-size:11.3pt"> </p>
<p style="top:374.4pt;left:520.0pt;font-size:11.3pt">Deployment </p>
<p style="top:374.4pt;left:640.0pt;font-size:11.3pt">3.1 </p>
<p style="top:387.9pt;left:505.0pt;font-size:11.3pt"> </p>
<p style="top:387.9pt;left:520.0pt;font-size:11.3pt">Draws </p>
<p style="top:387.9pt;left:640.0pt;font-size:11.3pt">7.2</p>
<p style="top:401.4pt;left:505.0pt;font-size:11.3pt"><b>Military Orders </b></p>
<p style="top:401.4pt;left:632.5pt;font-size:11.3pt"><b>2.22 </b></p>
<p style="top:414.9pt;left:505.0pt;font-size:11.3pt"> </p>
<p style="top:414.9pt;left:520.0pt;font-size:11.3pt">Eliminations </p>
<p style="top:414.9pt;left:635.0pt;font-size:11.3pt">6.34</p>
<p style="top:428.4pt;left:505.0pt;font-size:11.3pt"><b>Movement </b></p>
<p style="top:428.4pt;left:638.8pt;font-size:11.3pt"><b>5.0 </b></p>
<p style="top:441.9pt;left:505.0pt;font-size:11.3pt"> </p>
<p style="top:441.9pt;left:520.0pt;font-size:11.3pt">Groups </p>
<p style="top:441.9pt;left:640.0pt;font-size:11.3pt">5.2 </p>
<p style="top:455.4pt;left:505.0pt;font-size:11.3pt"> </p>
<p style="top:455.4pt;left:520.0pt;font-size:11.3pt">Musters </p>
<p style="top:455.4pt;left:640.0pt;font-size:11.3pt">5.3 </p>
<p style="top:468.9pt;left:505.0pt;font-size:11.3pt"> </p>
<p style="top:468.9pt;left:520.0pt;font-size:11.3pt">Pinning </p>
<p style="top:468.9pt;left:640.0pt;font-size:11.3pt">5.7 </p>
<p style="top:482.4pt;left:505.0pt;font-size:11.3pt"> </p>
<p style="top:482.4pt;left:520.0pt;font-size:11.3pt">Sea Moves </p>
<p style="top:482.4pt;left:640.0pt;font-size:11.3pt">5.4</p>
<p style="top:495.9pt;left:505.0pt;font-size:11.3pt"><b>Pilgrims </b></p>
<p style="top:495.9pt;left:602.5pt;font-size:11.3pt"><b>2.25, 7.24</b></p>
<p style="top:509.4pt;left:505.0pt;font-size:11.3pt"><b>Ports  </b></p>
<p style="top:509.4pt;left:632.5pt;font-size:11.3pt"><b>1.14 </b></p>
<p style="top:522.9pt;left:505.0pt;font-size:11.3pt"> </p>
<p style="top:522.9pt;left:520.0pt;font-size:11.3pt">Tripoli &amp; Tyre </p>
<p style="top:522.9pt;left:608.8pt;font-size:11.3pt">6.51, 6.57</p>
<p style="top:536.4pt;left:505.0pt;font-size:11.3pt"><b>Regroups </b></p>
<p style="top:536.4pt;left:638.8pt;font-size:11.3pt"><b>6.7</b></p>
<p style="top:549.9pt;left:505.0pt;font-size:11.3pt"><b>Replacements </b></p>
<p style="top:549.9pt;left:638.8pt;font-size:11.3pt"><b>8.3</b></p>
<p style="top:563.4pt;left:505.0pt;font-size:11.3pt"><b>Retreats </b></p>
<p style="top:563.4pt;left:638.8pt;font-size:11.3pt"><b>6.6</b></p>
<p style="top:576.9pt;left:505.0pt;font-size:11.3pt"> </p>
<p style="top:576.9pt;left:520.0pt;font-size:11.3pt">Withdraw </p>
<p style="top:576.9pt;left:635.0pt;font-size:11.3pt">6.63 </p>
<p style="top:590.4pt;left:505.0pt;font-size:11.3pt"><b>Roads </b></p>
<p style="top:590.4pt;left:638.8pt;font-size:11.3pt"><b>5.1</b></p>
<p style="top:603.9pt;left:505.0pt;font-size:11.3pt"><b>Saracens </b></p>
<p style="top:603.9pt;left:638.8pt;font-size:11.3pt"><b>2.3 </b></p>
<p style="top:617.4pt;left:505.0pt;font-size:11.3pt"> </p>
<p style="top:617.4pt;left:520.0pt;font-size:11.3pt">Deployment </p>
<p style="top:617.4pt;left:640.0pt;font-size:11.3pt">3.2 </p>
<p style="top:630.9pt;left:505.0pt;font-size:11.3pt"> </p>
<p style="top:630.9pt;left:520.0pt;font-size:11.3pt">Draws </p>
<p style="top:630.9pt;left:640.0pt;font-size:11.3pt">7.3</p>
<p style="top:644.4pt;left:505.0pt;font-size:11.3pt"><b>Sea Movement </b></p>
<p style="top:644.4pt;left:638.8pt;font-size:11.3pt"><b>5.4</b></p>
<p style="top:657.9pt;left:505.0pt;font-size:11.3pt"><b>Seats  </b></p>
<p style="top:657.9pt;left:632.5pt;font-size:11.3pt"><b>1.13</b></p>
<p style="top:671.4pt;left:505.0pt;font-size:11.3pt"><b>Sieges </b></p>
<p style="top:671.4pt;left:638.8pt;font-size:11.3pt"><b>6.5 </b></p>
<p style="top:684.9pt;left:505.0pt;font-size:11.3pt"> </p>
<p style="top:684.9pt;left:520.0pt;font-size:11.3pt">Castle Limit </p>
<p style="top:684.9pt;left:635.0pt;font-size:11.3pt">6.52 </p>
<p style="top:698.4pt;left:505.0pt;font-size:11.3pt"> </p>
<p style="top:698.4pt;left:520.0pt;font-size:11.3pt">Relief Forces </p>
<p style="top:698.4pt;left:635.0pt;font-size:11.3pt">6.56 </p>
<p style="top:711.9pt;left:505.0pt;font-size:11.3pt"> </p>
<p style="top:711.9pt;left:520.0pt;font-size:11.3pt">Sallying </p>
<p style="top:711.9pt;left:635.0pt;font-size:11.3pt">6.55 </p>
<p style="top:725.4pt;left:505.0pt;font-size:11.3pt"> </p>
<p style="top:725.4pt;left:520.0pt;font-size:11.3pt">Siege Attrition </p>
<p style="top:725.4pt;left:615.0pt;font-size:11.3pt">6.57, 8.2 </p>
<p style="top:738.9pt;left:505.0pt;font-size:11.3pt"> </p>
<p style="top:738.9pt;left:520.0pt;font-size:11.3pt">Siege Control </p>
<p style="top:738.9pt;left:635.0pt;font-size:11.3pt">6.51 </p>
<p style="top:752.4pt;left:505.0pt;font-size:11.3pt"> </p>
<p style="top:752.4pt;left:520.0pt;font-size:11.3pt">Siege Declarations </p>
<p style="top:752.4pt;left:635.0pt;font-size:11.3pt">6.53 </p>
<p style="top:765.9pt;left:505.0pt;font-size:11.3pt"> </p>
<p style="top:765.9pt;left:520.0pt;font-size:11.3pt">Storming </p>
<p style="top:765.9pt;left:635.0pt;font-size:11.3pt">6.54</p>
<p style="top:779.4pt;left:505.0pt;font-size:11.3pt"><b>Towns </b></p>
<p style="top:779.4pt;left:638.8pt;font-size:11.3pt"><b>1.1</b></p>
<p style="top:792.9pt;left:505.0pt;font-size:11.3pt"><b>Victory Cities </b></p>
<p style="top:792.9pt;left:638.8pt;font-size:11.3pt"><b>1.2</b></p>
<p style="top:806.4pt;left:505.0pt;font-size:11.3pt"><b>Wintering </b></p>
<p style="top:806.4pt;left:638.8pt;font-size:11.3pt"><b>8.0 </b></p>
<p style="top:819.9pt;left:505.0pt;font-size:11.3pt"> </p>
<p style="top:819.9pt;left:520.0pt;font-size:11.3pt">Winter Campaigns </p>
<p style="top:819.9pt;left:640.0pt;font-size:11.3pt">8.2</p>
<p style="top:833.4pt;left:505.0pt;font-size:11.3pt"> </p>
<p style="top:833.4pt;left:520.0pt;font-size:11.3pt">Winter Replacements </p>
<p style="top:833.4pt;left:640.0pt;font-size:11.3pt">8.4 </p>
<p style="top:846.9pt;left:505.0pt;font-size:11.3pt"> </p>
<p style="top:846.9pt;left:520.0pt;font-size:11.3pt">Winter Supply </p>
<p style="top:846.9pt;left:640.0pt;font-size:11.3pt">8.3 </p>
<p style="top:860.4pt;left:505.0pt;font-size:11.3pt"> </p>
<p style="top:860.4pt;left:520.0pt;font-size:11.3pt">Winter Turn </p>
<p style="top:860.4pt;left:640.0pt;font-size:11.3pt">8.1 </p>
<p style="top:873.9pt;left:505.0pt;font-size:11.3pt"> </p>
<p style="top:873.9pt;left:520.0pt;font-size:11.3pt">Year End </p>
<p style="top:873.9pt;left:640.0pt;font-size:11.3pt">8.5</p>
</div>
</body>
</html>