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authorTor Andersson <tor@ccxvii.net>2023-03-25 13:15:04 +0100
committerTor Andersson <tor@ccxvii.net>2023-05-03 18:48:16 +0200
commit6719398b5723fc67ad199926803e6a3b9d123ea7 (patch)
treec5a0814d317f161ca9f6602c02fc3a89073f4f7c
parent93b0cf7f51b86faa4dc9990a77473b1a7e6f718e (diff)
downloadandean-abyss-6719398b5723fc67ad199926803e6a3b9d123ea7.tar.gz
auto_place in events
-rw-r--r--events.txt93
-rw-r--r--rules.js110
-rw-r--r--tools/gencode.js3
3 files changed, 116 insertions, 90 deletions
diff --git a/events.txt b/events.txt
index a046465..7b3a71c 100644
--- a/events.txt
+++ b/events.txt
@@ -42,27 +42,27 @@ SHADED 4
EVENT 5
prompt "Place Police onto Pipelines."
space 1 is_pipeline(s)
- place GOVT POLICE
+ auto_place GOVT POLICE
mark_space
endspace
space 1 is_pipeline(s)
- place GOVT POLICE
+ auto_place GOVT POLICE
mark_space
endspace
space 1 is_pipeline(s)
- place GOVT POLICE
+ auto_place GOVT POLICE
mark_space
endspace
space 1 is_pipeline(s)
- place GOVT POLICE
+ auto_place GOVT POLICE
mark_space
endspace
space 1 is_pipeline(s)
- place GOVT POLICE
+ auto_place GOVT POLICE
mark_space
endspace
space 1 is_pipeline(s)
- place GOVT POLICE
+ auto_place GOVT POLICE
mark_space
endspace
prompt "Flip N Guerrillas there or adjacent to Active."
@@ -153,10 +153,10 @@ SHADED 13
EVENT 14
current GOVT
space 1 is_dept(s) && !is_farc_zone(s)
- place GOVT BASE
- place GOVT TROOPS
- place GOVT TROOPS
- place GOVT TROOPS
+ auto_place GOVT BASE
+ auto_place GOVT TROOPS
+ auto_place GOVT TROOPS
+ auto_place GOVT TROOPS
endspace
SHADED 14
@@ -241,7 +241,7 @@ EVENT 21
SHADED 21
resources FARC 6
space 1 (is_city(s) || is_dept(s)) && can_stack_base(s)
- place FARC BASE
+ auto_place FARC BASE
endspace
EVENT 22
@@ -332,7 +332,7 @@ EVENT 28
SHADED 28
space 1 is_dept(s) && is_next_to_venezuela(s) && can_stack_base(s)
- place FARC BASE
+ auto_place FARC BASE
endspace
space 0 is_loc(s) && is_adjacent(CUCUTA, s) && is_empty(s)
sabotage
@@ -408,16 +408,16 @@ EVENT 34
SHADED 34
current [FARC,AUC,CARTELS]
space 1 is_zero_pop_dept(s)
- place (game.current) GUERRILLA
- place (game.current) GUERRILLA
- place (game.current) BASE
+ auto_place (game.current) GUERRILLA
+ auto_place (game.current) GUERRILLA
+ auto_place (game.current) BASE
endspace
EVENT 35
space 1 is_dept(s)
piece 0 is_piece_in_event_space(p) && is_cartels_base(p)
remove
- place GOVT POLICE
+ auto_place GOVT POLICE
endpiece
endspace
aid 3
@@ -472,7 +472,7 @@ EVENT 39
prompt "Place Police into each of 6 Departments."
# TODO: can_place
space 6 is_dept(s) && !is_farc_zone(s)
- place GOVT POLICE
+ auto_place GOVT POLICE
endspace
SHADED 39
@@ -481,7 +481,7 @@ SHADED 39
space_opt 3 is_dept(s) && has_police(s)
piece 1 is_piece_in_event_space(p) && is_police(p)
remove
- place AUC GUERRILLA
+ auto_place AUC GUERRILLA
endpiece
endspace
@@ -490,7 +490,7 @@ EVENT 40
piece_undo 3 is_auc_guerrilla(p)
set_piece_space
remove
- place GOVT POLICE
+ auto_place GOVT POLICE
endpiece
SHADED 40
@@ -605,15 +605,15 @@ SHADED 47
current AUC
set_space CUCUTA
prompt "Place AUC Guerrillas in Cúcuta."
- # space 1 s === CUCUTA
- place AUC GUERRILLA
- place AUC GUERRILLA
+ space 1 s === CUCUTA
+ auto_place AUC GUERRILLA
+ auto_place AUC GUERRILLA
prompt "Execute free Terror in Cúcuta."
piece 1 is_piece_in_event_space(p) && is_auc_guerrilla(p) && is_underground(p)
free_terror
terror_aid_cut
endpiece
- # endspace
+ endspace
prompt "Flip any AUC Guerrillas Underground."
piece 2 is_auc_guerrilla(p) && is_active(p)
underground
@@ -641,21 +641,21 @@ EVENT 49
SHADED 49
space 1 is_dept(s)
- place AUC GUERRILLA
- place AUC BASE
+ auto_place AUC GUERRILLA
+ auto_place AUC BASE
endspace
EVENT 50
# UPTO
current GOVT
space 1 is_dept(s) && !is_farc_zone(s)
- place GOVT POLICE
+ auto_place GOVT POLICE
endspace
- space 1 is_dept(s) && !is_farc_zone(s)
- place GOVT POLICE
+ space_opt 1 is_dept(s) && !is_farc_zone(s)
+ auto_place GOVT POLICE
endspace
- space 1 is_dept(s) && !is_farc_zone(s)
- place GOVT POLICE
+ space_opt 1 is_dept(s) && !is_farc_zone(s)
+ auto_place GOVT POLICE
endspace
SHADED 50
@@ -689,11 +689,9 @@ EVENT 52
SHADED 52
space 1 has_auc_piece(s) && can_stack_base(s)
- place AUC BASE
+ auto_place AUC BASE
endspace
- piece 0 is_auc_base(p)
- resources AUC 1
- endpiece
+ resources AUC (count_pieces_on_map(AUC,BASE))
EVENT 53
current [FARC,AUC,CARTELS]
@@ -752,7 +750,7 @@ SHADED 56
resources CARTELS 2
endpiece
space 2 is_city(s) && can_stack_base(s)
- place CARTELS BASE
+ auto_place CARTELS BASE
endspace
EVENT 57
@@ -760,7 +758,7 @@ EVENT 57
piece_opt 3 is_cartels_piece(p)
set_piece_space
remove
- place GOVT POLICE
+ auto_place GOVT POLICE
endpiece
SHADED 57
@@ -820,7 +818,7 @@ EVENT 60
SHADED 60
current CARTELS
space 2 is_city(s) && can_stack_base(s)
- place CARTELS BASE
+ auto_place CARTELS BASE
endspace
# TODO: can_bribe
space 1 is_space(s)
@@ -837,7 +835,7 @@ EVENT 61
SHADED 61
space 3 !has_cartels_piece(s) && can_stack_base(s)
- place CARTELS BASE
+ auto_place CARTELS BASE
endspace
EVENT 62
@@ -847,7 +845,7 @@ EVENT 62
SHADED 62
space 3 s === GUAINIA || s === VAUPES || s === AMAZONAS
- place CARTELS BASE
+ auto_place CARTELS BASE
endspace
EVENT 63
@@ -892,7 +890,7 @@ EVENT 66
SHADED 66
space 0 is_forest(s) && has_cartels_base(s) && can_stack_base(s)
- place CARTELS BASE
+ auto_place CARTELS BASE
endspace
EVENT 67
@@ -983,7 +981,7 @@ SHADED 71
capability
space 1 s === PANAMA
place (game.current) BASE
- place (game.current) BASE
+ place_opt (game.current) BASE
endspace
EVENT 72
@@ -996,9 +994,10 @@ EVENT 72
SHADED 72
prompt "Place all available Cartels Guerrillas into spaces with Cartels Bases."
- while has_piece(AVAILABLE, CARTELS, GUERRILLA) && count_pieces(AVAILABLE, CARTELS, BASE) < 15
- space 1 has_cartels_base(s)
- # asm setup_piece(CARTELS, GUERRILLA, 1, game.vm.s)
- place CARTELS GUERRILLA
- endspace
- endwhile
+ if count_pieces_on_map(CARTELS, BASE) > 0
+ while has_piece(AVAILABLE, CARTELS, GUERRILLA)
+ space 1 has_cartels_base(s)
+ auto_place CARTELS GUERRILLA
+ endspace
+ endwhile
+ endif
diff --git a/rules.js b/rules.js
index 48a4eac..e78c971 100644
--- a/rules.js
+++ b/rules.js
@@ -565,6 +565,16 @@ function count_pieces(s, faction, type) {
return n
}
+function count_pieces_on_map(faction, type) {
+ let first = first_piece[faction][type]
+ let last = last_piece[faction][type]
+ let n = 0
+ for (let p = first; p <= last; ++p)
+ if (piece_space(p) >= 0)
+ ++n
+ return n
+}
+
function count_faction_pieces(s, faction) {
switch (faction) {
case GOVT:
@@ -5909,6 +5919,18 @@ states.vm_shipment = {
// VM: PLACE PIECE
+function vm_auto_place() {
+ let faction = vm_operand(3)
+ let type = vm_operand(4)
+ let p = find_piece(AVAILABLE, faction, type)
+ if (p >= 0 && can_stack_piece(game.vm.s, faction, type)) {
+ place_piece(p, game.vm.s)
+ vm_next()
+ } else {
+ vm_place()
+ }
+}
+
function vm_place() {
if (can_vm_place())
game.state = "vm_place"
@@ -6794,27 +6816,27 @@ const CODE = [
// EVENT 5
[ vm_prompt, "Place Police onto Pipelines." ],
[ vm_space, 1, 0, 1, (s)=>is_pipeline(s) ],
- [ vm_place, 0, 0, GOVT, POLICE ],
+ [ vm_auto_place, 0, 0, GOVT, POLICE ],
[ vm_mark_space ],
[ vm_endspace ],
[ vm_space, 1, 0, 1, (s)=>is_pipeline(s) ],
- [ vm_place, 0, 0, GOVT, POLICE ],
+ [ vm_auto_place, 0, 0, GOVT, POLICE ],
[ vm_mark_space ],
[ vm_endspace ],
[ vm_space, 1, 0, 1, (s)=>is_pipeline(s) ],
- [ vm_place, 0, 0, GOVT, POLICE ],
+ [ vm_auto_place, 0, 0, GOVT, POLICE ],
[ vm_mark_space ],
[ vm_endspace ],
[ vm_space, 1, 0, 1, (s)=>is_pipeline(s) ],
- [ vm_place, 0, 0, GOVT, POLICE ],
+ [ vm_auto_place, 0, 0, GOVT, POLICE ],
[ vm_mark_space ],
[ vm_endspace ],
[ vm_space, 1, 0, 1, (s)=>is_pipeline(s) ],
- [ vm_place, 0, 0, GOVT, POLICE ],
+ [ vm_auto_place, 0, 0, GOVT, POLICE ],
[ vm_mark_space ],
[ vm_endspace ],
[ vm_space, 1, 0, 1, (s)=>is_pipeline(s) ],
- [ vm_place, 0, 0, GOVT, POLICE ],
+ [ vm_auto_place, 0, 0, GOVT, POLICE ],
[ vm_mark_space ],
[ vm_endspace ],
[ vm_prompt, "Flip N Guerrillas there or adjacent to Active." ],
@@ -6905,10 +6927,10 @@ const CODE = [
// EVENT 14
[ vm_current, GOVT ],
[ vm_space, 1, 0, 1, (s)=>is_dept(s) && !is_farc_zone(s) ],
- [ vm_place, 0, 0, GOVT, BASE ],
- [ vm_place, 0, 0, GOVT, TROOPS ],
- [ vm_place, 0, 0, GOVT, TROOPS ],
- [ vm_place, 0, 0, GOVT, TROOPS ],
+ [ vm_auto_place, 0, 0, GOVT, BASE ],
+ [ vm_auto_place, 0, 0, GOVT, TROOPS ],
+ [ vm_auto_place, 0, 0, GOVT, TROOPS ],
+ [ vm_auto_place, 0, 0, GOVT, TROOPS ],
[ vm_endspace ],
[ vm_return ],
// SHADED 14
@@ -6991,7 +7013,7 @@ const CODE = [
// SHADED 21
[ vm_resources, FARC, 6 ],
[ vm_space, 1, 0, 1, (s)=>(is_city(s) || is_dept(s)) && can_stack_base(s) ],
- [ vm_place, 0, 0, FARC, BASE ],
+ [ vm_auto_place, 0, 0, FARC, BASE ],
[ vm_endspace ],
[ vm_return ],
// EVENT 22
@@ -7082,7 +7104,7 @@ const CODE = [
[ vm_return ],
// SHADED 28
[ vm_space, 1, 0, 1, (s)=>is_dept(s) && is_next_to_venezuela(s) && can_stack_base(s) ],
- [ vm_place, 0, 0, FARC, BASE ],
+ [ vm_auto_place, 0, 0, FARC, BASE ],
[ vm_endspace ],
[ vm_space, 1, 0, 0, (s)=>is_loc(s) && is_adjacent(CUCUTA, s) && is_empty(s) ],
[ vm_sabotage ],
@@ -7157,16 +7179,16 @@ const CODE = [
// SHADED 34
[ vm_current, [FARC,AUC,CARTELS] ],
[ vm_space, 1, 0, 1, (s)=>is_zero_pop_dept(s) ],
- [ vm_place, 0, 0, ()=>(game.current), GUERRILLA ],
- [ vm_place, 0, 0, ()=>(game.current), GUERRILLA ],
- [ vm_place, 0, 0, ()=>(game.current), BASE ],
+ [ vm_auto_place, 0, 0, ()=>(game.current), GUERRILLA ],
+ [ vm_auto_place, 0, 0, ()=>(game.current), GUERRILLA ],
+ [ vm_auto_place, 0, 0, ()=>(game.current), BASE ],
[ vm_endspace ],
[ vm_return ],
// EVENT 35
[ vm_space, 1, 0, 1, (s)=>is_dept(s) ],
[ vm_piece, 0, 0, 0, (p,s)=>is_piece_in_event_space(p) && is_cartels_base(p) ],
[ vm_remove ],
- [ vm_place, 0, 0, GOVT, POLICE ],
+ [ vm_auto_place, 0, 0, GOVT, POLICE ],
[ vm_endpiece ],
[ vm_endspace ],
[ vm_aid, 3 ],
@@ -7220,7 +7242,7 @@ const CODE = [
// EVENT 39
[ vm_prompt, "Place Police into each of 6 Departments." ],
[ vm_space, 1, 0, 6, (s)=>is_dept(s) && !is_farc_zone(s) ],
- [ vm_place, 0, 0, GOVT, POLICE ],
+ [ vm_auto_place, 0, 0, GOVT, POLICE ],
[ vm_endspace ],
[ vm_return ],
// SHADED 39
@@ -7228,7 +7250,7 @@ const CODE = [
[ vm_space, 1, 1, 3, (s)=>is_dept(s) && has_police(s) ],
[ vm_piece, 0, 0, 1, (p,s)=>is_piece_in_event_space(p) && is_police(p) ],
[ vm_remove ],
- [ vm_place, 0, 0, AUC, GUERRILLA ],
+ [ vm_auto_place, 0, 0, AUC, GUERRILLA ],
[ vm_endpiece ],
[ vm_endspace ],
[ vm_return ],
@@ -7237,7 +7259,7 @@ const CODE = [
[ vm_piece, 1, 0, 3, (p,s)=>is_auc_guerrilla(p) ],
[ vm_set_piece_space ],
[ vm_remove ],
- [ vm_place, 0, 0, GOVT, POLICE ],
+ [ vm_auto_place, 0, 0, GOVT, POLICE ],
[ vm_endpiece ],
[ vm_return ],
// SHADED 40
@@ -7352,13 +7374,15 @@ const CODE = [
[ vm_current, AUC ],
[ vm_set_space, CUCUTA ],
[ vm_prompt, "Place AUC Guerrillas in Cúcuta." ],
- [ vm_place, 0, 0, AUC, GUERRILLA ],
- [ vm_place, 0, 0, AUC, GUERRILLA ],
+ [ vm_space, 1, 0, 1, (s)=>s === CUCUTA ],
+ [ vm_auto_place, 0, 0, AUC, GUERRILLA ],
+ [ vm_auto_place, 0, 0, AUC, GUERRILLA ],
[ vm_prompt, "Execute free Terror in Cúcuta." ],
[ vm_piece, 0, 0, 1, (p,s)=>is_piece_in_event_space(p) && is_auc_guerrilla(p) && is_underground(p) ],
[ vm_free_terror ],
[ vm_terror_aid_cut ],
[ vm_endpiece ],
+ [ vm_endspace ],
[ vm_prompt, "Flip any AUC Guerrillas Underground." ],
[ vm_piece, 0, 0, 2, (p,s)=>is_auc_guerrilla(p) && is_active(p) ],
[ vm_underground ],
@@ -7386,20 +7410,20 @@ const CODE = [
[ vm_return ],
// SHADED 49
[ vm_space, 1, 0, 1, (s)=>is_dept(s) ],
- [ vm_place, 0, 0, AUC, GUERRILLA ],
- [ vm_place, 0, 0, AUC, BASE ],
+ [ vm_auto_place, 0, 0, AUC, GUERRILLA ],
+ [ vm_auto_place, 0, 0, AUC, BASE ],
[ vm_endspace ],
[ vm_return ],
// EVENT 50
[ vm_current, GOVT ],
[ vm_space, 1, 0, 1, (s)=>is_dept(s) && !is_farc_zone(s) ],
- [ vm_place, 0, 0, GOVT, POLICE ],
+ [ vm_auto_place, 0, 0, GOVT, POLICE ],
[ vm_endspace ],
- [ vm_space, 1, 0, 1, (s)=>is_dept(s) && !is_farc_zone(s) ],
- [ vm_place, 0, 0, GOVT, POLICE ],
+ [ vm_space, 1, 1, 1, (s)=>is_dept(s) && !is_farc_zone(s) ],
+ [ vm_auto_place, 0, 0, GOVT, POLICE ],
[ vm_endspace ],
- [ vm_space, 1, 0, 1, (s)=>is_dept(s) && !is_farc_zone(s) ],
- [ vm_place, 0, 0, GOVT, POLICE ],
+ [ vm_space, 1, 1, 1, (s)=>is_dept(s) && !is_farc_zone(s) ],
+ [ vm_auto_place, 0, 0, GOVT, POLICE ],
[ vm_endspace ],
[ vm_return ],
// SHADED 50
@@ -7432,11 +7456,9 @@ const CODE = [
[ vm_return ],
// SHADED 52
[ vm_space, 1, 0, 1, (s)=>has_auc_piece(s) && can_stack_base(s) ],
- [ vm_place, 0, 0, AUC, BASE ],
+ [ vm_auto_place, 0, 0, AUC, BASE ],
[ vm_endspace ],
- [ vm_piece, 0, 0, 0, (p,s)=>is_auc_base(p) ],
- [ vm_resources, AUC, 1 ],
- [ vm_endpiece ],
+ [ vm_resources, AUC, ()=>(count_pieces_on_map(AUC,BASE)) ],
[ vm_return ],
// EVENT 53
[ vm_current, [FARC,AUC,CARTELS] ],
@@ -7494,7 +7516,7 @@ const CODE = [
[ vm_resources, CARTELS, 2 ],
[ vm_endpiece ],
[ vm_space, 1, 0, 2, (s)=>is_city(s) && can_stack_base(s) ],
- [ vm_place, 0, 0, CARTELS, BASE ],
+ [ vm_auto_place, 0, 0, CARTELS, BASE ],
[ vm_endspace ],
[ vm_return ],
// EVENT 57
@@ -7502,7 +7524,7 @@ const CODE = [
[ vm_piece, 0, 1, 3, (p,s)=>is_cartels_piece(p) ],
[ vm_set_piece_space ],
[ vm_remove ],
- [ vm_place, 0, 0, GOVT, POLICE ],
+ [ vm_auto_place, 0, 0, GOVT, POLICE ],
[ vm_endpiece ],
[ vm_return ],
// SHADED 57
@@ -7562,7 +7584,7 @@ const CODE = [
// SHADED 60
[ vm_current, CARTELS ],
[ vm_space, 1, 0, 2, (s)=>is_city(s) && can_stack_base(s) ],
- [ vm_place, 0, 0, CARTELS, BASE ],
+ [ vm_auto_place, 0, 0, CARTELS, BASE ],
[ vm_endspace ],
[ vm_space, 1, 0, 1, (s)=>is_space(s) ],
[ vm_free_bribe ],
@@ -7578,7 +7600,7 @@ const CODE = [
[ vm_return ],
// SHADED 61
[ vm_space, 1, 0, 3, (s)=>!has_cartels_piece(s) && can_stack_base(s) ],
- [ vm_place, 0, 0, CARTELS, BASE ],
+ [ vm_auto_place, 0, 0, CARTELS, BASE ],
[ vm_endspace ],
[ vm_return ],
// EVENT 62
@@ -7588,7 +7610,7 @@ const CODE = [
[ vm_return ],
// SHADED 62
[ vm_space, 1, 0, 3, (s)=>s === GUAINIA || s === VAUPES || s === AMAZONAS ],
- [ vm_place, 0, 0, CARTELS, BASE ],
+ [ vm_auto_place, 0, 0, CARTELS, BASE ],
[ vm_endspace ],
[ vm_return ],
// EVENT 63
@@ -7633,7 +7655,7 @@ const CODE = [
[ vm_return ],
// SHADED 66
[ vm_space, 1, 0, 0, (s)=>is_forest(s) && has_cartels_base(s) && can_stack_base(s) ],
- [ vm_place, 0, 0, CARTELS, BASE ],
+ [ vm_auto_place, 0, 0, CARTELS, BASE ],
[ vm_endspace ],
[ vm_return ],
// EVENT 67
@@ -7723,7 +7745,7 @@ const CODE = [
[ vm_capability ],
[ vm_space, 1, 0, 1, (s)=>s === PANAMA ],
[ vm_place, 0, 0, ()=>(game.current), BASE ],
- [ vm_place, 0, 0, ()=>(game.current), BASE ],
+ [ vm_place, 0, 1, ()=>(game.current), BASE ],
[ vm_endspace ],
[ vm_return ],
// EVENT 72
@@ -7736,12 +7758,14 @@ const CODE = [
[ vm_return ],
// SHADED 72
[ vm_prompt, "Place all available Cartels Guerrillas into spaces with Cartels Bases." ],
- [ vm_while, ()=>has_piece(AVAILABLE, CARTELS, GUERRILLA) && count_pieces(AVAILABLE, CARTELS, BASE) < 15 ],
+ [ vm_if, ()=>count_pieces_on_map(CARTELS, BASE) > 0 ],
+ [ vm_while, ()=>has_piece(AVAILABLE, CARTELS, GUERRILLA) ],
[ vm_space, 1, 0, 1, (s)=>has_cartels_base(s) ],
- [ vm_place, 0, 0, CARTELS, GUERRILLA ],
+ [ vm_auto_place, 0, 0, CARTELS, GUERRILLA ],
[ vm_endspace ],
[ vm_endwhile ],
+ [ vm_endif ],
[ vm_return ],
]
-const UCODE = [0,1,7,13,19,29,65,79,85,92,98,104,110,116,122,139,146,153,159,166,176,189,199,206,222,236,248,258,266,279,293,303,314,320,332,341,354,364,377,389,402,424,436,445,459,469,480,497,519,532,541,558,572,583,599,613,627,636,651,664,684,699,710,718,730,744,749,757,762,782,811,825,838]
-const SCODE = [0,4,10,16,24,59,70,82,90,95,101,107,113,119,130,142,151,156,162,0,183,194,203,215,227,242,253,263,272,287,300,310,318,326,334,349,0,369,383,394,409,431,441,453,464,473,0,504,528,536,552,567,576,0,0,622,629,643,656,672,691,706,714,0,735,0,753,759,777,0,816,832,845]
+const UCODE = [0,1,7,13,19,29,65,79,85,92,98,104,110,116,122,139,146,153,159,166,176,189,199,206,222,236,248,258,266,279,293,303,314,320,332,341,354,364,377,389,402,424,436,445,459,469,480,497,521,534,543,560,574,583,599,613,627,636,651,664,684,699,710,718,730,744,749,757,762,782,811,825,838]
+const SCODE = [0,4,10,16,24,59,70,82,90,95,101,107,113,119,130,142,151,156,162,0,183,194,203,215,227,242,253,263,272,287,300,310,318,326,334,349,0,369,383,394,409,431,441,453,464,473,0,504,530,538,554,569,578,0,0,622,629,643,656,672,691,706,714,0,735,0,753,759,777,0,816,832,845]
diff --git a/tools/gencode.js b/tools/gencode.js
index 4ac01d1..efe1556 100644
--- a/tools/gencode.js
+++ b/tools/gencode.js
@@ -94,6 +94,9 @@ for (let line of fs.readFileSync("events.txt", "utf-8").split("\n")) {
case "place_undo":
emit([ "place", 1, 0, line[1], line[2] ])
break
+ case "auto_place":
+ emit([ "auto_place", 0, 0, line[1], line[2] ])
+ break
case "log":
case "prompt":