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authorTor Andersson <tor@ccxvii.net>2023-04-30 00:02:05 +0200
committerTor Andersson <tor@ccxvii.net>2023-05-03 18:48:16 +0200
commit491a985f0ff639f337bfcb418b0022a35b5b6e86 (patch)
treed56b5ff4f0ec93dfbbd209c76e0bad5e4ba342e0
parent05c6b647cc2c628755d03ecf3532777b65bd377b (diff)
downloadandean-abyss-491a985f0ff639f337bfcb418b0022a35b5b6e86.tar.gz
Fix Patrol bugs.
-rw-r--r--rules.js2
1 files changed, 1 insertions, 1 deletions
diff --git a/rules.js b/rules.js
index 368875e..d7b83aa 100644
--- a/rules.js
+++ b/rules.js
@@ -3293,6 +3293,7 @@ states.patrol_activate_space = {
piece(p) {
game.op.targeted |= target_faction(p)
set_active(p)
+ log_summary_activated(p)
if (++game.op.count >= count_cubes(game.op.where) || !has_any_underground_guerrilla(game.op.where))
end_patrol_activate_space()
},
@@ -3326,7 +3327,6 @@ function resume_patrol_assault() {
game.state = "patrol_assault"
else
game.state = "patrol_done"
- transfer_or_drug_bust_shipments()
}
function can_patrol_assault() {