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authorTor Andersson <tor@ccxvii.net>2023-03-09 19:17:11 +0100
committerTor Andersson <tor@ccxvii.net>2023-05-03 18:48:15 +0200
commit152da57135e508527a0bd24ce56347af84be0f94 (patch)
tree8fff1ea756c4fa1940b1a9422bf55e521d4c5227
parent94d5a18d23fd747259740bb622ea2ca2b44a36b3 (diff)
downloadandean-abyss-152da57135e508527a0bd24ce56347af84be0f94.tar.gz
Insurgent Momentum.
-rw-r--r--play.css1
-rw-r--r--play.html1
-rw-r--r--play.js9
-rw-r--r--rules.js83
4 files changed, 79 insertions, 15 deletions
diff --git a/play.css b/play.css
index 2f41c08..be8588e 100644
--- a/play.css
+++ b/play.css
@@ -162,6 +162,7 @@ path.selected { stroke: yellow; }
background-size: 36px 36px;
width: 36px;
height: 36px;
+ margin: 4px 5px 5px 4px;
}
.token.shipment
diff --git a/play.html b/play.html
index c9735a2..a45b7b7 100644
--- a/play.html
+++ b/play.html
@@ -167,6 +167,7 @@
<div id="cap_black_hawks" class="hide token shaded black_hawks"></div>
<div id="cap_ndsc" class="hide token shaded ndsc"></div>
<div id="cap_meteoro" class="hide token shaded meteoro"></div>
+<div id="rem_senado" class="token reminder hide"></div>
</div>
</div>
diff --git a/play.js b/play.js
index 5685063..00ac551 100644
--- a/play.js
+++ b/play.js
@@ -63,6 +63,13 @@ const MOM_MISIL_ANTIAEREO = 27
const MOM_SENADO_CAMARA = 42
const MOM_MEXICAN_TRAFFICKERS = 67
+const senado_class_list = [
+ "token reminder hide",
+ "token reminder senado_farc",
+ "token reminder senado_auc",
+ "token reminder senado_cartels",
+]
+
let ui = {
favicon: document.getElementById("favicon"),
header: document.querySelector("header"),
@@ -117,6 +124,7 @@ let ui = {
oppose_plus_bases: document.getElementById("token_oppose_plus_bases"),
president: document.getElementById("token_el_presidente"),
propaganda: document.getElementById("token_prop_card"),
+ senado: document.getElementById("rem_senado"),
},
pieces: [],
resources: [
@@ -717,6 +725,7 @@ function on_update() {
ui.player[AUC_CARTELS].classList.toggle("active", view.current === AUC || view.current === CARTELS)
ui.tokens.president.style.left = [ 0, "254px", "337px", "420px" ][view.president]
+ ui.tokens.senado.classList = senado_class_list[view.senado]
for (let cap of capability_events) {
let shaded = set_has(view.capabilities, -cap)
diff --git a/rules.js b/rules.js
index 2a9f2a4..f144449 100644
--- a/rules.js
+++ b/rules.js
@@ -26,6 +26,8 @@ const capability_events = [ 1, 2, 3, 7, 9, 10, 11, 13 ]
const momentum_events = [ 12, 17, 22, 27, 42, 67 ]
// TODO: 7th SF - sabotage phase
+// TODO: Alfonso Cane - agitation phase
+// TODO: Mexican Traffickres - resources phase
const CAP_1ST_DIV = 1
const CAP_OSPINA = 2
@@ -248,6 +250,7 @@ exports.setup = function (seed, scenario, options) {
deck: [],
president: 0,
+ senado: 0,
aid: 0,
cylinder: [ ELIGIBLE, ELIGIBLE, ELIGIBLE, ELIGIBLE ],
resources: [ 0, 0, 0, 0 ],
@@ -1563,6 +1566,13 @@ states.patrol = {
function goto_patrol_activate() {
push_undo()
+
+ if (has_momentum(MOM_PLAN_COLOMBIA)) {
+ log("No Activation by Patrol.")
+ goto_patrol_assault()
+ return
+ }
+
game.state = "patrol_activate"
game.op.count = []
for (let s = first_loc; s <= last_loc; ++s)
@@ -1713,6 +1723,10 @@ states.patrol_done = {
function can_sweep_move(here) {
if (has_piece(here, GOVT, TROOPS) || has_piece(here, GOVT, POLICE))
return true
+
+ if (is_dept(here) && has_momentum(MOM_MADRID_DONORS))
+ return false
+
let ndsc = has_capability(CAP_NDSC)
for (let next of data.spaces[here].adjacent) {
if (has_piece(next, GOVT, TROOPS))
@@ -1824,9 +1838,20 @@ states.sweep_move = {
if (is_forest(game.op.where))
game.op.count >>= 1
+
+ if (game.op.count === 0 || !can_sweep_activate(game.op.where))
+ game.state = "sweep"
},
}
+function can_sweep_activate(s) {
+ return (
+ (game.senado !== FARC && has_underground_guerrilla(s, FARC)) ||
+ (game.senado !== AUC && has_underground_guerrilla(s, AUC)) ||
+ (game.senado !== CARTELS && has_underground_guerrilla(s, CARTELS))
+ )
+}
+
states.sweep_activate = {
prompt() {
view.prompt = `Sweep: Activate ${game.op.count} Guerrillas in ${space_name[game.op.where]}.`
@@ -1834,9 +1859,12 @@ states.sweep_activate = {
gen_any_govt_special()
- gen_underground_guerrillas(game.op.where, FARC)
- gen_underground_guerrillas(game.op.where, AUC)
- gen_underground_guerrillas(game.op.where, CARTELS)
+ if (game.senado !== FARC)
+ gen_underground_guerrillas(game.op.where, FARC)
+ if (game.senado !== AUC)
+ gen_underground_guerrillas(game.op.where, AUC)
+ if (game.senado !== CARTELS)
+ gen_underground_guerrillas(game.op.where, CARTELS)
if (did_maximum_damage(game.op.targeted))
view.actions.next = 1
@@ -1847,7 +1875,7 @@ states.sweep_activate = {
push_undo()
game.op.targeted |= target_faction(p)
set_active(p)
- if (--game.op.count === 0 || !has_any_underground_guerrilla(game.op.where))
+ if (--game.op.count === 0 || !can_sweep_activate(game.op.where))
game.state = "sweep"
},
next() {
@@ -1859,7 +1887,11 @@ states.sweep_activate = {
// OPERATION: ASSAULT
function can_assault_space(s) {
+ if (is_dept(s) && has_momentum(MOM_MADRID_DONORS))
+ return false
for (let faction = 1; faction < 4; ++faction) {
+ if (game.senado === faction)
+ continue
if (has_piece(s, faction, GUERRILLA)) {
if (has_active_guerrilla(s, faction))
return true
@@ -1937,9 +1969,12 @@ states.assault_space = {
gen_any_govt_special()
- gen_exposed_piece(game.op.where, FARC)
- gen_exposed_piece(game.op.where, AUC)
- gen_exposed_piece(game.op.where, CARTELS)
+ if (game.senado !== FARC)
+ gen_exposed_piece(game.op.where, FARC)
+ if (game.senado !== AUC)
+ gen_exposed_piece(game.op.where, AUC)
+ if (game.senado !== CARTELS)
+ gen_exposed_piece(game.op.where, CARTELS)
if (did_maximum_damage(game.op.targeted))
view.actions.next = 1
@@ -2532,8 +2567,11 @@ function gen_special(faction, action, disable = false) {
function gen_any_govt_special() {
if (game.sa) {
view.actions.air_lift = 1
- view.actions.air_strike = 1
view.actions.eradicate = 1
+ if (has_momentum(MOM_PLAN_COLOMBIA))
+ view.actions.air_strike = 0
+ else
+ view.actions.air_strike = 1
}
}
@@ -2565,9 +2603,11 @@ function goto_air_lift() {
states.air_lift_from = {
prompt() {
view.prompt = "Air Lift: Select origin space."
+ let manpad = has_momentum(MOM_MISIL_ANTIAEREO)
for (let s = first_space; s <= last_space; ++s)
if (has_piece(s, GOVT, TROOPS))
- gen_action_space(s)
+ if (!manpad || !has_any_guerrilla(s))
+ gen_action_space(s)
},
space(s) {
push_undo()
@@ -2580,9 +2620,11 @@ states.air_lift_to = {
prompt() {
view.prompt = "Air Lift: Select destination space."
view.where = game.sa.from
+ let manpad = has_momentum(MOM_MISIL_ANTIAEREO)
for (let s = first_space; s <= last_space; ++s)
- if (s !== game.sa.from && !is_farc_zone(s)) // TODO: Foreign?
- gen_action_space(s)
+ if (s !== game.sa.from && !is_farc_zone(s))
+ if (!manpad || !has_any_guerrilla(s))
+ gen_action_space(s)
},
space(s) {
push_undo()
@@ -2624,10 +2666,13 @@ function goto_air_strike() {
states.air_strike = {
prompt() {
view.prompt = "Air Strike: Destroy exposed Insurgent unit."
+ let manpad = has_momentum(MOM_MISIL_ANTIAEREO)
for (let s = first_space; s <= last_space; ++s) {
- gen_exposed_piece(s, FARC)
- gen_exposed_piece(s, AUC)
- gen_exposed_piece(s, CARTELS)
+ if (!manpad || !has_any_guerrilla(s)) {
+ gen_exposed_piece(s, FARC)
+ gen_exposed_piece(s, AUC)
+ gen_exposed_piece(s, CARTELS)
+ }
}
},
piece(p) {
@@ -2655,9 +2700,11 @@ function goto_eradicate() {
states.eradicate = {
prompt() {
view.prompt = "Eradicate: Destroy rural Cartels Bases."
+ let manpad = has_momentum(MOM_MISIL_ANTIAEREO)
for (let s = first_dept; s <= last_dept; ++s)
if (has_piece(s, CARTELS, GUERRILLA) || has_piece(s, CARTELS, BASE))
- gen_action_space(s)
+ if (!manpad || !has_any_guerrilla(s))
+ gen_action_space(s)
},
space(s) {
push_undo()
@@ -3440,6 +3487,7 @@ exports.view = function (state, role) {
current: game.current,
deck: [ this_card, next_card, deck_size ],
president: game.president,
+ senado: game.senado,
aid: game.aid,
cylinder: game.cylinder,
resources: game.resources,
@@ -3572,6 +3620,11 @@ function execute_shaded_event() {
let c = this_card()
log(`C${c} - Shaded`)
+ if (c === MOM_SENADO_CAMARA) {
+ log("No Sweep or Assault against " + faction_name[game.current] + " until next Propaganda.")
+ game.senado = game.current
+ }
+
if (set_has(capability_events, c)) {
logi(event_name_shaded[c])
set_add(game.capabilities, -c)