diff options
-rw-r--r-- | events.txt | 55 | ||||
-rw-r--r-- | rules.js | 30 |
2 files changed, 65 insertions, 20 deletions
@@ -7,12 +7,14 @@ # Notes on difficult events: # -# 5.1.3 - must place/remove multiple pieces base if able -# 14, shaded 14, shaded 34, shaded 49 -# 30 remove farc zone and remove farc base -# 43 place terror and remove farc base -# 65 (place or remove shipment) and (place or remove insurgent base) -# TODO: shaded 24 (2 troops) +# 5.1.3 - must do max possible +# event 14, shaded 14, shaded 34, shaded 49 - place base and N troops/guerrillas +# shaded 24 - remove 2 troops +# event 30 - remove farc zone and remove farc base +# event 43 - place terror and remove farc base +# event 65 - (place or remove shipment) and (place or remove insurgent base) +# shaded 50 - remove/replace 2 police (TODO) +# event 54 - remove/replace 2 guerrillas (TODO) # # Replace pieces - may only remove when unable to place available piece (check stacking if piece is available) # 35, shaded 39, 40, shaded 50, 54, 57, shaded 57, 72 @@ -153,8 +155,8 @@ SHADED 13 EVENT 14 current GOVT - prompt "Place 1 Base and 3 Troops into any Department." # 5.1.3 - place base if possible! + prompt "Place 1 Base and 3 Troops into any Department." space 1 is_dept(s) && can_place_piece(s, GOVT, BASE) auto_place GOVT BASE auto_place GOVT TROOPS @@ -162,6 +164,7 @@ EVENT 14 auto_place GOVT TROOPS return endspace + prompt "Place 1 Base and 3 Troops into any Department." space 1 is_dept(s) && can_stack_any(s, GOVT) auto_place GOVT BASE auto_place GOVT TROOPS @@ -170,8 +173,8 @@ EVENT 14 endspace SHADED 14 - prompt "Remove 1 Government Base and 1 cube from a Department." # 5.1.3 - remove both base and cube if possible + prompt "Remove 1 Government Base and 1 cube from a Department." space 1 is_dept(s) && ( has_govt_base(s) && has_cube(s) ) prompt "Remove 1 Government Base." piece 1 is_piece_in_event_space(p) && is_govt_base(p) @@ -183,6 +186,7 @@ SHADED 14 endpiece return endspace + prompt "Remove 1 Government Base and 1 cube from a Department." space 1 is_dept(s) && ( has_govt_base(s) || has_cube(s) ) prompt "Remove 1 Government Base." piece 1 is_piece_in_event_space(p) && is_govt_base(p) @@ -192,7 +196,6 @@ SHADED 14 piece 1 is_piece_in_event_space(p) && is_cube(p) remove endpiece - return endspace EVENT 15 @@ -316,8 +319,22 @@ EVENT 24 ineligible FARC SHADED 24 + # 5.1.3 - 2 troops priority + prompt "Remove 2 Troops from a space with FARC pieces." + space 1 has_farc_piece(s) && count_pieces(s, GOVT, TROOPS) >= 2 + prompt "Remove 2 Troops." + piece 2 is_piece_in_event_space(p) && is_troops(p) + remove + endpiece + save_space + prompt "Shift a City with Support to Neutral." + space 1 is_city(s) && is_support(s) + set_neutral + endspace + restore_space + return + endspace prompt "Remove 2 Troops from a space with FARC pieces." - # TODO: 5.1.3 - 2 troops priority space 1 has_farc_piece(s) && has_troops(s) prompt "Remove 2 Troops." piece 2 is_piece_in_event_space(p) && is_troops(p) @@ -329,6 +346,7 @@ SHADED 24 set_neutral endspace + EVENT 25 prompt "Remove all FARC pieces from 1 Mountain." space 1 is_mountain(s) && has_faction_piece(s, FARC) @@ -415,8 +433,8 @@ SHADED 29 endspace EVENT 30 - prompt "Remove 1 FARC Zone and 1 FARC Base there." # 5.1.3 - remove both farc zone and farc base if possible + prompt "Remove 1 FARC Zone and 1 FARC Base there." space 1 is_farc_zone(s) && has_farc_base(s) remove_farc_zone prompt "Remove 1 FARC Base." @@ -425,6 +443,7 @@ EVENT 30 endpiece return endspace + prompt "Remove 1 FARC Zone and 1 FARC Base there." space 1 is_farc_zone(s) remove_farc_zone endspace @@ -488,14 +507,15 @@ EVENT 34 SHADED 34 current FARC_AUC_CARTELS - prompt "Place 2 Guerrillas and 1 Base into a 0 Population Department." # 5.1.3 - place base if possible + prompt "Place 2 Guerrillas and 1 Base into a 0 Population Department." space 1 is_zero_pop_dept(s) && can_place_piece(s, game.current, BASE) auto_place (game.current) BASE auto_place (game.current) GUERRILLA auto_place (game.current) GUERRILLA return endspace + prompt "Place 2 Guerrillas and 1 Base into a 0 Population Department." space 1 is_zero_pop_dept(s) && can_stack_any(s, game.current) auto_place (game.current) BASE auto_place (game.current) GUERRILLA @@ -639,8 +659,8 @@ SHADED 42 momentum MOM_SENADO_CAMARA EVENT 43 - prompt "Place 2 Terror and remove all FARC Bases from a Department with Troops." # 5.1.3 - farc bases if possible + prompt "Place 2 Terror and remove all FARC Bases from a Department with Troops." space 1 is_dept(s) && has_troops(s) && has_farc_base(s) terror terror @@ -650,6 +670,7 @@ EVENT 43 endpiece return endspace + prompt "Place 2 Terror and remove all FARC Bases from a Department with Troops." space 1 is_dept(s) && has_troops(s) terror terror @@ -765,13 +786,14 @@ EVENT 49 remove_permanently AUC GUERRILLA SHADED 49 - prompt "Place an AUC Guerrilla and Base in any Department." # 5.1.3 - place base if possible + prompt "Place an AUC Guerrilla and Base in any Department." space 1 is_dept(s) && can_place_piece(s, AUC, BASE) auto_place AUC BASE auto_place AUC GUERRILLA return endspace + prompt "Place an AUC Guerrilla and Base in any Department." space 1 is_dept(s) && can_stack_any(s, AUC) auto_place AUC BASE auto_place AUC GUERRILLA @@ -790,6 +812,7 @@ EVENT 50 SHADED 50 # Note: strictly remove or replace (see event 54) + # TODO: 5.1.3 - spaces with 2 police first! prompt "Remove any 2 Police or replace them with available AUC Guerrillas." piece_undo 1 is_police(p) set_piece_space @@ -879,6 +902,7 @@ EVENT 53 EVENT 54 # Note: strictly remove or replace (see shaded 50) + # TODO: 5.1.3 - spaces with 2 guerrillas first! prompt "Remove up to 2 Guerrillas or replace them with with another Faction's Guerrillas." piece_undo 1 is_any_guerrilla(p) set_piece_space @@ -1082,13 +1106,14 @@ SHADED 64 endpiece EVENT 65 - prompt "Place or remove 1 Shipment and Insurgent Base in any Mountain Department." # 5.1.3 - do both shipment and base if possible + prompt "Place or remove 1 Shipment and Insurgent Base in any Mountain Department." space 1 is_mountain(s) && ( can_place_or_remove_shipment(s) && can_place_or_remove_insurgent_base(s) ) place_or_remove_shipment place_or_remove_insurgent_base return endspace + prompt "Place or remove 1 Shipment and Insurgent Base in any Mountain Department." space 1 is_mountain(s) && ( can_place_or_remove_shipment(s) || can_place_or_remove_insurgent_base(s) ) place_or_remove_shipment place_or_remove_insurgent_base @@ -307,8 +307,8 @@ exports.setup = function (seed, scenario, options) { game.deck.push(i) } -// game.deck[0] = -// /* TEST */ 36 + game.deck[0] = + /* TEST */ 24 log("DECK " + game.deck.join(", ")) update_control() @@ -7430,6 +7430,7 @@ const CODE = [ [ vm_auto_place, false, 0, GOVT, TROOPS ], [ vm_return ], [ vm_endspace ], + [ vm_prompt, "Place 1 Base and 3 Troops into any Department." ], [ vm_space, true, 1, 1, (s)=>is_dept(s) && can_stack_any(s, GOVT) ], [ vm_auto_place, false, 0, GOVT, BASE ], [ vm_auto_place, false, 0, GOVT, TROOPS ], @@ -7450,6 +7451,7 @@ const CODE = [ [ vm_endpiece ], [ vm_return ], [ vm_endspace ], + [ vm_prompt, "Remove 1 Government Base and 1 cube from a Department." ], [ vm_space, true, 1, 1, (s)=>is_dept(s) && ( has_govt_base(s) || has_cube(s) ) ], [ vm_prompt, "Remove 1 Government Base." ], [ vm_piece, false, 1, 1, (p,s)=>is_piece_in_event_space(p) && is_govt_base(p) ], @@ -7459,7 +7461,6 @@ const CODE = [ [ vm_piece, false, 1, 1, (p,s)=>is_piece_in_event_space(p) && is_cube(p) ], [ vm_remove ], [ vm_endpiece ], - [ vm_return ], [ vm_endspace ], [ vm_return ], // EVENT 15 @@ -7584,6 +7585,20 @@ const CODE = [ [ vm_return ], // SHADED 24 [ vm_prompt, "Remove 2 Troops from a space with FARC pieces." ], + [ vm_space, true, 1, 1, (s)=>has_farc_piece(s) && count_pieces(s, GOVT, TROOPS) >= 2 ], + [ vm_prompt, "Remove 2 Troops." ], + [ vm_piece, false, 2, 2, (p,s)=>is_piece_in_event_space(p) && is_troops(p) ], + [ vm_remove ], + [ vm_endpiece ], + [ vm_save_space ], + [ vm_prompt, "Shift a City with Support to Neutral." ], + [ vm_space, true, 1, 1, (s)=>is_city(s) && is_support(s) ], + [ vm_set_neutral ], + [ vm_endspace ], + [ vm_restore_space ], + [ vm_return ], + [ vm_endspace ], + [ vm_prompt, "Remove 2 Troops from a space with FARC pieces." ], [ vm_space, true, 1, 1, (s)=>has_farc_piece(s) && has_troops(s) ], [ vm_prompt, "Remove 2 Troops." ], [ vm_piece, false, 2, 2, (p,s)=>is_piece_in_event_space(p) && is_troops(p) ], @@ -7687,6 +7702,7 @@ const CODE = [ [ vm_endpiece ], [ vm_return ], [ vm_endspace ], + [ vm_prompt, "Remove 1 FARC Zone and 1 FARC Base there." ], [ vm_space, true, 1, 1, (s)=>is_farc_zone(s) ], [ vm_remove_farc_zone ], [ vm_endspace ], @@ -7754,6 +7770,7 @@ const CODE = [ [ vm_auto_place, false, 0, ()=>(game.current), GUERRILLA ], [ vm_return ], [ vm_endspace ], + [ vm_prompt, "Place 2 Guerrillas and 1 Base into a 0 Population Department." ], [ vm_space, true, 1, 1, (s)=>is_zero_pop_dept(s) && can_stack_any(s, game.current) ], [ vm_auto_place, false, 0, ()=>(game.current), BASE ], [ vm_auto_place, false, 0, ()=>(game.current), GUERRILLA ], @@ -7907,6 +7924,7 @@ const CODE = [ [ vm_endpiece ], [ vm_return ], [ vm_endspace ], + [ vm_prompt, "Place 2 Terror and remove all FARC Bases from a Department with Troops." ], [ vm_space, true, 1, 1, (s)=>is_dept(s) && has_troops(s) ], [ vm_terror ], [ vm_terror ], @@ -8026,6 +8044,7 @@ const CODE = [ [ vm_auto_place, false, 0, AUC, GUERRILLA ], [ vm_return ], [ vm_endspace ], + [ vm_prompt, "Place an AUC Guerrilla and Base in any Department." ], [ vm_space, true, 1, 1, (s)=>is_dept(s) && can_stack_any(s, AUC) ], [ vm_auto_place, false, 0, AUC, BASE ], [ vm_auto_place, false, 0, AUC, GUERRILLA ], @@ -8337,6 +8356,7 @@ const CODE = [ [ vm_place_or_remove_insurgent_base ], [ vm_return ], [ vm_endspace ], + [ vm_prompt, "Place or remove 1 Shipment and Insurgent Base in any Mountain Department." ], [ vm_space, true, 1, 1, (s)=>is_mountain(s) && ( can_place_or_remove_shipment(s) || can_place_or_remove_insurgent_base(s) ) ], [ vm_place_or_remove_shipment ], [ vm_place_or_remove_insurgent_base ], @@ -8475,5 +8495,5 @@ const CODE = [ [ vm_endif ], [ vm_return ], ] -const UCODE = [0,1,7,13,19,29,47,62,68,75,81,87,93,99,105,145,153,160,166,173,185,201,213,221,241,259,274,285,293,310,331,347,361,368,388,404,420,430,446,462,476,501,515,525,547,559,575,592,617,631,647,679,693,711,739,761,776,787,804,819,842,861,875,885,900,919,930,940,945,967,994,1010,1030] -const SCODE = [0,4,10,16,24,41,52,65,73,78,84,90,96,102,121,148,158,163,169,0,194,207,218,233,247,267,280,290,301,320,344,356,366,375,390,414,0,436,454,467,484,510,521,540,553,564,0,601,626,636,657,688,698,0,0,771,778,795,810,829,851,870,880,0,910,0,935,942,962,0,999,1017,1039] +const UCODE = [0,1,7,13,19,29,47,62,68,75,81,87,93,99,105,146,154,161,167,174,186,202,214,222,242,274,289,300,308,325,346,363,377,384,404,421,437,447,463,479,493,518,532,542,565,577,593,610,635,649,666,698,712,730,758,780,795,806,823,838,861,880,894,904,919,938,950,960,965,987,1014,1030,1050] +const SCODE = [0,4,10,16,24,41,52,65,73,78,84,90,96,102,122,149,159,164,170,0,195,208,219,234,248,282,295,305,316,335,360,372,382,391,406,431,0,453,471,484,501,527,538,558,571,582,0,619,644,654,676,707,717,0,0,790,797,814,829,848,870,889,899,0,929,0,955,962,982,0,1019,1037,1059] |