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path: root/tools/events.txt
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SHADED 26
	space 0 has_cartels_base(s) && has_farc_guerrilla(s)
		transfer CARTELS FARC 6
	endspace

EVENT 56
	transfer CARTELS GOVT 15

EVENT 4
	space 3 is_unsabotaged_pipeline(s)
		resources GOVT (2*data.spaces[game.vm.s].econ)
	endspace

EVENT 12
	resources GOVT (Math.min(game.aid,20))
	aid 10

EVENT 15
	roll
	resources GOVT (game.vm.die*4)

EVENT 17
	resources GOVT (Math.min(game.aid,20))
	aid 6

EVENT 18
	resources GOVT (Math.min(game.aid,20))
	aid 20

EVENT 67
	resources CARTELS -20

EVENT 70
	space 0 is_forest(s) && !has_any_guerrilla(s)
		resources GOVT 6
	endspace

SHADED 8
	resources GOVT -9

SHADED 16
	resources GOVT -10

SHADED 18
	resources GOVT -6
	roll
	aid (-game.vm.die)

SHADED 32
	resources FARC 12

SHADED 41
	space 0 has_auc_piece(s) && has_cartels_piece(s)
		resources AUC 3
	endspace

SHADED 45
	space 0 has_auc_piece(s)
		aid -1
	endspace
	roll
	resources GOVT (-game.vm.die)

SHADED 64
	piece 0 is_cartels_base(p) && is_city(s)
		resources CARTELS 2
	endpiece
	piece 0 is_cartels_base(p) && is_dept(s)
		resources CARTELS 1
	endpiece

SHADED 68
	piece 0 is_cartels_piece(p) && is_coastal_space(s)
		resources CARTELS 2
	endpiece

SHADED 5
	space 1 is_adjacent_to_loc3(s)
		shift_opposition
		shift_opposition
	endspace

SHADED 15
	space 1 is_city() && (is_neutral(s) || is_passive_support(s))
		set_passive_opposition
	endspace

SHADED 31
	space 3 is_passive_opposition(s)
		set_active_opposition
	endspace

SHADED 35
	space 1 is_dept(s) && has_cartels_base(s)
		shift_opposition
		shift_opposition
	endspace

SHADED 48
	space 2 s !== BOGOTA && is_city(s)
		shift_opposition
	endspace

SHADED 55
	space 3 has_cartel_piece(s)
		shift_opposition
	endspace

EVENT 6
	space 2 (!is_support(s) && is_adjacent_to_support(s))
		set_passive_support
	endspace

EVENT 22
	space 1 is_opposition(s)
		set_neutral
	endspace

EVENT 31
	space 2 is_city(s)
		shift_support
	endspace
	space 1 is_dept(s)
		shift_support
	endspace

EVENT 32
	space 2 is_neutral(s) || is_passive_opposition(s)
		set_passive_support
	endspace

EVENT 45
	space 0 has_cubes(s) && has_terror(s)
		shift_support
	endspace

EVENT 52
	space 2 is_city(s) || is_mountain(s)
		shift_support
	endspace

EVENT 42
	space 2 is_neutral(s)
		set_passive_support
	endspace
	resources GOVT 3

EVENT 44
	space 1 is_city(s) && !is_opposition(s)
		set_active_support
	endspace
	resources GOVT 3

SHADED 44
	space 1 is_city(s) && is_support(s)
		set_neutral
	endspace
	resources GOVT -3

EVENT 24
	space 1 is_city(s)
		set_active_support
	endspace
	ineligible FARC

SHADED 4
	space 3 is_highest_value_pipeline_without_cubes(s)
		sabotage
	endspace

SHADED 51
	space 3 is_pipeline(s) && (has_farc_guerrilla(s) || adjacent_has_farc_guerrilla(s))
		sabotage
	endspace

EVENT 21
	resources FARC -6
	piece 1 is_farc_base(p)
		remove
	endpiece
EVENT 23
	space 1 is_dept(s)
		piece 0 is_piece_in_event_space(p) && is_underground_guerrilla(p)
			activate
		endpiece
		piece 0 is_piece_in_event_space(p) && is_cartels_base(p)
			remove
		endpiece
	endspace
EVENT 25
	space 1 is_mountain(s)
		piece 0 is_piece_in_event_space(p) && is_farc_piece(p)
			remove
		endpiece
	endspace
EVENT 28
	optional
	space 1 is_next_to_venezuela(s)
		piece 3 is_piece_in_event_space(p) && is_insurgent_piece(p)
			remove
		endpiece
	endspace
EVENT 33
	optional
	space 1 is_next_to_ecuador(s)
		piece 3 is_piece_in_event_space(p) && is_insurgent_piece(p)
			remove
		endpiece
	endspace

EVENT 38
	space 3 has_cubes(s) || is_support(s)
		piece 0 is_piece_in_event_space(p) && is_auc_guerrilla(p) && is_active(p)
			remove
		endpiece
	endspace

SHADED 38
	space 0 has_cubes(s) || is_support(s)
		piece 0 is_piece_in_event_space(p) && is_auc_guerrilla(p) && is_active(p)
			underground
		endpiece
	endspace

EVENT 41
	resources AUC -6
	# TODO
	# space 1 has_auc_piece(s)
	space 1 true
		piece 0 is_piece_in_event_space(p) && is_auc_piece(p)
			remove
		endpiece
	endspace

EVENT 58
	resources CARTELS -6
	piece 0 is_cartels_guerrilla(p)
		remove
	endpiece

EVENT 61
	space 1 is_city(s)
		piece 0 is_piece_in_event_space(p) && is_cartels_piece(p)
			remove
		endpiece
	endspace
	resources CARTELS -6

EVENT 62
	optional
	piece 3 is_insurgent_piece(p) && is_zero_pop_forest(s)
		remove
	endpiece

EVENT 66
	piece 3 is_cartels_base(p) && is_forest(s)
		remove
	endpiece

SHADED 14
	space 1 is_dept(s)
		piece 1 is_piece_in_event_space(p) && is_govt_base(p)
			remove
		endpiece
		piece 1 is_piece_in_event_space(p) && (is_troops(p) || is_police(p))
			remove
		endpiece
	endspace

SHADED 24
	space 1 has_farc_piece(s)
		piece 2 is_piece_in_event_space(p) && is_troops(p)
			remove
		endpiece
	endspace
	space 1 is_city(s) && is_support(s)
		set_neutral
	endspace

SHADED 23
	current GOVT
	piece 3 is_troops(p)
		remove
	endpiece
	ineligible GOVT
	ineligible FARC

EVENT 43
	space 1 is_dept(s) && has_troops(s)
		terror
		terror
		piece 0 is_piece_in_event_space(p) && is_farc_base(p)
			remove
		endpiece
	endspace

SHADED 43
	space 1 is_dept(s) && has_troosps(s)
		terror
		terror
	endspace
	aid -9

EVENT 55
	remove_shipment
	remove_shipment
	piece 5 is_cartels_guerrilla(p)
		remove
	endpiece
	aid 3

EVENT 14
	current GOVT
	space 1 is_dept(s) && !is_farc_zone(s)
		place GOVT BASE
		place GOVT TROOPS
		place GOVT TROOPS
		place GOVT TROOPS
	endspace

EVENT 39
	space 6 is_dept(s) && !is_farc_zone(s)
		place GOVT POLICE
	endspace

EVENT 50
	current GOVT
	space 1 is_dept(s) && !is_farc_zone(s)
		place GOVT POLICE
	endspace
	space 1 is_dept(s) && !is_farc_zone(s)
		place GOVT POLICE
	endspace
	space 1 is_dept(s) && !is_farc_zone(s)
		place GOVT POLICE
	endspace

SHADED 21
	resources FARC 6
	space 1 (is_city(s) || is_dept(s)) && can_place_base(s)
		place FARC BASE
	endspace

SHADED 49
	space 1 is_dept(s)
		place AUC GUERRILLA
		place AUC BASE
	endspace

SHADED 25
	space 1 s === ANTIOQUIA || (is_dept(s) && set_has(data.spaces[ANTIOQUIA].adjacent, s))
		place_any FARC
		place_any FARC
		place_any FARC
	endspace

SHADED 33
	space 1 s === ECUADOR
		place_any (game.current)
		place_any (game.current)
	endspace

SHADED 71
	space 1 s === PANAMA
		place (game.current) BASE
		place (game.current) BASE
	endspace

SHADED 52
	space 1 has_auc_piece(s) && can_place_base(s)
		place AUC BASE
	endspace
	piece 0 is_auc_base(p)
		resources AUC 1
	endpiece

SHADED 56
	piece 0 is_cartels_piece(p) && is_city(s)
		resources CARTELS 2
	endpiece
	space 2 is_city(s) && can_place_base(s)
		place CARTELS BASE
	endspace

SHADED 61
	space 3 !has_cartels_piece(s) && can_place_base(s)
		place CARTELS BASE
	endspace

SHADED 62
	space 3 s === GUAINIA || s === VAUPES || s === AMAZONAS
		place CARTELS BASE
	endspace

SHADED 66
	space 0 is_forest(s) && has_cartels_base(s) && can_place_base(s)
		place CARTELS BASE
	endspace

SHADED 28
	space 1 is_dept(s) && is_next_to_venezuela(s) && can_place_base(s)
		place FARC BASE
	endspace
	each space is_loc(s) && set_has(data.spaces[CUCUTA].adjacent, s) && is_empty(s)
		sabotage
	endspace

EVENT 34
	resources -1 -5

SHADED 34
	select_insurgent
	space 1 is_zero_pop_dept(s)
		place (game.current) GUERRILLA
		place (game.current) GUERRILLA
		place (game.current) BASE
	endspace

EOF

SHADED 72
	place all available guerrillas into spaces with cartels bases

EVENT 20
	reposition 6 farc guerrillas into adjacent spaces

SHADED 40
	in 1 dept with auc
		move all cubes to any cities
	in 2 cities
		place 1 auc piece

SHADED 58
	cartels relocate up to 4 police to any spaces

SHADED 59
	current CARTELS
	flip all cartels guerrillas underground
	relocate up to 3 cartels guerrillas anywhere

EVENT 53
	select insurgent faction
		select 2 depts
			move 1 or 2 guerrillas between depts
			flip them underground

EVENT 35
	in 1 dept
		for each cartels base
			replace with 1 police
	aid 3

EVENT 40
	replace 3 auc guerrillas with available police

EVENT 57
	replace up to 3 cartels pieces with available police

EVENT 72
	in 2 spaces
		replace all cartels guerrillas with other guerrillas

SHADED 39
	in up to 3 depts
		replace 1 police with 1 available auc guerrilla

SHADED 57
	in 2 spaces
		replace 1 police with 1 available cartels piece

SELECT A OR B

EVENT 48
	in 1 space adjacent to 3-econ pipeline
		remove FARC base
		OR
		"remove 1 opposition"
		if opposition
			shift_neutral
EVENT 68
	remove 2 cartels pieces from coastal spaces
	OR
	remove 2 shipments from coastal spaces

EVENT 54
	remove up to 2 guerrillas
	or
	replace up to 2 guerrillas with any other factions' available guerrillas

EVENT 65
	in one mountain dept:
		place or remove 1 shipment
		place or remove 1 insurgent base

SHADED 50
	remove 2 police
	OR
	replace 2 police with available auc guerrilla

FREE ACTIVITIES / OPS

EVENT 8
	GOVT 3 free air strikes
EVENT 19
	in all spaces
		if GOVT
			free sweep (without movement)
			or
			free assault
		if insurgent
			free attack
			or
			free terror
EVENT 26
	all spaces with cartels guerrillas
		all cartels guerrillas free attack farc
EVENT 27
	GOVT 3 free special activities
EVENT 29
	in 1 space
		activate all farc
		GOVT free assault

EVENT 37
	each space
		GOVT free sweep farc (no moves) (auc guerrillas act as troops)
		or
		GOVT free assault farc (auc guerrillas act as troops)

EVENT 47
	all/ auc guerrillas active
	all police free assault auc as if troops

EVENT 59
	all cartels guerrillas to active
	free assault cartels in each space

SHADED 20
	farc free marches
	farc flip 3 farc guerrillas underground

SHADED 29
	select farc or auc
	execute 2 free ambushes with any of its guerrillas without activating

SHADED 47
	select auc
	place 2 guerrillas in cucuta
	free terror in cucuta
	flip any 2 auc guerrillas underground

SHADED 60
	select cartels
	in 2 cities
		place available cartels base
	in 1 space
		free bribe

SHADED 37
	select auc
	free march any guerrillas
	at 1 destination free ambush

SHADED 70
	select insurgent faction
	in each forest
		free terror with any 1 guerrilla
		resources 3 per terror (marker or op?)

FARC ZONE
	30
		in one farc zone:
			remove farc zone
			remove farc base
	30
		place farc zone and base (see unshaded 36)
	36
		place farc zone and base
		{
			GOVT select 1 mountain space with most farc pieces and no farc zone
				redeploy GOVT cubes
				remove GOVT bases
				place farc zone
				place farc base
				in 2 adjacent spaces
					shift_support
		}
		remain eligible

COMPLICATED

EVENT 46
	select insurgent faction
		select space for terror
			free terror with any guerrilla
			remove any 2 enemy pieces in space
			if pop
				set_to_passive_support_or_opposition
			the terror places 2 markers

EVENT 69
	select source space
	select destination space through chain of up to 3 adjacent depts
	move any cubes/guerrillas from source to destination
	any free op (except patrol or march) in destination

EVENT 71
	remove guerrilla from choco
		resources its faction -5

EVENT 49
	permanently remove 3 available AUC guerrillas

EVENT 63
	in each space with cartels guerrillas
		remove all but 1
		cartels free terror with that 1
	ineligible CARTELS

EVENT 51
	if any pipeline sabotage
		remove all pipeline sabotage
	else
		resources GOVT 12

SHADED 6
	in 1 space (pipeline)
		sabotage
		in 1 space (adjacent)
			shift_opposition

EVENT 60
	in 2 cities OR in 1 dept
		for all cartels pieces in space
			remove
	resources GOVT 6

EVENT 5
	place 6 police onto pipelines
	flip to active 3 guerillas there or adjacent

EVENT 64
	place 2 shipments with farc guerrillas in same spaces as cartels bases

EVENT 16
	space 0 is_mountain(s)
		select faction with most pieces (ties GOVT)
		resources faction 5