diff options
Diffstat (limited to 'rules.js')
-rw-r--r-- | rules.js | 134 |
1 files changed, 97 insertions, 37 deletions
@@ -2686,11 +2686,11 @@ function init_free_operation(type, s) { function prompt_end_op(cost) { if (!view.actions.space) { if (game.op.limited && game.op.spaces && game.op.spaces.length > 0) - view.prompt = game.op.type + ": All done." + view.prompt = game.op.type + ": Done." else if (!game.op.free && game.resources[game.current] < cost) view.prompt = game.op.type + ": No resources." else - view.prompt = game.op.type + ": All done." + view.prompt = game.op.type + ": Done." } return (game.op.spaces.length > 0) ? 1 : 0 } @@ -3022,7 +3022,7 @@ states.train_civic_buy = { states.train_done = { prompt() { - view.prompt = "Train: All done." + view.prompt = "Train: Done." gen_govt_special_activity_for_train() view.actions.end_train = 1 }, @@ -3435,7 +3435,7 @@ function end_patrol_assault_space() { states.patrol_done = { prompt() { - view.prompt = "Patrol: All done." + view.prompt = "Patrol: Done." gen_govt_special_activity() view.actions.end_patrol = 1 }, @@ -5149,39 +5149,55 @@ function goto_extort() { states.extort = { prompt() { - if (game.sa.where < 0) { - let name = faction_name[game.current] - view.prompt = `Extort in any spaces where ${name} forces include an Underground Guerrilla and outnumber enemy.` - for (let s = first_space; s <= last_space; ++s) { - if (set_has(game.sa.spaces, s)) - continue - if (has_underground_guerrilla(s, game.current)) { - if (game.current === FARC && has_farc_control(s)) - gen_action_space(s) - if (game.current === AUC && has_auc_control(s)) - gen_action_space(s) - } + let name = faction_name[game.current] + view.prompt = `Extort in any spaces where ${name} forces include an Underground Guerrilla and outnumber enemy.` + for (let s = first_space; s <= last_space; ++s) { + if (set_has(game.sa.spaces, s)) + continue + if (has_underground_guerrilla(s, game.current)) { + if (game.current === FARC && has_farc_control(s)) + gen_action_space(s) + if (game.current === AUC && has_auc_control(s)) + gen_action_space(s) } - } else { - view.prompt = `Extort in ${space_name[game.sa.where]}.` - view.where = game.sa.where - gen_underground_guerrillas(game.sa.where, game.current) } view.actions.end_extort = 1 }, + space(s) { + push_undo() + game.sa.where = s + set_add(game.sa.spaces, s) + game.state = "extort_space" + }, + end_extort() { + push_undo() + end_extort() + }, +} + +states.extort_space = { + prompt() { + view.prompt = `Extort in ${space_name[game.sa.where]}.` + view.where = game.sa.where + gen_underground_guerrillas(game.sa.where, game.current) + }, piece(p) { game.sa.count += 1 logi("S" + game.sa.where) set_active(p) add_resources(game.current, 1) game.sa.where = -1 - if (!can_extort_again()) - end_extort() + if (can_extort_again()) + game.state = "extort" + else + game.state = "extort_done" }, - space(s) { - push_undo() - game.sa.where = s - set_add(game.sa.spaces, s) +} + +states.extort_done = { + prompt() { + view.prompt = "Extort: Done." + view.actions.end_extort = 1 }, end_extort() { push_undo() @@ -5388,11 +5404,22 @@ function resume_kidnap_1() { function resume_kidnap_2() { if (game.sa.spaces.length === 3) - end_special_activity() + game.state = "kidnap_done" else game.state = "kidnap" } +states.kidnap_done = { + prompt() { + view.prompt = "Kidnap: Done." + view.actions.end_kidnap = 1 + }, + end_kidnap() { + push_undo() + end_special_activity() + }, +} + // SPECIAL ACTIVITY: ASSASSINATE function can_assassinate() { @@ -5438,7 +5465,7 @@ function resume_assassinate() { game.state = "assassinate" transfer_or_remove_shipments() // NOTE: Unless taken by Commandeer } else { - end_special_activity() + game.state = "assassinate_done" } } @@ -5499,6 +5526,17 @@ function end_assassinate_space() { resume_assassinate() } +states.assassinate_done = { + prompt() { + view.prompt = "Assassinate: Done." + view.actions.end_assassinate = 1 + }, + end_assassinate() { + push_undo() + end_special_activity() + }, +} + states.commandeer = { prompt() { view.prompt = "Commandeer: Take removed Shipment." @@ -5649,7 +5687,7 @@ function do_process_remove_base(p) { game.state = "process_remove_bases" } else { logi_resources(CARTELS, game.sa.count) - end_special_activity() + game.state = "process_done" } } @@ -5683,7 +5721,7 @@ states.process_place_shipments = { place_shipment(game.sa.shipment, p) game.sa.shipment = -1 if (--game.sa.count === 0 || !has_available_shipment()) - end_special_activity() + game.state = "process_done" }, end_process() { push_undo() @@ -5711,6 +5749,17 @@ states.process_remove_bases = { }, } +states.process_done = { + prompt() { + view.prompt = "Process: Done." + view.actions.end_process = 1 + }, + end_process() { + push_undo() + end_special_activity() + }, +} + // SPECIAL ACTIVITY: BRIBE function can_bribe() { @@ -5745,14 +5794,14 @@ function init_bribe() { function resume_bribe() { if (game.vm) { - end_special_activity() + game.state = "bribe_done" return } if (game.sa.spaces.length < 3) { game.state = "bribe" transfer_or_remove_shipments() // NOTE: Unless taken by Contraband } else { - end_special_activity() + game.state = "bribe_done" } } @@ -5886,6 +5935,17 @@ function end_bribe_space() { resume_bribe() } +states.bribe_done = { + prompt() { + view.prompt = "Bribe: Done." + view.actions.end_bribe = 1 + }, + end_bribe() { + push_undo() + end_special_activity() + }, +} + states.contraband = { prompt() { view.prompt = "Contraband: Transfer removed Shipment to any Guerrilla." @@ -6128,7 +6188,7 @@ states.sabotage_7th_sf = { states.sabotage_7th_sf_done = { inactive: "7th Special Forces", prompt() { - view.prompt = "7th Special Forces: All done." + view.prompt = "7th Special Forces: Done." view.actions.done = 1 }, done() { @@ -6326,7 +6386,7 @@ states.civic_action = { states.civic_action_done = { inactive: "Civic Action", prompt() { - view.prompt = "Civic Action: All done." + view.prompt = "Civic Action: Done." view.actions.done = 1 }, done() { @@ -6416,7 +6476,7 @@ states.agitation = { states.agitation_done = { inactive: "Agitation", prompt() { - view.prompt = "Agitation: All done." + view.prompt = "Agitation: Done." view.actions.done = 1 }, done() { @@ -6509,7 +6569,7 @@ states.elite_backing = { states.elite_backing_done = { inactive: "Elite Backing", prompt() { - view.prompt = "Elite Backing: All done." + view.prompt = "Elite Backing: Done." view.actions.done = 1 }, done() { @@ -7026,7 +7086,7 @@ function vm_return() { states.vm_return = { prompt() { - event_prompt("All done.") + event_prompt("Done.") view.actions.end_event = 1 }, end_event, |