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author | Tor Andersson <tor@ccxvii.net> | 2023-04-22 22:08:42 +0200 |
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committer | Tor Andersson <tor@ccxvii.net> | 2023-05-03 18:48:16 +0200 |
commit | 05e812c325e9fbc8bca497652f5cf77b8ab947e9 (patch) | |
tree | 554ef1180373c75baaa913fe3e5c537684ae2040 /events.txt | |
parent | 2b4bec34881da3611597099f32c2df45ffaebd8e (diff) | |
download | andean-abyss-05e812c325e9fbc8bca497652f5cf77b8ab947e9.tar.gz |
Combine resources from Cities and Depts in Shaded 64.
Diffstat (limited to 'events.txt')
-rw-r--r-- | events.txt | 6 |
1 files changed, 4 insertions, 2 deletions
@@ -1094,12 +1094,14 @@ EVENT 64 SHADED 64 if AUTOMATIC + asm game.vm.total = 0 count_pieces is_cartels_base(p) && is_city(s) log `${game.vm.count} Cartels Bases in Cities.` - resources CARTELS (2*game.vm.count) + asm game.vm.total += 2 * game.vm.count count_pieces is_cartels_base(p) && is_dept(s) log `${game.vm.count} Cartels Bases in Departments.` - resources CARTELS (game.vm.count) + asm game.vm.total += game.vm.count + resources CARTELS (game.vm.total) else prompt "Cartels Resources +2 for each Cartels Base in a City." piece all is_cartels_base(p) && is_city(s) |