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-rw-r--r--play.css4
-rw-r--r--play.js2
-rw-r--r--rules.js6
3 files changed, 5 insertions, 7 deletions
diff --git a/play.css b/play.css
index 2c1c0c3..244d0d5 100644
--- a/play.css
+++ b/play.css
@@ -10,8 +10,7 @@ main { background-color: #777; }
#role_AUC_\+_Cartels { background-image: linear-gradient(150deg, khaki 40%, darkseagreen 60%) }
#log { background-color: whitesmoke; }
-#log .h1 { background-color: silver; font-weight: bold; padding-top:4px; padding-bottom:4px; text-align: center; }
-#log .h1 { background-image: linear-gradient(60deg, skyblue, khaki, lightcoral, darkseagreen) }
+#log .h1 { background-color: silver; font-weight: bold; padding-top:4px; padding-bottom:4px; margin: 8px 0; text-align: center; }
#log .h2 { background-color: gainsboro; padding-top:2px; padding-bottom:2px; text-align: center; }
#log .h2.govt { background-color: #c6d1eb }
#log .h2.farc { background-color: #ebc9be }
@@ -25,6 +24,7 @@ main { background-color: #777; }
#log div { padding-left: 20px; text-indent: -12px; }
#log div.indent { padding-left: 32px; text-indent: -12px; }
+#log .h1 { background-image: linear-gradient(60deg, skyblue, khaki, lightcoral, darkseagreen); text-shadow: 0 0 4px white; }
#log { font-variant-numeric: tabular-nums; }
diff --git a/play.js b/play.js
index e1b987e..9b6ed9f 100644
--- a/play.js
+++ b/play.js
@@ -1365,7 +1365,7 @@ function on_click_space_tip(s) {
function sub_card(match, p1) {
let x = p1 | 0
let n = data.card_title[x]
- return `<span class="tip" onmouseenter="on_focus_card_tip(${x})" onmouseleave="on_blur_card_tip()" onclick="on_click_card_tip(${x})">${n}</span>`
+ return `<span class="tip" onmouseenter="on_focus_card_tip(${x})" onmouseleave="on_blur_card_tip()">${n}</span>`
}
function sub_space(match, p1) {
diff --git a/rules.js b/rules.js
index fcd99d4..2a992be 100644
--- a/rules.js
+++ b/rules.js
@@ -321,11 +321,9 @@ exports.setup = function (seed, scenario, options) {
if (scenario === "Test") {
game.deck = []
for (let i = 1; i < PROPAGANDA; ++i)
- if (i !== 1 && i !== 2 && i !== 3 && i !== 7 && i !== 9 && i !== 10 && i !== 11 && i !== 13)
- game.deck.push(i)
+ game.deck.push(i)
}
- game.deck[0] = 73
log("DEBUG DECK " + game.deck.join(", "))
update_control()
@@ -5572,7 +5570,7 @@ function calc_support() {
let n = 0
for (let s = first_pop; s <= last_pop; ++s)
if (game.support[s] > 0)
- n += data.spaces[s].pop * view.support[s]
+ n += data.spaces[s].pop * game.support[s]
return n
}