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-rw-r--r-- | rules.js | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -3353,6 +3353,8 @@ states.draw_phase = { game.steps[game.who] = 1; } else { game.steps[game.who] = block_max_steps(game.who); + if (can_enter_besieged_port(where)) + game.castle.push(game.who); } game.who = null; |