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-rw-r--r--rules.js67
1 files changed, 43 insertions, 24 deletions
diff --git a/rules.js b/rules.js
index 1cccbea..76dddb3 100644
--- a/rules.js
+++ b/rules.js
@@ -2141,28 +2141,40 @@ states.ship = {
prompt() {
view.prompt = "Ship: Remove Shipment for a free, extra Limited Operation?"
view.actions.skip = 1
- for (let sh = 0; sh < 4; ++sh)
- if (is_shipment_held(sh))
- gen_action_shipment(sh)
+ for (let sh = 0; sh < 4; ++sh) {
+ if (is_shipment_held(sh)) {
+ let faction = get_held_shipment_faction(sh)
+ if (faction === game.current) {
+ gen_action_shipment(sh)
+ } else {
+ if (faction === FARC)
+ view.actions.farc = 1
+ if (faction === AUC)
+ view.actions.auc = 1
+ if (faction === CARTELS)
+ view.actions.cartels = 1
+ }
+ }
+ }
},
- shipment(sh) {
+ farc() { this.faction(FARC) },
+ auc() { this.faction(AUC) },
+ cartels() { this.faction(CARTELS) },
+ faction(faction) {
push_undo()
- let faction = get_held_shipment_faction(sh)
- if (faction !== game.current) {
- // TODO: add confirmation step?
- game.transfer = {
- current: game.current,
- state: game.state,
- shipment: sh,
- }
- game.current = faction
- game.state = "ask_ship"
- } else {
- let p = get_held_shipment_piece(sh)
- log_transfer(`${piece_faction_name(p)} removed Shipment in S${piece_space(p)} for an extra free LimOp.`)
- remove_shipment(sh)
- goto_ship_limop()
+ game.transfer = {
+ current: game.current,
+ state: game.state,
}
+ game.current = faction
+ game.state = "ask_ship"
+ },
+ shipment(sh) {
+ push_undo()
+ let p = get_held_shipment_piece(sh)
+ log_transfer(`${piece_faction_name(p)} removed Shipment in S${piece_space(p)} for an extra free LimOp.`)
+ remove_shipment(sh)
+ goto_ship_limop()
},
skip() {
game.op.ship = 0
@@ -2176,19 +2188,26 @@ states.ask_ship = {
prompt() {
view.prompt = `Negotiate: Remove Shipment to give ${faction_name[game.transfer.current]} a free extra Limited Operation?`
view.actions.deny = 1
- gen_action_shipment(game.transfer.shipment)
+ view.actions.undo = 0
+ for (let sh = 0; sh < 4; ++sh) {
+ if (is_shipment_held(sh)) {
+ let faction = get_held_shipment_faction(sh)
+ if (faction === game.current) {
+ gen_action_shipment(sh)
+ }
+ }
+ }
},
shipment(sh) {
+ clear_undo()
let p = get_held_shipment_piece(sh)
- log_transfer(`${piece_faction_name(p)} removed Shipment in S${piece_space(p)} for an extra free LimOp.`)
+ log_transfer(`${faction_name[game.current]} removed Shipment in S${piece_space(p)} for an extra free LimOp.`)
end_negotiation()
remove_shipment(sh)
goto_ship_limop()
},
deny() {
- let sh = game.transfer.shipment
- let p = get_held_shipment_piece(sh)
- log_transfer(`${piece_faction_name(p)} denied request to remove Shipment in S${piece_space(p)} for an extra free LimOp.`)
+ log_transfer(`${faction_name[game.current]} denied request to remove Shipment for an extra free LimOp.`)
end_negotiation()
},
}