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Diffstat (limited to 'tools/events.txt')
-rw-r--r-- | tools/events.txt | 706 |
1 files changed, 0 insertions, 706 deletions
diff --git a/tools/events.txt b/tools/events.txt deleted file mode 100644 index a9c5622..0000000 --- a/tools/events.txt +++ /dev/null @@ -1,706 +0,0 @@ -EVENT 1 - log 1 Civic Action space each Support Phase requires Govt Control and any cube. - capability -EVENT 2 - capability -EVENT 3 - capability -EVENT 7 - capability -EVENT 9 - capability -EVENT 10 - capability -EVENT 11 - capability -EVENT 13 - capability -SHADED 1 - log Civic Action requires at least 2 Troops and 2 Police. - shaded_capability -SHADED 2 - shaded_capability -SHADED 3 - shaded_capability -SHADED 7 - shaded_capability -SHADED 9 - shaded_capability -SHADED 10 - shaded_capability -SHADED 11 - shaded_capability -SHADED 13 - shaded_capability -SHADED 12 - momentum -SHADED 17 - momentum -SHADED 22 - momentum -SHADED 27 - momentum -SHADED 42 - momentum -SHADED 67 - momentum - -SHADED 26 - prompt Transfer 6 Resources from Cartels to FARC for each space with CB and FG. - space 0 has_cartels_base(s) && has_farc_guerrilla(s) - transfer CARTELS FARC 6 - endspace - -EVENT 56 - transfer CARTELS GOVT 15 - -EVENT 4 - prompt Select unsabotaged pipelines. - space 3 is_unsabotaged_pipeline(s) - resources GOVT (2*data.spaces[game.vm.s].econ) - endspace - -EVENT 12 - resources GOVT (Math.min(game.aid,20)) - aid 10 - -EVENT 15 - roll - resources GOVT (game.vm.die*4) - -EVENT 17 - resources GOVT (Math.min(game.aid,20)) - aid 6 - -EVENT 18 - resources GOVT (Math.min(game.aid,20)) - aid 20 - -EVENT 67 - resources CARTELS -20 - -EVENT 70 - prompt Select each Forest without Guerrillas. - space 0 is_forest(s) && !has_any_guerrilla(s) - resources GOVT 6 - endspace - -SHADED 8 - resources GOVT -9 - -SHADED 16 - resources GOVT -10 - -SHADED 18 - resources GOVT -6 - roll - aid (-game.vm.die) - -SHADED 32 - resources FARC 12 - -SHADED 41 - prompt Select each space with AUC and Cartels pieces. - space 0 has_auc_piece(s) && has_cartels_piece(s) - resources AUC 3 - endspace - -SHADED 45 - prompt Select each space with AUC pieces. - space 0 has_auc_piece(s) - aid -1 - endspace - roll - resources GOVT (-game.vm.die) - -SHADED 64 - prompt Select each Cartels Base in a City. - piece 0 is_cartels_base(p) && is_city(s) - resources CARTELS 2 - endpiece - prompt Select each Cartels Base in a Dept. - piece 0 is_cartels_base(p) && is_dept(s) - resources CARTELS 1 - endpiece - -SHADED 68 - prompt Select each Cartels piece in coastal spaces. - piece 0 is_cartels_piece(p) && is_coastal_space(s) - resources CARTELS 2 - endpiece - -SHADED 5 - prompt Shift space adjacent to a 3-Econ LoC by 2 levels toward Active Opposition. - space 1 is_adjacent_to_loc3(s) - shift_opposition - shift_opposition - endspace - -SHADED 15 - space 1 is_city() && (is_neutral(s) || is_passive_support(s)) - set_passive_opposition - endspace - -SHADED 31 - space 3 is_passive_opposition(s) - set_active_opposition - endspace - -SHADED 35 - space 1 is_dept(s) && has_cartels_base(s) - shift_opposition - shift_opposition - endspace - -SHADED 48 - space 2 s !== BOGOTA && is_city(s) - shift_opposition - endspace - -SHADED 55 - space 3 has_cartel_piece(s) - shift_opposition - endspace - -EVENT 6 - space 2 (!is_support(s) && is_adjacent_to_support(s)) - set_passive_support - endspace - -EVENT 22 - space 1 is_opposition(s) - set_neutral - endspace - -EVENT 31 - space 2 is_city(s) - shift_support - endspace - space 1 is_dept(s) - shift_support - endspace - -EVENT 32 - space 2 is_neutral(s) || is_passive_opposition(s) - set_passive_support - endspace - -EVENT 45 - space 0 has_cubes(s) && has_terror(s) - shift_support - endspace - -EVENT 52 - space 2 is_city(s) || is_mountain(s) - shift_support - endspace - -EVENT 42 - space 2 is_neutral(s) - set_passive_support - endspace - resources GOVT 3 - -EVENT 44 - space 1 is_city(s) && !is_opposition(s) - set_active_support - endspace - resources GOVT 3 - -SHADED 44 - space 1 is_city(s) && is_support(s) - set_neutral - endspace - resources GOVT -3 - -EVENT 24 - space 1 is_city(s) - set_active_support - endspace - ineligible FARC - -SHADED 4 - space 3 is_highest_value_pipeline_without_cubes(s) - sabotage - endspace - -SHADED 51 - space 3 is_pipeline(s) && (has_farc_guerrilla(s) || adjacent_has_farc_guerrilla(s)) - sabotage - endspace - -EVENT 21 - resources FARC -6 - piece 1 is_farc_base(p) - remove - endpiece -EVENT 23 - space 1 is_dept(s) - piece 0 is_piece_in_event_space(p) && is_underground_guerrilla(p) - activate - endpiece - piece 0 is_piece_in_event_space(p) && is_cartels_base(p) - remove - endpiece - endspace -EVENT 25 - space 1 is_mountain(s) - piece 0 is_piece_in_event_space(p) && is_farc_piece(p) - remove - endpiece - endspace -EVENT 28 - optional - space 1 is_next_to_venezuela(s) - piece 3 is_piece_in_event_space(p) && is_insurgent_piece(p) - remove - endpiece - endspace -EVENT 33 - optional - space 1 is_next_to_ecuador(s) - piece 3 is_piece_in_event_space(p) && is_insurgent_piece(p) - remove - endpiece - endspace - -EVENT 38 - space 3 has_cubes(s) || is_support(s) - piece 0 is_piece_in_event_space(p) && is_auc_guerrilla(p) && is_active(p) - remove - endpiece - endspace - -SHADED 38 - space 0 has_cubes(s) || is_support(s) - piece 0 is_piece_in_event_space(p) && is_auc_guerrilla(p) && is_active(p) - underground - endpiece - endspace - -EVENT 41 - resources AUC -6 - # TODO - # space 1 has_auc_piece(s) - space 1 true - piece 0 is_piece_in_event_space(p) && is_auc_piece(p) - remove - endpiece - endspace - -EVENT 58 - resources CARTELS -6 - piece 0 is_cartels_guerrilla(p) - remove - endpiece - -EVENT 61 - space 1 is_city(s) - piece 0 is_piece_in_event_space(p) && is_cartels_piece(p) - remove - endpiece - endspace - resources CARTELS -6 - -EVENT 62 - optional - piece 3 is_insurgent_piece(p) && is_zero_pop_forest(s) - remove - endpiece - -EVENT 66 - piece 3 is_cartels_base(p) && is_forest(s) - remove - endpiece - -SHADED 14 - space 1 is_dept(s) - piece 1 is_piece_in_event_space(p) && is_govt_base(p) - remove - endpiece - piece 1 is_piece_in_event_space(p) && (is_troops(p) || is_police(p)) - remove - endpiece - endspace - -SHADED 24 - space 1 has_farc_piece(s) - piece 2 is_piece_in_event_space(p) && is_troops(p) - remove - endpiece - endspace - space 1 is_city(s) && is_support(s) - set_neutral - endspace - -SHADED 23 - current GOVT - piece 3 is_troops(p) - remove - endpiece - ineligible GOVT - ineligible FARC - -EVENT 43 - space 1 is_dept(s) && has_troops(s) - terror - terror - piece 0 is_piece_in_event_space(p) && is_farc_base(p) - remove - endpiece - endspace - -SHADED 43 - space 1 is_dept(s) && has_troops(s) - terror - terror - endspace - aid -9 - -EVENT 55 - remove_shipment - remove_shipment - piece 5 is_cartels_guerrilla(p) - remove - endpiece - aid 3 - -EVENT 14 - current GOVT - space 1 is_dept(s) && !is_farc_zone(s) - place GOVT BASE - place GOVT TROOPS - place GOVT TROOPS - place GOVT TROOPS - endspace - -EVENT 39 - space 6 is_dept(s) && !is_farc_zone(s) - place GOVT POLICE - endspace - -EVENT 50 - current GOVT - space 1 is_dept(s) && !is_farc_zone(s) - place GOVT POLICE - endspace - space 1 is_dept(s) && !is_farc_zone(s) - place GOVT POLICE - endspace - space 1 is_dept(s) && !is_farc_zone(s) - place GOVT POLICE - endspace - -SHADED 21 - resources FARC 6 - space 1 (is_city(s) || is_dept(s)) && can_place_base(s) - place FARC BASE - endspace - -SHADED 49 - space 1 is_dept(s) - place AUC GUERRILLA - place AUC BASE - endspace - -SHADED 25 - space 1 s === ANTIOQUIA || (is_dept(s) && set_has(data.spaces[ANTIOQUIA].adjacent, s)) - place_any FARC - place_any FARC - place_any FARC - endspace - -SHADED 33 - space 1 s === ECUADOR - place_any (game.current) - place_any (game.current) - endspace - -SHADED 71 - space 1 s === PANAMA - place (game.current) BASE - place (game.current) BASE - endspace - -SHADED 52 - space 1 has_auc_piece(s) && can_place_base(s) - place AUC BASE - endspace - piece 0 is_auc_base(p) - resources AUC 1 - endpiece - -SHADED 56 - piece 0 is_cartels_piece(p) && is_city(s) - resources CARTELS 2 - endpiece - space 2 is_city(s) && can_place_base(s) - place CARTELS BASE - endspace - -SHADED 61 - space 3 !has_cartels_piece(s) && can_place_base(s) - place CARTELS BASE - endspace - -SHADED 62 - space 3 s === GUAINIA || s === VAUPES || s === AMAZONAS - place CARTELS BASE - endspace - -SHADED 66 - space 0 is_forest(s) && has_cartels_base(s) && can_place_base(s) - place CARTELS BASE - endspace - -SHADED 28 - space 1 is_dept(s) && is_next_to_venezuela(s) && can_place_base(s) - place FARC BASE - endspace - each space is_loc(s) && set_has(data.spaces[CUCUTA].adjacent, s) && is_empty(s) - sabotage - endspace - -EVENT 34 - resources -1 -5 - -SHADED 34 - select_insurgent - space 1 is_zero_pop_dept(s) - place (game.current) GUERRILLA - place (game.current) GUERRILLA - place (game.current) BASE - endspace - -EOF - -SHADED 72 - place all available guerrillas into spaces with cartels bases - -EVENT 20 - reposition 6 farc guerrillas into adjacent spaces - -SHADED 40 - in 1 dept with auc - move all cubes to any cities - in 2 cities - place 1 auc piece - -SHADED 58 - cartels relocate up to 4 police to any spaces - -SHADED 59 - current CARTELS - flip all cartels guerrillas underground - relocate up to 3 cartels guerrillas anywhere - -EVENT 53 - select insurgent faction - select 2 depts - move 1 or 2 guerrillas between depts - flip them underground - -EVENT 35 - in 1 dept - for each cartels base - replace with 1 police - aid 3 - -EVENT 40 - replace 3 auc guerrillas with available police - -EVENT 57 - replace up to 3 cartels pieces with available police - -EVENT 72 - in 2 spaces - replace all cartels guerrillas with other guerrillas - -SHADED 39 - in up to 3 depts - replace 1 police with 1 available auc guerrilla - -SHADED 57 - in 2 spaces - replace 1 police with 1 available cartels piece - -SELECT A OR B - -EVENT 48 - in 1 space adjacent to 3-econ pipeline - remove FARC base - OR - "remove 1 opposition" - if opposition - shift_neutral -EVENT 68 - remove 2 cartels pieces from coastal spaces - OR - remove 2 shipments from coastal spaces - -EVENT 54 - remove up to 2 guerrillas - or - replace up to 2 guerrillas with any other factions' available guerrillas - -EVENT 65 - in one mountain dept: - place or remove 1 shipment - place or remove 1 insurgent base - -SHADED 50 - remove 2 police - OR - replace 2 police with available auc guerrilla - -FREE ACTIVITIES / OPS - -EVENT 8 - GOVT 3 free air strikes -EVENT 19 - in all spaces - if GOVT - free sweep (without movement) - or - free assault - if insurgent - free attack - or - free terror -EVENT 26 - all spaces with cartels guerrillas - all cartels guerrillas free attack farc -EVENT 27 - GOVT 3 free special activities -EVENT 29 - in 1 space - activate all farc - GOVT free assault - -EVENT 37 - each space - GOVT free sweep farc (no moves) (auc guerrillas act as troops) - or - GOVT free assault farc (auc guerrillas act as troops) - -EVENT 47 - all/ auc guerrillas active - all police free assault auc as if troops - -EVENT 59 - all cartels guerrillas to active - free assault cartels in each space - -SHADED 20 - farc free marches - farc flip 3 farc guerrillas underground - -SHADED 29 - select farc or auc - execute 2 free ambushes with any of its guerrillas without activating - -SHADED 47 - select auc - place 2 guerrillas in cucuta - free terror in cucuta - flip any 2 auc guerrillas underground - -SHADED 60 - select cartels - in 2 cities - place available cartels base - in 1 space - free bribe - -SHADED 37 - select auc - free march any guerrillas - at 1 destination free ambush - -SHADED 70 - select insurgent faction - in each forest - free terror with any 1 guerrilla - resources 3 per terror (marker or op?) - -FARC ZONE - 30 - in one farc zone: - remove farc zone - remove farc base - 30 - place farc zone and base (see unshaded 36) - 36 - place farc zone and base - { - GOVT select 1 mountain space with most farc pieces and no farc zone - redeploy GOVT cubes - remove GOVT bases - place farc zone - place farc base - in 2 adjacent spaces - shift_support - } - remain eligible - -COMPLICATED - -EVENT 46 - select insurgent faction - select space for terror - free terror with any guerrilla - remove any 2 enemy pieces in space - if pop - set_to_passive_support_or_opposition - the terror places 2 markers - -EVENT 69 - select source space - select destination space through chain of up to 3 adjacent depts - move any cubes/guerrillas from source to destination - any free op (except patrol or march) in destination - -EVENT 71 - remove guerrilla from choco - resources its faction -5 - -EVENT 49 - permanently remove 3 available AUC guerrillas - -EVENT 63 - in each space with cartels guerrillas - remove all but 1 - cartels free terror with that 1 - ineligible CARTELS - -EVENT 51 - if any pipeline sabotage - remove all pipeline sabotage - else - resources GOVT 12 - -SHADED 6 - in 1 space (pipeline) - sabotage - in 1 space (adjacent) - shift_opposition - -EVENT 60 - in 2 cities OR in 1 dept - for all cartels pieces in space - remove - resources GOVT 6 - -EVENT 5 - place 6 police onto pipelines - flip to active 3 guerillas there or adjacent - -EVENT 64 - place 2 shipments with farc guerrillas in same spaces as cartels bases - -EVENT 16 - space 0 is_mountain(s) - select faction with most pieces (ties GOVT) - resources faction 5 - - |