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-rw-r--r--events.txt88
-rw-r--r--rules.js114
-rw-r--r--tools/gencode.js11
3 files changed, 66 insertions, 147 deletions
diff --git a/events.txt b/events.txt
index dd1ac22..f5efe07 100644
--- a/events.txt
+++ b/events.txt
@@ -156,15 +156,8 @@ EVENT 14
# 5.1.3 - place base if possible!
# 5.1.3 - TODO Ecuador max 2
prompt "Place 1 Base and 3 Troops into any Department."
- space 1 is_dept(s) && can_place_piece(s, GOVT, BASE)
- auto_place GOVT BASE
- auto_place GOVT TROOPS
- auto_place GOVT TROOPS
- auto_place GOVT TROOPS
- return
- endspace
- prompt "Place 1 Base and 3 Troops into any Department."
- space 1 is_dept(s) && can_stack_any(s, GOVT)
+ if_space is_dept(s) && can_place_piece(s, GOVT, BASE)
+ or_space is_dept(s) && can_stack_any(s, GOVT)
auto_place GOVT BASE
auto_place GOVT TROOPS
auto_place GOVT TROOPS
@@ -174,19 +167,8 @@ EVENT 14
SHADED 14
# 5.1.3 - remove both base and cube if possible
prompt "Remove 1 Government Base and 1 cube from a Department."
- space 1 is_dept(s) && ( has_govt_base(s) && has_cube(s) )
- prompt "Remove 1 Government Base."
- piece 1 is_piece_in_event_space(p) && is_govt_base(p)
- remove
- endpiece
- prompt "Remove 1 cube."
- piece 1 is_piece_in_event_space(p) && is_cube(p)
- remove
- endpiece
- return
- endspace
- prompt "Remove 1 Government Base and 1 cube from a Department."
- space 1 is_dept(s) && ( has_govt_base(s) || has_cube(s) )
+ if_space is_dept(s) && ( has_govt_base(s) && has_cube(s) )
+ or_space is_dept(s) && ( has_govt_base(s) || has_cube(s) )
prompt "Remove 1 Government Base."
piece 1 is_piece_in_event_space(p) && is_govt_base(p)
remove
@@ -320,21 +302,8 @@ EVENT 24
SHADED 24
# 5.1.3 - 2 troops priority
prompt "Remove 2 Troops from a space with FARC pieces."
- space 1 has_farc_piece(s) && count_pieces(s, GOVT, TROOPS) >= 2
- prompt "Remove 2 Troops."
- piece 2 is_piece_in_event_space(p) && is_troops(p)
- remove
- endpiece
- save_space
- prompt "Shift a City with Support to Neutral."
- space 1 is_city(s) && is_support(s)
- set_neutral
- endspace
- restore_space
- return
- endspace
- prompt "Remove 2 Troops from a space with FARC pieces."
- space 1 has_farc_piece(s) && has_troops(s)
+ if_space has_farc_piece(s) && count_pieces(s, GOVT, TROOPS) >= 2
+ or_space has_farc_piece(s) && has_troops(s)
prompt "Remove 2 Troops."
piece 2 is_piece_in_event_space(p) && is_troops(p)
remove
@@ -435,17 +404,13 @@ SHADED 29
EVENT 30
# 5.1.3 - remove both farc zone and farc base if possible
prompt "Remove 1 FARC Zone and 1 FARC Base there."
- space 1 is_farc_zone(s) && has_piece(s, FARC, BASE)
+ if_space is_farc_zone(s) && has_piece(s, FARC, BASE)
+ or_space is_farc_zone(s)
remove_farc_zone
prompt "Remove 1 FARC Base."
piece 1 is_piece_in_event_space(p) && is_farc_base(p)
remove
endpiece
- return
- endspace
- prompt "Remove 1 FARC Zone and 1 FARC Base there."
- space 1 is_farc_zone(s)
- remove_farc_zone
endspace
@@ -510,14 +475,8 @@ SHADED 34
# 5.1.3 - place base if possible
# 5.1.3 - TODO Ecuador max 2
prompt "Place 2 Guerrillas and 1 Base into a 0 Population Department."
- space 1 is_zero_pop_dept(s) && can_place_piece(s, game.current, BASE)
- auto_place (game.current) BASE
- auto_place (game.current) GUERRILLA
- auto_place (game.current) GUERRILLA
- return
- endspace
- prompt "Place 2 Guerrillas and 1 Base into a 0 Population Department."
- space 1 is_zero_pop_dept(s) && can_stack_any(s, game.current)
+ if_space is_zero_pop_dept(s) && can_place_piece(s, game.current, BASE)
+ or_space is_zero_pop_dept(s) && can_stack_any(s, game.current)
auto_place (game.current) BASE
auto_place (game.current) GUERRILLA
auto_place (game.current) GUERRILLA
@@ -663,19 +622,14 @@ EVENT 43
# 5.1.3 - farc bases if possible
# 5.1.3 - TODO Ecuador max 2
prompt "Place 2 Terror and remove all FARC Bases from a Department with Troops."
- space 1 is_dept(s) && has_troops(s) && has_piece(s, FARC, BASE)
+ if_space is_dept(s) && has_troops(s) && has_piece(s, FARC, BASE)
+ or_space is_dept(s) && has_troops(s)
terror
terror
prompt "Remove all FARC Bases."
piece all is_piece_in_event_space(p) && is_farc_base(p)
remove
endpiece
- return
- endspace
- prompt "Place 2 Terror and remove all FARC Bases from a Department with Troops."
- space 1 is_dept(s) && has_troops(s)
- terror
- terror
endspace
SHADED 43
@@ -791,13 +745,8 @@ SHADED 49
# 5.1.3 - place base if possible
# 5.1.3 - TODO Ecuador max 2
prompt "Place an AUC Guerrilla and Base in any Department."
- space 1 is_dept(s) && can_place_piece(s, AUC, BASE)
- auto_place AUC BASE
- auto_place AUC GUERRILLA
- return
- endspace
- prompt "Place an AUC Guerrilla and Base in any Department."
- space 1 is_dept(s) && can_stack_any(s, AUC)
+ if_space is_dept(s) && can_place_piece(s, AUC, BASE)
+ or_space is_dept(s) && can_stack_any(s, AUC)
auto_place AUC BASE
auto_place AUC GUERRILLA
endspace
@@ -1109,13 +1058,8 @@ SHADED 64
EVENT 65
# 5.1.3 - do both shipment and base if possible
prompt "Place or remove 1 Shipment and Insurgent Base in any Mountain Department."
- space 1 is_mountain(s) && ( can_place_or_remove_shipment(s) && can_place_or_remove_insurgent_base(s) )
- place_or_remove_shipment
- place_or_remove_insurgent_base
- return
- endspace
- prompt "Place or remove 1 Shipment and Insurgent Base in any Mountain Department."
- space 1 is_mountain(s) && ( can_place_or_remove_shipment(s) || can_place_or_remove_insurgent_base(s) )
+ if_space is_mountain(s) && ( can_place_or_remove_shipment(s) && can_place_or_remove_insurgent_base(s) )
+ or_space is_mountain(s) && ( can_place_or_remove_shipment(s) || can_place_or_remove_insurgent_base(s) )
place_or_remove_shipment
place_or_remove_insurgent_base
endspace
diff --git a/rules.js b/rules.js
index 987a38e..bea9052 100644
--- a/rules.js
+++ b/rules.js
@@ -15,6 +15,8 @@
// TODO: auto-skip civic action
// TODO: auto-skip agitation
+// TODO: don't auto-end free Rally with elite backing
+
// TODO: auto-end Extort ?
const AUTOMATIC = true
@@ -6421,7 +6423,9 @@ function vm_restore_space() {
}
function vm_space() {
- if (can_vm_space()) {
+ let n = CODE[game.vm.pc][3]
+ let f = CODE[game.vm.pc][4]
+ if (can_vm_space(n, f)) {
game.state = "vm_space"
} else {
pop_vm_prompt()
@@ -6435,9 +6439,8 @@ function vm_endspace() {
vm_goto(vm_space, vm_endspace, -1, 0)
}
-function can_vm_space() {
- let f = CODE[game.vm.pc][4]
- if (game.vm.ss.length < CODE[game.vm.pc][3])
+function can_vm_space(n, f) {
+ if (game.vm.ss.length < n)
for (let s = first_space; s <= last_space; ++s)
if (!set_has(game.vm.ss, s) && f(s))
return true
@@ -7002,19 +7005,10 @@ function goto_game_end(result) {
game.active = "None"
game.result = result
log_br()
- log(game.result = " won!")
+ log(game.result + " won!")
return true
}
-states.game_end = {
- get inactive() {
- return game.result + " won!"
- },
- prompt() {
- view.prompt = game.result + " won!"
- },
-}
-
// === UNCOMMON TEMPLATE ===
function log_br() {
@@ -7121,7 +7115,9 @@ exports.view = function (state, role) {
if (game.prop)
view.propaganda = game.prop.step
- if (!is_current_role(role)) {
+ if (game.result) {
+ view.prompt = game.result + " won!"
+ } else if (!is_current_role(role)) {
let inactive = states[game.state].inactive
if (!inactive) {
if (game.vm)
@@ -7546,15 +7542,11 @@ const CODE = [
// EVENT 14
[ vm_current, GOVT ],
[ vm_prompt, "Place 1 Base and 3 Troops into any Department." ],
+ [ vm_if, ()=>can_vm_space(1,(s)=>is_dept(s) && can_place_piece(s, GOVT, BASE)) ],
[ vm_space, true, 1, 1, (s)=>is_dept(s) && can_place_piece(s, GOVT, BASE) ],
- [ vm_auto_place, false, 0, GOVT, BASE ],
- [ vm_auto_place, false, 0, GOVT, TROOPS ],
- [ vm_auto_place, false, 0, GOVT, TROOPS ],
- [ vm_auto_place, false, 0, GOVT, TROOPS ],
- [ vm_return ],
- [ vm_endspace ],
- [ vm_prompt, "Place 1 Base and 3 Troops into any Department." ],
+ [ vm_else ],
[ vm_space, true, 1, 1, (s)=>is_dept(s) && can_stack_any(s, GOVT) ],
+ [ vm_endif ],
[ vm_auto_place, false, 0, GOVT, BASE ],
[ vm_auto_place, false, 0, GOVT, TROOPS ],
[ vm_auto_place, false, 0, GOVT, TROOPS ],
@@ -7563,19 +7555,11 @@ const CODE = [
[ vm_return ],
// SHADED 14
[ vm_prompt, "Remove 1 Government Base and 1 cube from a Department." ],
+ [ vm_if, ()=>can_vm_space(1,(s)=>is_dept(s) && ( has_govt_base(s) && has_cube(s) )) ],
[ vm_space, true, 1, 1, (s)=>is_dept(s) && ( has_govt_base(s) && has_cube(s) ) ],
- [ vm_prompt, "Remove 1 Government Base." ],
- [ vm_piece, false, 1, 1, (p,s)=>is_piece_in_event_space(p) && is_govt_base(p) ],
- [ vm_remove ],
- [ vm_endpiece ],
- [ vm_prompt, "Remove 1 cube." ],
- [ vm_piece, false, 1, 1, (p,s)=>is_piece_in_event_space(p) && is_cube(p) ],
- [ vm_remove ],
- [ vm_endpiece ],
- [ vm_return ],
- [ vm_endspace ],
- [ vm_prompt, "Remove 1 Government Base and 1 cube from a Department." ],
+ [ vm_else ],
[ vm_space, true, 1, 1, (s)=>is_dept(s) && ( has_govt_base(s) || has_cube(s) ) ],
+ [ vm_endif ],
[ vm_prompt, "Remove 1 Government Base." ],
[ vm_piece, false, 1, 1, (p,s)=>is_piece_in_event_space(p) && is_govt_base(p) ],
[ vm_remove ],
@@ -7708,21 +7692,11 @@ const CODE = [
[ vm_return ],
// SHADED 24
[ vm_prompt, "Remove 2 Troops from a space with FARC pieces." ],
+ [ vm_if, ()=>can_vm_space(1,(s)=>has_farc_piece(s) && count_pieces(s, GOVT, TROOPS) >= 2) ],
[ vm_space, true, 1, 1, (s)=>has_farc_piece(s) && count_pieces(s, GOVT, TROOPS) >= 2 ],
- [ vm_prompt, "Remove 2 Troops." ],
- [ vm_piece, false, 2, 2, (p,s)=>is_piece_in_event_space(p) && is_troops(p) ],
- [ vm_remove ],
- [ vm_endpiece ],
- [ vm_save_space ],
- [ vm_prompt, "Shift a City with Support to Neutral." ],
- [ vm_space, true, 1, 1, (s)=>is_city(s) && is_support(s) ],
- [ vm_set_neutral ],
- [ vm_endspace ],
- [ vm_restore_space ],
- [ vm_return ],
- [ vm_endspace ],
- [ vm_prompt, "Remove 2 Troops from a space with FARC pieces." ],
+ [ vm_else ],
[ vm_space, true, 1, 1, (s)=>has_farc_piece(s) && has_troops(s) ],
+ [ vm_endif ],
[ vm_prompt, "Remove 2 Troops." ],
[ vm_piece, false, 2, 2, (p,s)=>is_piece_in_event_space(p) && is_troops(p) ],
[ vm_remove ],
@@ -7817,17 +7791,16 @@ const CODE = [
[ vm_return ],
// EVENT 30
[ vm_prompt, "Remove 1 FARC Zone and 1 FARC Base there." ],
+ [ vm_if, ()=>can_vm_space(1,(s)=>is_farc_zone(s) && has_piece(s, FARC, BASE)) ],
[ vm_space, true, 1, 1, (s)=>is_farc_zone(s) && has_piece(s, FARC, BASE) ],
+ [ vm_else ],
+ [ vm_space, true, 1, 1, (s)=>is_farc_zone(s) ],
+ [ vm_endif ],
[ vm_remove_farc_zone ],
[ vm_prompt, "Remove 1 FARC Base." ],
[ vm_piece, false, 1, 1, (p,s)=>is_piece_in_event_space(p) && is_farc_base(p) ],
[ vm_remove ],
[ vm_endpiece ],
- [ vm_return ],
- [ vm_endspace ],
- [ vm_prompt, "Remove 1 FARC Zone and 1 FARC Base there." ],
- [ vm_space, true, 1, 1, (s)=>is_farc_zone(s) ],
- [ vm_remove_farc_zone ],
[ vm_endspace ],
[ vm_return ],
// SHADED 30
@@ -7887,14 +7860,11 @@ const CODE = [
// SHADED 34
[ vm_current, FARC_AUC_CARTELS ],
[ vm_prompt, "Place 2 Guerrillas and 1 Base into a 0 Population Department." ],
+ [ vm_if, ()=>can_vm_space(1,(s)=>is_zero_pop_dept(s) && can_place_piece(s, game.current, BASE)) ],
[ vm_space, true, 1, 1, (s)=>is_zero_pop_dept(s) && can_place_piece(s, game.current, BASE) ],
- [ vm_auto_place, false, 0, ()=>(game.current), BASE ],
- [ vm_auto_place, false, 0, ()=>(game.current), GUERRILLA ],
- [ vm_auto_place, false, 0, ()=>(game.current), GUERRILLA ],
- [ vm_return ],
- [ vm_endspace ],
- [ vm_prompt, "Place 2 Guerrillas and 1 Base into a 0 Population Department." ],
+ [ vm_else ],
[ vm_space, true, 1, 1, (s)=>is_zero_pop_dept(s) && can_stack_any(s, game.current) ],
+ [ vm_endif ],
[ vm_auto_place, false, 0, ()=>(game.current), BASE ],
[ vm_auto_place, false, 0, ()=>(game.current), GUERRILLA ],
[ vm_auto_place, false, 0, ()=>(game.current), GUERRILLA ],
@@ -8038,19 +8008,17 @@ const CODE = [
[ vm_return ],
// EVENT 43
[ vm_prompt, "Place 2 Terror and remove all FARC Bases from a Department with Troops." ],
+ [ vm_if, ()=>can_vm_space(1,(s)=>is_dept(s) && has_troops(s) && has_piece(s, FARC, BASE)) ],
[ vm_space, true, 1, 1, (s)=>is_dept(s) && has_troops(s) && has_piece(s, FARC, BASE) ],
+ [ vm_else ],
+ [ vm_space, true, 1, 1, (s)=>is_dept(s) && has_troops(s) ],
+ [ vm_endif ],
[ vm_terror ],
[ vm_terror ],
[ vm_prompt, "Remove all FARC Bases." ],
[ vm_piece, false, 999, 999, (p,s)=>is_piece_in_event_space(p) && is_farc_base(p) ],
[ vm_remove ],
[ vm_endpiece ],
- [ vm_return ],
- [ vm_endspace ],
- [ vm_prompt, "Place 2 Terror and remove all FARC Bases from a Department with Troops." ],
- [ vm_space, true, 1, 1, (s)=>is_dept(s) && has_troops(s) ],
- [ vm_terror ],
- [ vm_terror ],
[ vm_endspace ],
[ vm_return ],
// SHADED 43
@@ -8162,13 +8130,11 @@ const CODE = [
[ vm_return ],
// SHADED 49
[ vm_prompt, "Place an AUC Guerrilla and Base in any Department." ],
+ [ vm_if, ()=>can_vm_space(1,(s)=>is_dept(s) && can_place_piece(s, AUC, BASE)) ],
[ vm_space, true, 1, 1, (s)=>is_dept(s) && can_place_piece(s, AUC, BASE) ],
- [ vm_auto_place, false, 0, AUC, BASE ],
- [ vm_auto_place, false, 0, AUC, GUERRILLA ],
- [ vm_return ],
- [ vm_endspace ],
- [ vm_prompt, "Place an AUC Guerrilla and Base in any Department." ],
+ [ vm_else ],
[ vm_space, true, 1, 1, (s)=>is_dept(s) && can_stack_any(s, AUC) ],
+ [ vm_endif ],
[ vm_auto_place, false, 0, AUC, BASE ],
[ vm_auto_place, false, 0, AUC, GUERRILLA ],
[ vm_endspace ],
@@ -8474,13 +8440,11 @@ const CODE = [
[ vm_return ],
// EVENT 65
[ vm_prompt, "Place or remove 1 Shipment and Insurgent Base in any Mountain Department." ],
+ [ vm_if, ()=>can_vm_space(1,(s)=>is_mountain(s) && ( can_place_or_remove_shipment(s) && can_place_or_remove_insurgent_base(s) )) ],
[ vm_space, true, 1, 1, (s)=>is_mountain(s) && ( can_place_or_remove_shipment(s) && can_place_or_remove_insurgent_base(s) ) ],
- [ vm_place_or_remove_shipment ],
- [ vm_place_or_remove_insurgent_base ],
- [ vm_return ],
- [ vm_endspace ],
- [ vm_prompt, "Place or remove 1 Shipment and Insurgent Base in any Mountain Department." ],
+ [ vm_else ],
[ vm_space, true, 1, 1, (s)=>is_mountain(s) && ( can_place_or_remove_shipment(s) || can_place_or_remove_insurgent_base(s) ) ],
+ [ vm_endif ],
[ vm_place_or_remove_shipment ],
[ vm_place_or_remove_insurgent_base ],
[ vm_endspace ],
@@ -8618,5 +8582,5 @@ const CODE = [
[ vm_endif ],
[ vm_return ],
]
-const UCODE = [0,1,7,13,19,29,47,62,68,75,81,87,93,99,105,146,154,161,167,174,186,202,214,222,242,274,289,300,308,325,346,363,377,384,404,421,437,447,463,479,493,518,532,542,565,577,593,610,635,649,666,698,712,730,758,780,795,806,823,838,861,880,894,904,919,938,950,960,965,987,1014,1030,1050]
-const SCODE = [0,4,10,16,24,41,52,65,73,78,84,90,96,102,122,149,159,164,170,0,195,208,219,234,248,282,295,305,316,335,360,372,382,391,406,431,0,453,471,484,501,527,538,558,571,582,0,619,644,654,676,707,717,0,0,790,797,814,829,848,870,889,899,0,929,0,955,962,982,0,1019,1037,1059]
+const UCODE = [0,1,7,13,19,29,47,62,68,75,81,87,93,99,105,134,142,149,155,162,174,190,202,210,230,252,267,278,286,303,324,340,354,361,381,395,411,421,437,453,467,492,506,516,537,549,565,582,607,621,636,668,682,700,728,750,765,776,793,808,831,850,864,874,889,908,918,928,933,955,982,998,1018]
+const SCODE = [0,4,10,16,24,41,52,65,73,78,84,90,96,102,118,137,147,152,158,0,183,196,207,222,236,260,273,283,294,313,337,349,359,368,383,405,0,427,445,458,475,501,512,530,543,554,0,591,616,626,646,677,687,0,0,760,767,784,799,818,840,859,869,0,899,0,923,930,950,0,987,1005,1027]
diff --git a/tools/gencode.js b/tools/gencode.js
index 30f12c9..df8f0f1 100644
--- a/tools/gencode.js
+++ b/tools/gencode.js
@@ -43,6 +43,17 @@ for (let line of fs.readFileSync("events.txt", "utf-8").split("\n")) {
console.log("// SHADED " + line[1])
break
+ case "if_space":
+ emit([ "if", "()=>can_vm_space(1,(s)=>" + line.slice(1).join(" ") + ")" ])
+ emit([ "space", true, 1, 1, "(s)=>" + line.slice(1).join(" ") ])
+ emit([ "else" ])
+ break
+
+ case "or_space":
+ emit([ "space", true, 1, 1, "(s)=>" + line.slice(1).join(" ") ])
+ emit([ "endif" ])
+ break
+
case "space_no_undo":
emit([ "space", false, line[1], line[1], "(s)=>" + line.slice(2).join(" ") ])
break