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authorTor Andersson <tor@ccxvii.net>2021-06-22 21:55:40 +0200
committerTor Andersson <tor@ccxvii.net>2022-11-16 19:19:38 +0100
commit060e9d08262573823692f5d8714099b69c75c6e3 (patch)
tree3e363828a09c96a3db83249912e2a0dd60ca4973 /data.js
parent38675924e1948ab7a5e034cddde7e3db7e4805c8 (diff)
downloadcrusader-rex-060e9d08262573823692f5d8714099b69c75c6e3.tar.gz
crusader: Alternate seats for drawing.
Diffstat (limited to 'data.js')
-rw-r--r--data.js39
1 files changed, 38 insertions, 1 deletions
diff --git a/data.js b/data.js
index 6be4dd7..9cca126 100644
--- a/data.js
+++ b/data.js
@@ -33,6 +33,43 @@ const CARDS = {
const BLOCKS = {};
const ROADS = {};
+const SHIELDS = {
+ Antioch: [ "Bohemond", "Templars", "Turcopoles" ],
+ Latakia: [ "Bohemond" ],
+ Saone: [ "Josselin" ],
+ Margat: [ "Hospitallers" ],
+ Krak: [ "Hospitallers" ],
+ Tartus: [ "Templars" ],
+ Tripoli: [ "Bohemond", "Raymond (Tripoli)" ],
+ Beirut: [ "Turcopoles", "King Guy" ],
+ Sidon: [ "Reynald (Sidon)" ],
+ Beaufort: [ "Reynald (Sidon)" ],
+ Tyre: [ "Conrad", "King Guy" ],
+ Acre: [ "Turcopoles", "Hospitallers", "King Guy" ],
+ Tiberias: [ "Turcopoles", "Raymond (Tripoli)" ],
+ Baisan: [ "Hospitallers" ],
+ Caesarea: [ "Walter" ],
+ Baisan: [ "Hospitallers" ],
+ Nablus: [ "Balian" ],
+ Amman: [ "Templars" ],
+ Jaffa: [ "King Guy" ],
+ Jerusalem: [ "King Guy", "Hospitallers", "Templars" ],
+ Ascalon: [ "Balian", "King Guy" ],
+ Hebron: [ "King Guy" ],
+ Gaza: [ "Templars" ],
+ Kerak: [ "Reynald (Kerak)" ],
+ Egypt: [ "Saladin", "Qara-Qush", "Yuzpah" ],
+ Aleppo: [ "Saladin", "Sanjar", "Zangi" ],
+ Ashtera: [ "Yazkuj" ],
+ Artah: [ "Sulaiman" ],
+ Damascus: [ "Saladin", "Keukburi", "Al Mashtub" ],
+ Homs: [ "Tuman", "Shirkuh" ],
+ Zerdana: [ "Jurdik" ],
+ Baalbek: [ "Bahram" ],
+ Hama: [ "Taqi al Din" ],
+ Banyas: [ "Qaimaz" ]
+}
+
// From edit.html output
const TOWNS = {
"Acre":{"x":452,"y":1566},
@@ -428,4 +465,4 @@ const PORTS = [];
})();
if (typeof module != 'undefined')
- module.exports = { CARDS, BLOCKS, TOWNS, PORTS, ROADS }
+ module.exports = { CARDS, BLOCKS, TOWNS, PORTS, ROADS, SHIELDS }