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-rw-r--r--rules.js19
1 files changed, 16 insertions, 3 deletions
diff --git a/rules.js b/rules.js
index c6bbcb6..9659602 100644
--- a/rules.js
+++ b/rules.js
@@ -267,6 +267,20 @@ function list_seats(who) {
return list;
}
+function is_home_seat(where, who) {
+ if (is_saladin_family(who))
+ who = SALADIN;
+ switch (block_type(who)) {
+ case 'nomads': return [ block_home(who) ];
+ case 'turcopoles': who = "Turcopoles"; break;
+ case 'military_orders': who = BLOCKS[who].name; break;
+ }
+ for (let town in SHIELDS)
+ if (SHIELDS[town].includes(who))
+ return true;
+ return false;
+}
+
function block_pool(who) {
if (BLOCKS[who].owner == FRANKS)
return F_POOL;
@@ -2986,19 +3000,18 @@ states.draw_phase = {
view.prompt = "Draw Phase: Place " + BLOCKS[game.who].name + " at full strength in "
+ list_seats(game.who).join(", ") + " or at strength 1 in any friendly town.";
for (let town in TOWNS)
- if (is_friendly_town(town))
+ if (is_friendly_field(town)) // TODO: FAQ claims besieger controls town for draw purposes
gen_action(view, 'town', town);
break;
}
},
town: function (where) {
let type = block_type(game.who);
- let home = block_home(game.who);
log(game.active + " arrive in " + where + ".");
game.location[game.who] = where;
- if ((type == 'outremers' || type == 'emirs' || type == 'nomads') && (where != home))
+ if ((type == 'outremers' || type == 'emirs' || type == 'nomads') && is_home_seat(where, game.who));
game.steps[game.who] = 1;
else
game.steps[game.who] = block_max_steps(game.who);