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authorTor Andersson <tor@ccxvii.net>2023-05-03 19:08:40 +0200
committerTor Andersson <tor@ccxvii.net>2023-05-03 19:11:44 +0200
commit07c86cad214071e77c192dfcdb02c42b4c869e22 (patch)
tree075a360c8adb9909b9987951924d03aa48e611cf /info/rulebook.html
parent100467c7624b5bd88389b4dbbb3185d8e83c2e2a (diff)
downloadandean-abyss-07c86cad214071e77c192dfcdb02c42b4c869e22.tar.gz
Add missing hyperlinks in rulebook.
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@@ -479,7 +479,7 @@ a.h{color:black}
<p style="top:306.6pt;left:431.6pt;font-size:15.0pt"><b><a class="h" id="3.2" href="#3.2">3.2</a> COIN Operations</b></p>
<p style="top:323.6pt;left:431.6pt">The Government chooses from Train, Patrol, Sweep, and </p>
<p style="top:338.6pt;left:393.8pt">Assault Operations. <i>Note: The Government may never place or </i></p>
-<p style="top:353.6pt;left:393.8pt"><i>move its pieces into FARC Zones; see 6.4.4.</i> </p>
+<p style="top:353.6pt;left:393.8pt"><i>move its pieces into FARC Zones; see <a href="#6.4.4">6.4.4</a>.</i> </p>
<p style="top:377.6pt;left:393.8pt"><b><a class="h" id="3.2.1" href="#3.2.1">3.2.1</a> Train. </b>Training Operations augment Government forces </p>
<p style="top:392.6pt;left:393.8pt">and possibly build Support (<a href="#1.6">1.6</a>). Select any Departments or </p>
<p style="top:407.6pt;left:393.8pt">Cities and pay 3 Resources per selected space.</p>
@@ -823,7 +823,7 @@ a.h{color:black}
<p style="top:522.0pt;left:56.2pt"><i>the Attacking Faction; the Attacking Faction would make any </i></p>
<p style="top:537.0pt;left:56.2pt"><i>selections allowed within the Event&#x2019;s required Attack (per 3.1).</i> </p>
<p style="top:552.0pt;left:56.2pt">Some Events with lasting effects have markers as aids to play. </p>
-<p style="top:567.0pt;left:56.2pt">(For Events that place FARC Zones, see 6.4.4.)</p>
+<p style="top:567.0pt;left:56.2pt">(For Events that place FARC Zones, see <a href="#6.4.4">6.4.4</a>.)</p>
<p style="top:591.0pt;left:56.2pt"><b><a class="h" id="5.1.1" href="#5.1.1">5.1.1</a></b> Where Event text contradicts rules, the Event takes prece-</p>
<p style="top:606.0pt;left:56.2pt">dence. <i>EXAMPLE: If the Event says any Guerrilla in a partic-</i></p>
<p style="top:621.0pt;left:56.2pt"><i>ular space executes Terror or Ambush, even an already Active </i></p>
@@ -939,7 +939,7 @@ a.h{color:black}
<p style="top:617.6pt;left:56.2pt">age Opposition in FARC-Controlled Cities or Departments (<a href="#1.8">1.8</a>). </p>
<p style="top:632.6pt;left:56.2pt">Every 1 Resource spent removes 1 Terror marker or&#x2014;once no </p>
<p style="top:647.6pt;left:56.2pt">Terror is in a space&#x2014;shifts it 1 level toward Active Opposition. </p>
-<p style="top:662.6pt;left:56.2pt">(Adjust Opposition+Bases, <a href="#1.6.3">1.6.3</a>.) (1-player: see 8.7.5.)</p>
+<p style="top:662.6pt;left:56.2pt">(Adjust Opposition+Bases, <a href="#1.6.3">1.6.3</a>.) (1-player: see <a href="#8.7.5">8.7.5</a>.)</p>
<p style="top:686.6pt;left:56.2pt"><b><a class="h" id="6.4.3" href="#6.4.3">6.4.3</a> Election.</b> A track called El Presidente records who cur-</p>
<p style="top:701.6pt;left:56.2pt">rently is the President of Colombia and notes his effects. If El </p>
<p style="top:716.6pt;left:56.2pt">Presidente is Samper or Pastrana and Total Support is 60 or less, </p>
@@ -1080,7 +1080,7 @@ a.h{color:black}
<p style="top:581.8pt;left:56.2pt;font-size:11.2pt"><b>Bases Last: </b>Requirement for some actions that </p>
<p style="top:594.9pt;left:56.2pt;font-size:11.2pt">a target Faction have no cubes or Guerrillas in a </p>
<p style="top:608.0pt;left:56.2pt;font-size:11.2pt">space before its Bases can be removed. (<a href="#3.2.4">3.2.4</a>, </p>
-<p style="top:621.1pt;left:56.2pt;font-size:11.2pt">3.3.3, <a href="#4.2.2">4.2.2</a>)</p>
+<p style="top:621.1pt;left:56.2pt;font-size:11.2pt"><a href="#3.3.3">3.3.3</a>, <a href="#4.2.2">4.2.2</a>)</p>
<p style="top:637.9pt;left:56.2pt;font-size:11.2pt"><b>Bribe: </b>Cartels Special Activity that removes </p>
<p style="top:651.0pt;left:56.2pt;font-size:11.2pt">or flips pieces. (<a href="#4.5.4">4.5.4</a>)</p>
<p style="top:667.7pt;left:56.2pt;font-size:11.2pt"><b>Campaign:</b> Event card series leading up to a </p>
@@ -1207,7 +1207,7 @@ a.h{color:black}
<p style="top:803.8pt;left:502.5pt;font-size:11.2pt">against the Government. (<a href="#1.6">1.6</a>)</p>
<p style="top:820.6pt;left:502.5pt;font-size:11.2pt"><b>Opposition + Bases: </b>Total Opposition plus </p>
<p style="top:833.7pt;left:502.5pt;font-size:11.2pt">the number of FARC Bases on the map. (<a href="#1.6.3">1.6.3</a>, </p>
-<p style="top:846.8pt;left:502.5pt;font-size:11.2pt">7.2-.3)</p>
+<p style="top:846.8pt;left:502.5pt;font-size:11.2pt"><a href="#7.2">7.2</a>-.3)</p>
<p style="top:863.5pt;left:502.5pt;font-size:11.2pt"><b>Overflow: </b>Boxes and markers to help manage </p>
<p style="top:876.7pt;left:502.5pt;font-size:11.2pt">occasional cases of Forces overcrowding. (<a href="#1.4">1.4</a>)</p>
<p style="top:893.4pt;left:502.5pt;font-size:11.2pt"><b>Pass:</b> Decline to execute an Event or Op when </p>
@@ -1268,7 +1268,7 @@ a.h{color:black}
<p style="top:244.5pt;left:279.4pt;font-size:11.2pt"><b>Samper:</b> Ernesto Samper Pizano: El Presidente </p>
<p style="top:257.6pt;left:279.4pt;font-size:11.2pt">1994-1998 and at game start. (<a href="#2.1">2.1</a>, <a href="#6.4.3">6.4.3</a>)</p>
<p style="top:274.3pt;left:279.4pt;font-size:11.2pt"><b>Select:</b> Choose an action&#x2019;s locations or targets. </p>
-<p style="top:287.5pt;left:279.4pt;font-size:11.2pt">(<a href="#3.1">3.1</a>, <a href="#3.1.1">3.1.1</a>, <a href="#4.1">4.1</a>, 5.1)</p>
+<p style="top:287.5pt;left:279.4pt;font-size:11.2pt">(<a href="#3.1">3.1</a>, <a href="#3.1.1">3.1.1</a>, <a href="#4.1">4.1</a>, <a href="#5.1">5.1</a>)</p>
<p style="top:304.2pt;left:279.4pt;font-size:11.2pt"><b>Shaded:</b> 2nd text choice of Dual-Use Event, </p>
<p style="top:317.3pt;left:279.4pt;font-size:11.2pt">often anti-Government. (<a href="#5.2">5.2</a>)</p>
<p style="top:334.0pt;left:279.4pt;font-size:11.2pt"><b>Shift:</b> Change a space&#x2019;s Support/Opposition. </p>