diff options
author | Tor Andersson <tor@ccxvii.net> | 2021-06-20 17:50:18 +0200 |
---|---|---|
committer | Tor Andersson <tor@ccxvii.net> | 2022-11-16 19:19:38 +0100 |
commit | 5286d9b3e34b4862957346e48bf71b047c399da3 (patch) | |
tree | 6b0285b5684763f65a1fd5d3e8e29e4a81b05b98 /play.html | |
parent | 3e5c1379b6a230b8ce1d771b31858d9f93f6e46a (diff) | |
download | crusader-rex-5286d9b3e34b4862957346e48bf71b047c399da3.tar.gz |
crusader: Start siege.
Diffstat (limited to 'play.html')
-rw-r--r-- | play.html | 34 |
1 files changed, 15 insertions, 19 deletions
@@ -163,6 +163,8 @@ body.shift .block.known:hover { .block.moved { filter: brightness(80%) grayscale(40%); } .block.highlight.moved { filter: brightness(95%) grayscale(40%); } +.map .block.castle { border-color: #444; } + .block.r0 { transform: rotate(0deg); } .block.r1 { transform: rotate(-90deg); } .block.r2 { transform: rotate(-180deg); } @@ -184,12 +186,13 @@ body.shift .block.known:hover { .battle .battle_message { background-color: gainsboro; } .battle .battle_header { background-color: #224467; color: white; font-weight: bold; } .battle .battle_separator { background-color: #224467; } - .battle_line.enemy .battle_menu_list { min-height: 0; } -.battle_reserves > td > div { height: 75px; padding: 5px; } -.battle_a_cell > div { min-width: 270px; padding: 5px 5px; } -.battle_b_cell > div { min-width: 270px; padding: 5px 5px; } -.battle_c_cell > div { min-width: 270px; padding: 5px 5px; } +.battle_line > td > div { min-width: 800px; } + +.battle td { border: none; } +#FA, #FC, #FD, #FR, #EA, #EC, #ER { margin: 0px; } +#FC, #EC { background-color: gray; } +.battle .battle_menu { margin: 10px 5px; } /* CARD AND BLOCK IMAGES */ @@ -283,20 +286,12 @@ body.shift .block.known:hover { <table class="battle"> <tr> <th class="battle_header" colspan=4></th> -<tr class="battle_reserves enemy"> -<td colspan=4><div id="ER"></div></td> -<tr class="battle_line enemy"> -<td class="battle_a_cell"><div id="EA"></div></td> -<td class="battle_b_cell"><div id="EB"></div></td> -<td class="battle_c_cell"><div id="EC"></div></td> -<tr class="battle_separator"> -<td colspan=4> -<tr class="battle_line friendly"> -<td class="battle_a_cell"><div id="FA"></div></td> -<td class="battle_b_cell"><div id="FB"></div></td> -<td class="battle_c_cell"><div id="FC"></div></td> -<tr class="battle_reserves friendly"> -<td colspan=4><div id="FR"></div></td> +<tr class="battle_reserves enemy"><td><div id="ER"></div></td> +<tr class="battle_line enemy"><td><div id="EC"></div></td> +<tr class="battle_line enemy"><td><div id="EA"></div></td> +<tr class="battle_line friendly"><td><div id="FA"></div></td> +<tr class="battle_line friendly"><td><div id="FC"></div></td> +<tr class="battle_reserves friendly"><td><div id="FR"></div></td> <tr> <th class="battle_message" colspan=4></th> </table> @@ -344,6 +339,7 @@ body.shift .block.known:hover { <button id="end_regroup_button" class="hide" onclick="on_button_end_regroup()">End regroup</button> <button id="end_move_phase_button" class="hide" onclick="on_button_end_move_phase()">End move phase</button> <button id="pass_button" class="hide" onclick="on_button_pass()">Pass</button> + <button id="next_button" class="hide" onclick="on_button_next()">Next</button> <button id="undo_button" class="hide" onclick="on_button_undo()">Undo</button> </div> |