diff options
author | Tor Andersson <tor@ccxvii.net> | 2022-10-31 11:19:57 +0100 |
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committer | Tor Andersson <tor@ccxvii.net> | 2022-11-30 13:26:51 +0100 |
commit | 7d43c414ba32a664019152dd1d50b143d9d214f2 (patch) | |
tree | 702e894ec9b31af30e26c27ef334071b78bdcabb /rules.js | |
parent | dbf5c2ef44b6ea1ff9e37098517f8bbbda2bb479 (diff) | |
download | crusader-rex-7d43c414ba32a664019152dd1d50b143d9d214f2.tar.gz |
Regroup after Assassins kill last block in siege.
Diffstat (limited to 'rules.js')
-rw-r--r-- | rules.js | 18 |
1 files changed, 14 insertions, 4 deletions
@@ -1349,6 +1349,7 @@ function goto_event_card(event) { function goto_assassins() { game.state = 'assassins' game.who = ASSASSINS + game.assassins = 1 } states.assassins = { @@ -1406,11 +1407,15 @@ states.assassins_show_2 = { } function assassins_next_2() { - lift_siege(game.where) game.location[ASSASSINS] = MASYAF game.who = NOBODY - game.where = NOWHERE - end_player_turn() + if (count_friendly(game.where) > 0 && count_enemy(game.where) === 0) { + goto_regroup() + } else { + delete game.assassins + game.where = NOWHERE + end_player_turn() + } } function assassinate(who, where) { @@ -2321,7 +2326,12 @@ states.regroup = { end_regroup: function () { clear_undo() print_summary(game.active + " regrouped:", true) - if (is_winter()) + if (game.assassins) { + delete game.assassins + game.where = NOWHERE + end_player_turn() + } + else if (is_winter()) goto_winter_2() else if (is_contested_town(game.where)) next_combat_round() |