summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--play.html16
-rw-r--r--ui.js12
2 files changed, 14 insertions, 14 deletions
diff --git a/play.html b/play.html
index da1ec0d..13db759 100644
--- a/play.html
+++ b/play.html
@@ -147,7 +147,7 @@ body.shift .block.known:hover {
z-index: 100;
}
-.battle .block { position: relative; }
+#battle .block { position: relative; }
#map .block { position: absolute; z-index: 2; }
#map .block.highlight { z-index: 3; }
#map .block.selected { z-index: 4; }
@@ -265,16 +265,16 @@ body.shift .block.known:hover {
/* BATTLE BOARD */
-.battle {
+#battle {
background-color: tan;
min-width: 700px;
}
-.battle .battle_message {
+#battle_message {
background-color: gainsboro;
text-align: center;
border-top: 1px solid black;
}
-.battle .battle_header {
+#battle_header {
Xbackground-color: #224467;
background-color: steelblue;
color: white;
@@ -282,7 +282,7 @@ body.shift .block.known:hover {
text-align: center;
border-bottom: 1px solid black;
}
-.battle .battle_menu {
+.battle_menu {
margin: 5px 5px;
}
@@ -412,15 +412,15 @@ body.shift .block.known:hover {
<form id="chat_form" action=""><input id="chat_input" autocomplete="off"></form>
</div>
-<div class="battle">
-<div class="battle_header"></div>
+<div id="battle">
+<div id="battle_header"></div>
<div id="ER"></div>
<div id="EC"></div>
<div id="EF"></div>
<div id="FF"></div>
<div id="FC"></div>
<div id="FR"></div>
-<div class="battle_message"></div>
+<div id="battle_message"></div>
</div>
<div id="grid_window">
diff --git a/ui.js b/ui.js
index f69a376..c46a99f 100644
--- a/ui.js
+++ b/ui.js
@@ -744,7 +744,7 @@ function update_battle() {
let flash_timer = 0;
function start_flash() {
- let element = document.querySelector(".battle_message");
+ let element = document.getElementById("battle_message");
let tick = true;
if (flash_timer)
return;
@@ -783,20 +783,20 @@ function on_update() {
update_map();
if (game.battle) {
- document.querySelector(".battle_header").textContent = game.battle.title;
- document.querySelector(".battle_message").textContent = game.battle.flash;
+ document.getElementById("battle_header").textContent = game.battle.title;
+ document.getElementById("battle_message").textContent = game.battle.flash;
if (game.flash_next)
start_flash();
- document.querySelector(".battle").classList.add("show");
+ document.getElementById("battle").classList.add("show");
update_battle();
} else {
- document.querySelector(".battle").classList.remove("show");
+ document.getElementById("battle").classList.remove("show");
}
}
build_map();
-drag_element_with_mouse(".battle", ".battle_header");
+drag_element_with_mouse("#battle", "#battle_header");
scroll_with_middle_mouse("#grid_center", 3);
init_map_zoom();
init_shift_zoom();